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日常问题 3.3 Rogue FAQ (If you're new-ish here, read this before posting) - Updated 2/3/10 -------------------------------------------------------------------------------- Note: Updated sections are in blue. I figured I'd perform a service for the community and compile an list of the most common questions that people seem to be having regarding the patch. Also because I'm tired of reading the same stupid stuff over and over. Note that, because the answers are now compiled in an easily-found location, anyone who asks a question answered herein will now get an extra infraction point for being stupid. And, if you're so foolish as to do so during patch week, I'm going to add 2 more for wasting my time. So yes, asking anything explicitly answered here during patch week is 4 points. You have been warned. I'm generally not going to provide the full reasoning behind these answers, either; if you wish to know the reasons, rest assured that the discussions are out there, and, as such, you should search for them rather than asking. I'm not going to have a lot of patience for that, either. Also, as a global caveat, the answer is to most of these questions can be summarized as "use the spreadsheet(s)". If, however, you can't or won't use the spreadsheet, these are some rough guidelines to get you pointed in the correct direction. Please note that most of these assume that you're gearing up in Icecrown - if you're gearing up in Ulduar, some answers may be different. So, without further ado, the 3.3 Rogue FAQ: Mutilate Q: What's the highest-DPS Mutilate spec? A: In general, some close variant of 51/18/2. The only points that are really negotiable are the ones in Fleet Footed. The traditional 51/13/7 build isn't an unreasonable option, but current modeling indicates that it's at least a bit behind. Q: Why 2/5 Relentless Strikes instead of 2/2 Opportunity? A: Because it's better. Q: Why Fleet Footed? A: Run speed is handy. And since the preferred cycle is Envenom-only, you don't need Blood Spatter, so there really isn't anything in the way of DPS talents to take - Vigor isn't bad, but it isn't a clear upgrade, either. The main reason I'd consider doing otherwise is if you mostly run 10 mans and below where you don't have anyone to keep up bleeds for you for purposes of HFB. In this case, I can see sticking with Blood Spatter. Q: Why Glyph of Tricks of the Trade? A: Similar logic. Save the circumstances dictated above, we don't need Glyph of Rupture anymore, and there really aren't any other glyphs that boost single-target DPS. The other notable option would be Glyph of FoK. Q: Fast weapons or slow weapons? A: You need at least one fast weapon for Deadly Poison. The other can reasonably be either fast or slow - weapon DPS matters far more than speed. Q: Which dagger goes MH? A: The higher-DPS one. Q: What if they're of equal DPS? A: The short answer is that it doesn't matter very much - both options will be within a tenth of a percent of DPS. Usually it will be better to have the fast weapon MH, but there are situations - the most common one involving use of Tiny Abom - where that may not be the case.
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