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【假药】基于瞳孔说的祥子被砸说 从预告里来看,睦拿着输朝镜子砸去,被砸的可能是mortis。但实则不然,被砸的是丰川祥子[lbk]表情[rbk] 接下来将从预告剧情开始分析,解释为什么扔书的是mortis,被砸的是祥子,并给出未来展望。
看完上海场能睡着的都是神人了 现在脑子里一直在回想现场,真的是难以平静
话说这个千春是我想的那个千春吗 败犬女主第三集海滩路人
明年对邦必有合唱春日影 猜测祥子和c团的故事都会回到最初的原点,会有一集以大祥老师的视角来叙述那年的春天,最后故事的结尾会交给歌来解决。盲猜安可一手春日影一手合唱的新歌
吧里大伙都在战斗爽,aiai直播怎么没几个老东西提到
刚刚的更新 General Improvements: General audio enhancements, tweaks and improvements. Added a new command exclusively for coop multiplayer to enhance player immersion. Now, players can use the "Negative" command, located in the "Acknowledgement" submenu when aiming at the floor, wall, or empty space. Improved the Ready up widget in the top left after a mission is selected. Players can now spectate SWAT AI clearing a level autonomously in practice mode after death. Bug Fixes: Fixed various crashes Fixed SWAT AI sometimes being sorted incorrectly when clearing, causing an officer with a shield to not go first Fixed overlapping text in the replay viewer list UI Fixed Maria Lopez’ character model on importer Fixed loadout presets not properly applying to SWAT AI Fixed game ending immediately when player dies in practice mode, making it impossible to spectate SWAT AI Fixed some broken materials/textures on Sins of the Father Fixed a few issues with cloth simulation Removed an empty tooltip Fixed CS Gas affecting AI and players through closed doors Added some missing customization item preview images Fixed game not properly pausing when player presses escape in the tutorial Fixed skinning/weight for one of the gas station suspects Fixed rare bug causing SWAT AI to surrender Fixed SWAT AI being unable to search and secure rooms behind closed doors after Bring order to chaos objective has been completed Fixed human shield civilians freezing in place after being killed/incapacitated Fixed Commander Mode timers not advancing after player death Fixed rare instances of gas mask overlay persisting after player death Fixed simunition gun physics in the tutorial Fixed hands disappearing for clients when returning to lobby in a multiplayer session Possible fix for players rarely getting stuck in the healing animation Fixed third person healing animations not playing Fixed spawn point selection resetting when player changes their loadout or opens the tablet Fixed clients copying the host’s customization loadout in multiplayer Fixed crash reporter save files/mod deletion buttons Fixed SWAT AI sometimes avoiding player’s aim unnecessarily Fixed SWAT AI sometimes stopping too early when checking a closet/bed, which made them stop in a doorway Fixed SWAT AI sometimes getting stuck on a stack up and breach when the door is locked Fixed missing voiceline for C2 and Launcher command Fixed rare instances of players being able to arrest AI from the front Fixed suspect AI continuously blind firing when in cover Possible fix for suspect AI aiming directly at a target’s head after not seeing them for a while Fixed “Deploy Shield” command being visible even if the officer has no shield Fixed a few issues with SWAT AI during autonomous mode Fixed SWAT AI unable to continue with a breach if a door happens to block a stack up point Fixed game not ending after SWAT AI autonomously cleared the level Fixed snappy AI motion when surrendering due to them focusing on a player Possible fix for SWAT van intro showing incorrect customization for clients in multiplayer Fixed animation related issues for suspect/civilian AI fleeing from, or being stunned by, gas
穿模柱子还是放下了 放下的时候以为没桥墩
有点怀疑cdpr有没有按着任务玩过,这任务开头那几个人不能杀,我潜行把人杀掉后,就没人扫描车了,然后任务就完成不了 任务里那个车子后背是能躲的,躲进后备箱才能不被发现进去
开服半个多月了,国服经济管理让人血压飙升 国服现状 手枪局输:起左轮甚至半甲左轮,然后大概率又输一把,然后奖励局变eco局,一下三分就没了。然后无脑吃连败奖励,一直半甲大枪,技能也不起几个。一把下来一次都不eco,打个半场队里枪甲技能没有满配过。(瓦半场一共12局,不是cs的15局,没有那么多分给你强起小枪输了再eco的) 长枪局:经常遇见的情况是,三四个队友就2000多块,剩下的3000多的喜欢半甲暴徒,然后队友eco,枪不行输了下把队友能起了,自己又起不了,然后进入死循环;要么就是队友看你起了也跟着硬起,半甲斗牛犬打一辈子,从不eco。 还有手枪局保枪的,连败第二把保左轮的。输的第一把是1900块,输得第二把2400,第三把2900,赢一把3000,保枪1000块。看到个蕾娜手枪局输了,第二把起个左轮还保枪,说了也不听,血压直接上来了。 该送的时候送,该eco的时候eco,该保的时候保,对你和队友都好
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