战锤斯基 战锤斯基
战锤背景党科幻魔幻奇幻迷
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世界八大最美蝴蝶   美国著名花卉及动植物摄影大师哈罗德-费恩斯坦近日出版了一本名为“百种蝴蝶图片集”的新书。新书图文并茂地向人们介绍了全球各种奇特的蝴蝶或飞蛾。《发现》杂志网站评出书中最美丽、最奇特的八种蝴蝶或飞蛾并发布于互联网上。   8-8蝴蝶  这是一个生活于南美洲的蝴蝶物种,名为“8-8蝴蝶”,它的名称就来源于其下层翅膀上的“8”字型图案。这只蝴蝶绚丽的翅膀让它看起来相当神 奇,翅膀上美丽的图案充满了神秘色彩。事实上,这种美丽的翅膀不仅仅具有观赏价值,它还可以恐吓和欺骗捕食者,帮助蝴蝶逃避攻击。此外,它还有一个重要的 功能,那就是吸引异性。   邮差蝴蝶  邮差蝴蝶的翅膀红黑相间,其中亮红色的部分意在警告可能的捕食者。其艳丽的斑纹明显表示,这种蝴蝶是有毒的,捕食者应该远离它们。这就是一种警 戒色,在自然界许多动物身上都存在。事实上,许多蝴蝶身上并没有毒性,但它们成功地进化出这种警戒色,它们身上长出的图案和许多有毒蝴蝶身上的图案完全相 同。   猫头鹰蝴蝶  猫头鹰蝴蝶的名字也来源于它们翅膀上的图案。在它们下层两侧翅膀上,分别有一处像猫头鹰眼睛一样的图案,看起来有点凶神恶煞。很明显,这也是一 种警戒**头鹰眼睛图案的功能就是在欺骗捕食者,让对方误认为正有一只大眼睛动物在凶狠地瞪着它们。生物学家认为,这种图案或许还有一层含义,那就是蝴 蝶下层翅膀是身体较弱的部分,这样的图案就是为了恐吓捕食者不敢轻易下手,至多也是攻击上层较硬的翅膀。   枯叶蝶  枯叶蝶最容易“消失”在地面之上。枯叶蝶的翅膀与树林中地面上的落叶非常相近,几乎可以以假乱真。当它们落在地上收起翅膀时,可以很好地躲过捕食者的攻击。当危险过去以后,它们又会振翅高飞。不过,在它们翅膀展开之后,翅膀顶端的淡蓝色部分就可能显现出来。   太阳毒蛾  太阳毒蛾主要生长于马达加斯加岛,其身上的华丽色彩也是为了警告捕食者,让对方知道它们身上的毒性。蝴蝶和飞蛾大都属于鳞翅类昆虫。它们的翅膀 由许多微小的鳞片组成,这些鳞片既可以防止它们的身体受潮,也可以发出奇妙的光芒,形成美丽的图案。它们身上的许多色彩就是由鳞片上的荧光色素所生成。许 多蝴蝶和飞蛾翅膀的微结构具有特殊的光学特性,可以从不同方向散射光线。   蓝闪蝶  蓝闪蝶也称为“蓝摩佛蝴蝶”,其特别之处就在于它们会利用自己的色彩优势来保护自己。当有捕食者接近时,它们就会快速振动自己的翅膀,产生闪光现象来恐吓对方。这种热带蝴蝶并不是以花蜜为食,相反它们更喜欢吃成熟热带水果的汁液,比如芒果、荔枝等。   透翅蝶  透翅蝶看起来就有一种梦幻般的感觉。与其他透明翅膀的蝶类一样,透翅蝶的翅膀上没有那一层鳞片,因此很容易识别它们。透翅蝶主要生活于南美洲的雨林中。它们这种透明的翅膀可以起到隐形的效果,以躲避捕食者的攻击。   豹纹蛱蝶  大部分蝴蝶的进化动机都是为了隐藏自己,逃避攻击。但是,有的时候它们也需要表现自己,让自己成为关注的焦点。在交配季节,蝴蝶就要通过表现自 己来吸引异性的青睐。雄性豹纹蛱蝶身上长有华丽的桔黄色图案,它们用这种显著的图案向异性暗示,它们的基因是最优秀的。豹纹蛱蝶具有*异形的特点,这也就 意味着雌性远没有雄性那么华丽,因为她们不需要通过华丽的外表来吸引异**配。雌性豹纹蛱蝶的翅膀通常呈黑色、棕色或是白色。
【机械搬运】中古战锤背景斯卡文鼠人 台译版 炼狱魔鼠SKAVEN 壹、地下帝国 一、黑鼠魔窟 在迪尼亚的行尸沼泽里,是炼狱魔鼠的重要领地,里面隐藏著称为黑魔鼠窟的炼狱魔鼠首都。在鼠窟里居住的魔鼠,是鼠神汉域治的子民。他们尽心尽力地为鼠神开疆拓土。 直到一名探险家进入行尸沼泽后,人类才得知黑魔鼠窟的面貌。当这名探险家步入了泥泞满布的沼泽里,发现了无数满载奴隶的小艇,艇上的奴隶会采摘沼泽旁生长的谷物,然而小艇承载的奴隶过多,不少小艇已经先后沈没,可是魔鼠监督们却不屑一顾。在魔鼠监督下,没有奴隶尝试逃走,因为他们知道即使能顺利逃出魔鼠的魔掌,也绝对逃不出这广大的沼泽。 在沼泽的中央,探险家发现了一所大谷仓,然而谷仓里却找不到任何一扇窗户取而代之,只有一些少量的透气孔而已。奴隶们把他们在沼泽里寻得的谷物,一箩箩的运送稻谷仓之内。当谷仓的门户慢慢打开之时,仓内传来非常吵杂的吱吱声,无数饥饿的目光贪婪地望著运回来的谷物。由於沼泽被一缕缕的薄雾所包围,所以探险家只能看到谷仓后面若隐若现,似乎也有无数的建筑物。当他希望再步进谷仓之时,引淤地听见了谷仓后传来整齐的操兵声!他无法按耐心中的好奇,於是他静静地步近谷仓附近,原来在谷仓和薄雾后是一个广大的古城遗迹。 由於城市被薄雾所包围,可是仍可以见到古城墙和拱门等建筑物,古城依山而建,所以在城中的建筑物略高。城里的大街小巷皆出现了无数的裂缝,而街道两旁则充满了零星破落的村屋。无论在道路上或房舍下,皆可以见到无数的隧道口,恶臭的浓烟从隧道飘出来。在城市的正中央,建有一所高耸入云的巨塔,彷佛直达天空的神殿一般!在高塔顶部建有一所被黑烟包围的钟楼,彷佛正逃避著所有生物的注视一般。这里就是闻名的鼠神神殿,也是炼狱魔鼠的重要集会地点。在神殿外原来白色的大理石也被烟火熏黑,这便是炼狱魔鼠的诞生地,也是地下帝国的心脏地带。 在黑魔鼠窟的地底,便是他们辛苦开掘的隧道网络,只是网络实在太过於千变万化,所以即使是魔鼠们自己也不能画出一幅正确的地图。较接近地面的地区,便是不同鼠族的居所,由各族长领导。一般魔鼠会以油灯的微弱火烟,作为微弱的光源。而司拉族的魔鼠们则会以盛载闪光的水晶球,将实验室和工厂照得通明。奴隶们会在工厂中打磨魔石,另一些奴隶则在实验室试验不同的新武器,但是他们最重要的使命,仍然是为其他魔鼠提供足够的物资。在隧道的其他区域,魔鼠甚至铺设了隧道铁路,让他们可以在隧道中运送物资和战士到其他的地区。 在远离地面的地区,便是其他地位较低微的部族和奴隶们的世界,他们各为了生存的空间而战。这些地区的隧道经常遭水浸泡或倒塌,根本不适合生物居住,卫生情况也不佳,所以疫病不断在这些区域蔓延。一些异变生物会隐居在这处,以无知的魔鼠作为自己的粮食。 二、贝勒城 现今的贝勒城,即是侏儒古帝国的八领要塞。而在贝勒城下修筑的隧道,远比这环绕著要塞的山岭更雄伟。负责掌管这城的就是那美尔将军,他是魔士族族长,也是十三军机处的审判长之一。魔士族无疑是掌管最多侏儒所放弃要塞和城市的魔鼠族,他们已经在华艾治山脉上定居一千年了! 在沙曼(人类沙曼帝国创建者)生前七百年,魔鼠们便发现了八领要塞。可是这要塞的确非常巨大,魔鼠族没有足够的把握占领,所以审判长决定以十代的时间,把这要塞的侏儒清除,而当时是由魔士族和捷达族负责这个重要使命。在魔士族协助下,捷达族大约花了一百年时间,才成功寻觅出侏儒们饮用的地下水源。他们继而聘请司拉族的咒术师,在饮用水源中放下不少的魔石碎片,以污染其水源,如此自可不战而胜。可是当魔鼠们快要达成目的时,绿皮族却突然袭击八领要塞,以绿皮休养了数百年所培育的兵力,必然可以把侏儒击溃,那麼魔鼠们一百多年的努力就付诸东流了。
战锤40k的兄弟姐妹你认识几个(第二季)? Specialist Games Key: Original Boxed Set Expansion Pack Space Hulk - 1989Well, where do we start with this classic? (1989) Before Warhammer 40,000 reached the heights it has done today, there were many specialist games like Space Hulk around, and they were at the peak of their power. This game featured Space Marine Terminators against Tyranid Genestealers, although the rules and history were quite different back then! The boxed set itself came with some great scenery; interchangeable board sections, blip counters and "jam" counters too! While we may look back and laugh now at how "primitive" it seems, this game was really ahead of its time and is today a great collectors piece. There were also extra books published for this fantastic specialist game, such as various articles in White Dwarf and official expansions such as "Space Hulk Campaigns." The main storyline focused on the Blood Angels embarking on a crusade with a vengeance to capture a Space Hulk 600 years after they had failed to do so. This game was sorely missed by many hobbyists, and it is heartening news to hear that a return for late 2009 may be on the cards after all... (look below!) Space Hulk Campaigns - 1991An official "expansion" of Space Hulk, Campaigns added new exciting missions to those originally present in the game, which were few. There were also rules within that expanded gameplay, and introduced Marines in regular Power Armour. There were 24 new missions within the book that resulted in 4 complete campaigns. Deathwing - 1990This expansion pack was designed to introduce the Dark Angels chapter into Space Hulk, with their Deathwing Terminators carrying the battle to the Genestealer menace. Why the games always had to come with Termies and Stealers is beyond me, but I think this was the key for Space Hulk's success. While Warhammer 40,000 came primarily with Space Marines and Orks, so Space Hulk and its expansions contained what they did. This pack added in new missions, campaigns and rules for Space Hulk, while at the same time focused on the unique Dark Angels 1st Company (Deathwing,) whereas the main games concentrated on the Blood Angels. The main storyline of the expansion details the battles of the Deathwing as they try to save their homeworld. Genestealer - 1990The second of the original expansion packs for Space Hulk rounded off the first edition nicely, adding in some rules for psyhic combat, characters such as the Genestealer Patriarch, Magus and Terminator Librarian. While the name suggest the expansion was geared primarily to focus on the Genestealers themselves, this expansion added predominantly new rules for psyhic combat instead, and of course more board sections, rules and new things to try out and explore! The main story of the expansion detailed the battles of the Deathwing against a Patriarch and Genestealer Brood.
战锤40k的兄弟姐妹你认识几个? The Boxed Games 1st Edition - Rogue Trader (Orks vs. Space Marines) - 1987The First edition of the game was released under the name of "Rogue Trader," and featured the Space Marines (Crimson Fists) against the Orks. It also featured several armies and races that are no longer in the game, such as the Squats, Zoats and Slann. While the Squats may live on in the form of the Demiurg, and other races such as the Barghesi are now emerging, this game set the benchmark for all others to follow. It briefed players in various campaigns and small-scale skirmishes, not the larger battles that Apocalypse has brought today. The main focus of the campaign was the Space Marine vs. Ork confrontation on the Crimson Fist homeworld of Rynn's World. 2nd Edition - Grim Darkness (Orks vs. Space Marines) - 1993Perhaps the least well known or remembered of the games, the second edition was released in 1993, and boasted an impressive total of 80 miniatures. This time, the rules had improved, and again featured Space Marines (Blood Angels) against Orks on the war-torn world of Armageddon. It came complete with a set of card buildings (laugh you may,) and even later on an expansion called Dark Millennium (may it rest in peace.) This game was unfortunate enough to only last a few years as a bridge between the 1st and 3rd that GW exploited. It also came with Codex army lists and Armageddon campaigns booklets, along with the Rulebook, Codex Imperialis and Wargear. 3rd Edition (Dark Eldar vs. Space Marines) - 1998While it was a shame that the second edition didn't last as long as some had hoped, the third was somewhat of a let down. It boasted a larger rulebook, but no real co-ordination. It came with Dark Eldar and Space Marine miniatures, and a few plastic trees and buildings, but nothing out of the ordinary. In a way this can be seen as the boxed set that started the ball rolling in the modernisation of Warhammer 40k, as the logo on top is still featured today and the miniatures have remained the same since then, not changing as much as they had done in the first two boxed sets. 4th Edition - Battle for Macragge (Tyranids vs. Space Marines) - 2004The Battle for Macragge was the first deviation from the generic Warhammer 40,000 boxed sets line, choosing instead to focus upon a series of campaigns during the Tyrannic Wars; the Battle of Macragge. The boxed game featured Ultramarines against Tyranids and contained relatively few miniatures and some scenery. There were a few half-hearted attempts at reinvigorating the franchise at this point, but 40k had been left largely neglected due to the success of Lord of the Rings. "The Battle Rages On" was one such attempt, as were a number of other scripted campaigns, but fortunately, all this ended when the fifth edition was released.
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