skyarcASD skyarcASD
http://tieba.baidu.com/p/1618935210?pid=20241203398&cid=0#20241203398
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读档失败了,不知道是哪个MOD的问题 显示说不兼容游戏的存档,或加载的MOD不同 com.fs.starfarer.ui.oooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInput(Unknown Source) at com.fs.starfarer.ui.OoO0.processInputImpl(Unknown Source) at com.fs.starfarer.ui.Q.processInput(Unknown Source) at com.fs.starfarer.ui.whilesuper$Oo.processInputImpl(Unknown Source) at com.fs.starfarer.ui.Q.processInput(Unknown Source) at com.fs.starfarer.ui.donew.dispatchEventsToChildren(Unknown Source) at com.fs.starfarer.ui.donew.processInputImpl(Unknown Source) at com.fs.starfarer.ui.whilesuper.processInputImpl(Unknown Source) at com.fs.starfarer.ui.Q.processInput(Unknown Source) at com.fs.starfarer.ui.donew.dispatchEventsToChildren(Unknown Source) at com.fs.starfarer.ui.donew.processInputImpl(Unknown Source) at com.fs.starfarer.ui.Q.processInput(Unknown Source) at com.fs.starfarer.ui.donew.dispatchEventsToChildren(Unknown Source) at com.fs.starfarer.ui.donew.processInputImpl(Unknown Source) at com.fs.starfarer.ui.Q.processInput(Unknown Source) at com.fs.starfarer.D.oooO.processInputImpl(Unknown Source) at com.fs.starfarer.ui.Q.processInput(Unknown Source) at com.fs.starfarer.ui.donew.dispatchEventsToChildren(Unknown Source) at com.fs.starfarer.ui.donew.processInputImpl(Unknown Source) at com.fs.starfarer.ui.while.processInputImpl(Unknown Source) at com.fs.starfarer.ui.Q.processInput(Unknown Source) at com.fs.starfarer.ui.donew.dispatchEventsToChildren(Unknown Source) at com.fs.starfarer.ui.donew.processInputImpl(Unknown Source) at com.fs.starfarer.ui.Q.processInput(Unknown Source) at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source) at com.fs.starfarer.BaseGameState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: com.thoughtworks.xstream.io.StreamException: at com.thoughtworks.xstream.io.xml.StaxReader.pullNextEvent(StaxReader.java:73) at com.thoughtworks.xstream.io.xml.AbstractPullReader.readRealEvent(AbstractPullReader.java:148) at com.thoughtworks.xstream.io.xml.AbstractPullReader.readEvent(AbstractPullReader.java:135) at com.thoughtworks.xstream.io.xml.AbstractPullReader.hasMoreChildren(AbstractPullReader.java:87) at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:333) at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:281) at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72) ... 90 more Caused by: javax.xml.stream.XMLStreamException: ParseError at [row,col]:[310787,89] Message: 在 "{1}" 属性值中找到无效的 XML 字符 (Unicode: 0x{2}), 并且元素为 "13"。 at com.sun.org.apache.xerces.internal.impl.XMLStreamReaderImpl.next(Unknown Source) at com.thoughtworks.xstream.io.xml.StaxReader.pullNextEvent(StaxReader.java:58) ... 96 more 75050 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 11 75051 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 12 75051 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 13 75051 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 14 75055 [Thread-11] INFO com.fs.starfarer.campaign.save.CampaignGameManager - 加载进度: 0.77967376 75055 [Thread-11] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Releasing context 75055 [Thread-11] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Released context 75055 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 15 75055 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 16 75078 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 17 75078 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 18 75079 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 19 75079 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 20
胜率突破天际的珂朵帝削弱建议(平衡版) 由于鬼索加强,复活时间大幅度提高,被野怪打死后默认送对面一个人头等等史诗级的BUFF加强,珂朵帝3月份的全局胜率已经达到了143名的恐怖高度,而3000分更是达到了173名的史诗级强度,所以特列举一下珂朵帝无敌的理由和削弱建议 首先珂朵帝是你游最最尊贵的无敌贴脸砍王英雄,又名近战A爹C,这类英雄有一个特点,那就是同时需要攻速,移速,攻击,暴击,穿透,血抗,作为尊贵的帝王英雄,在世真仙,对装备的要求极为苛刻,缺乏其中任意一个属性都不能轻易与凡人交战,否则要么战斗迅速结束,要么是凡人以极快的速度远遁而去不战而逃 其二,帝王英雄不屑与高灵活高位移的猴子英雄交战,特别是那种出血族的刺(tan)客,比如什么赤瞳瘤子之类的猴戏英雄,作为一方君王必须身正影直,迎敌则必为正面,像三弟这种飞来飞去摸你后脑勺的英雄帝王是不屑去追击的,但作为一个刚毅而又勇武的君主则必须能够承受的住这样的攻击,只有站着挨打然后用平平无奇的普通攻击还手方能显示出蔑视猴子的王者之姿。 除了三弟,且如黑弟一护,弟犽,宇宙弟一刺客,缠弟子之类的猴戏弟弟,胆敢在君王面前乱飞不时摸你个100下,作为君王亦必须面不改色,而又因为这些是猴戏英雄,如果宇宙帝王珂朵帝因为被猴子摸了就还手打猴子明显不妥,有失君王之威,且猴子纵跳来去飞快,若是去抓还抓不着,所以被打的时候是万万不许还手的。 又比如弟莫笑,夜刀鬼十弟这类愚蠢的、妄图挑战君王威严的弟弟,竟然如此卑鄙的不肯与高贵的砍帝贴身拼刀,只能站着让这些弟弟把你从日出打到日落,这种弟弟行为是为人所不耻!而伊卡弟弟,白妹妹,阿尔泰弟就是明白人,大家都是ADC,哪怕站着和珂朵帝对砍也不吃亏毕竟珂朵帝都是轻装上阵,而这些A弟C则都身披一身戎装,什么护盾减伤都来了,帝王既然穿了布衣让你,你们站着对砍要是还砍不过那就投胎去吧 再如弟弟子,弟裂等弟弟,出了狡猾的半肉装而放弃了骑士精神,不肯与高贵的帝王布衣对刀,怕是自认为剑术不如帝王而走的邪道,虽那弟裂言之凿凿,言她大招能躲千万剑击,又能无视击飞,魔法伤害,但比剑的时候开挂就是开挂,不但放了技能还丢魔法,换若是卢氏某人早就被婊上了天,然此类歹徒,一身铠甲还扛着魔枪魔炮,威力之大可攻城略地还能汲血延命,作为帝王的珂朵帝却要恪守骑士之道用刀剑对之,实乃滑天下之大稽 再看看堕落圣弟黑色村妇,一身布衣不着重甲甚是使人欣慰,然则其自言手短却拿了把两米龙枪见人就捅,捅则去世,非但呼叫龙友还丢核武器污染战场,作为一个帝王,珂朵帝可不屑于用核武器破坏生态环境,所以技能伤害是万万不能高的,只有躲避了无数的技能,跑到对手脸上让对手见识一下普通攻击的威能,方能分出个成王败寇,而黑色村妇的被动竟强悍如斯,以君王之E不能制之,实乃让人唏嘘不已,农妇毕竟是农妇,八块腹肌的农妇哪有娇生惯养锦衣玉食的女帝身纤体柔? 好了现在说改动方向 W改成W飞行途中可以使用Q,不然这个技能老卡手非常难过还要浪费一半击飞的时间 E增加一个主动,重置普通攻击,下一次攻击必定触发E的暴击 大招10%移速改成15%或者大招期间增加30韧性
过月红字啊 Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9966. Total: 45.213805 ms (FindLiveObjects: 1.045119 ms CreateObjectMapping: 0.664246 ms MarkObjects: 43.447422 ms DeleteObjects: 0.055877 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.061806 ms [UseStorageBook] load [UseStorageBook] awake [UseStorageBook] start System memory in use before: 175.6 MB. System memory in use after: 184.5 MB. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 177964. Total: 1031.427126 ms (FindLiveObjects: 33.595478 ms CreateObjectMapping: 7.651663 ms MarkObjects: 989.595562 ms DeleteObjects: 0.582712 ms) 血缘:26898|18580|22801 血缘:26872|22333|17296 血缘:26872|22333|17296 血缘:26872|22333|17296 血缘:26872|22333|17296 ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.List`1[System.Int32]].Add (Int32 key, System.Collections.Generic.List`1 value) [0x00171] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:432 at DateFile.SetActorSamsara (Int32 actorId, Int32 toPartId) [0x00056] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\HomeSystem.cs:3793 at DateFile.MakeLevel9People (Int32 gongId) [0x0002c] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\HomeSystem.cs:509 at PeopleLifeAI+<DoPeopleTrunChange>c__Iterator0.MoveNext () [0x0000c] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\WindowManage.cs:4228 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 432) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9966.Total: 45.213805 ms (FindLiveObjects: 1.045119 ms CreateObjectMapping: 0.664246 ms MarkObjects: 43.447422 ms DeleteObjects: 0.055877 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0)UnloadTime: 3.061806 ms[UseStorageBook] load[UseStorageBook] awake[UseStorageBook] startSystem memory in use before: 175.6 MB.System memory in use after: 184.5 MB. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 177964.Total: 1031.427126 ms (FindLiveObjects: 33.595478 ms CreateObjectMapping: 7.651663 ms MarkObjects: 989.595562 ms DeleteObjects: 0.582712 ms) 血缘:26898|18580|22801血缘:26872|22333|17296血缘:26872|22333|17296血缘:26872|22333|17296血缘:26872|22333|17296ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.List`1[System.Int32]].Add (Int32 key, System.Collections.Generic.List`1 value) [0x00171] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:432 at DateFile.SetActorSamsara (Int32 actorId, Int32 toPartId) [0x00056] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\HomeSystem.cs:3793 at DateFile.MakeLevel9People (Int32 gongId) [0x0002c] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\HomeSystem.cs:509 at PeopleLifeAI+<DoPeopleTrunChange>c__Iterator0.MoveNext () [0x0000c] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\WindowManage.cs:4228 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 432)
和轨道商人贸易也出红字了 是黑市商人,不知道什么鬼 JobDriver threw exception in initAction. Pawn=白狼王 松木, Job=UseCommsConsole (Job_5278682) A=Thing_CommsConsole525847, Exception: System.NullReferenceException: Object reference not set to an instance of an object at RimWorld.TransferableUtility.TransferAsOne (Verse.Thing a, Verse.Thing b) [0x00000] in <filename unknown>:0 at RimWorld.TransferableUtility.TransferableMatching[Tradeable] (Verse.Thing thing, System.Collections.Generic.List`1 transferables) [0x00000] in <filename unknown>:0 at RimWorld.TradeDeal.AddToTradeables (Verse.Thing t, Transactor trans) [0x00000] in <filename unknown>:0 at RimWorld.TradeDeal.AddAllTradeables () [0x00000] in <filename unknown>:0 at RimWorld.TradeDeal.Reset () [0x00000] in <filename unknown>:0 at RimWorld.TradeDeal..ctor () [0x00000] in <filename unknown>:0 at RimWorld.TradeSession.SetupWith (ITrader newTrader, Verse.Pawn newPlayerNegotiator) [0x00000] in <filename unknown>:0 at RimWorld.Dialog_Trade..ctor (Verse.Pawn playerNegotiator, ITrader trader) [0x00000] in <filename unknown>:0 at RimWorld.TradeShip.TryOpenComms (Verse.Pawn negotiator) [0x00000] in <filename unknown>:0 at RimWorld.JobDriver_UseCommsConsole+<MakeNewToils>c__Iterator0+<MakeNewToils>c__AnonStorey1.<>m__0 () [0x00000] in <filename unknown>:0 at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Verse.AI.ThinkNode_QueuedJob, curJob.def=UseCommsConsole, curDriver=RimWorld.JobDriver_UseCommsConsole Verse.Log:Error(String) Verse.AI.Pawn_JobTracker:StartErrorRecoverJob(String) Verse.AI.JobDriver:TryActuallyStartNextToil() Verse.AI.JobDriver:ReadyForNextToil() Verse.AI.JobDriver:Notify_PatherArrived() Verse.AI.Pawn_PathFollower:PatherArrived() Verse.AI.Pawn_PathFollower:TryEnterNextPathCell() Verse.AI.Pawn_PathFollower:PatherTick() Verse.Pawn:Tick_Patch1(Object) Verse.TickList:Tick() Verse.TickManager:DoSingleTick() Verse.TickManager:TickManagerUpdate() Verse.Game:UpdatePlay() Verse.Root_Play:Update()
读取存档失败,想问下有大佬没 目前还有两条错误 看不懂这两条在存档的什么地方。。求问肿么改 第一条 StatRequest for null thing. Verse.Log:Error(String) RimWorld.StatRequest:For(Thing) RimWorld.StatWorker:GetValue(Thing, Boolean) RimWorld.StatExtension:GetStatValue_Patch1(Thing, StatDef, Boolean) RimWorld.StatWorker:GetValue(StatRequest, Boolean) RimWorld.StatWorker:GetValue(Thing, Boolean) RimWorld.StatExtension:GetStatValue_Patch1(Thing, StatDef, Boolean) Verse.Thing:get_MarketValue() RimWorld.WealthWatcher:ForceRecount(Boolean) Verse.Map:FinalizeInit_Patch1(Object) Verse.Map:FinalizeLoading() Verse.Game:LoadGame() Verse.SavedGameLoader:LoadGameFromSaveFile(String) Verse.Root_Play:<Start>m__0() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() 第二条 Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object at RimWorld.StatWorker_MarketValue.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x000d4> at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x000be> at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042> at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034> at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0006f> at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042> at (wrapper dynamic-method) RimWorld.StatExtension.GetStatValue_Patch1 (Verse.Thing,RimWorld.StatDef,bool) <0x00034> at Verse.Thing.get_MarketValue () <0x00019> at RimWorld.WealthWatcher.ForceRecount (bool) <0x0014a> at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch1 (object) <0x00160> at Verse.Map.FinalizeLoading () <0x006d2> at Verse.Game.LoadGame () <0x002ec> at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178> at Verse.Root_Play.<Start>m__0 () <0x00016> at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028> Verse.Log:Error(String) Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() 这些是已加载的MOD Loading game from file 乌咯塔斯荒原35 with mods Core, HugsLib, JecsTools-master, PolarisblocCoreLAB, 数据标签, Xeva FB pack, RuntimeGC, B18ModSwitch, More Pack Animals, Predator Hunt Alert捕食者捕食警报, 零子科技-仿生体与植入物, Polarisbloc - GhostArmy, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, Rimatomics, [B18]修补Mending, Animal shield, Living Battery 生物质电池, 更多的炮塔合辑, 动物仿生A Dog Said, Griffins for Rimworld, Griffins for Rimworld + A Dog Said, VanyaShield, 喵娘升级版(圣诞), 喵娘手术补丁, 潮汐能, [sd] medicaddons, FireExtinguishingWeapons, 外科, More Practical Traits, StackXXL, [B18]Rim of Madness - Vampires 吸血鬼(2.5), [B18]Rim of Madness - Werewolves狼族盟约, B18闪耀科技, [B18] 移动攻击_By 临时の工作服, EdBPrepareCarefully[zh], [B18]Giddy-up! Core 骑乘-核心, [B18]Giddy-up! Battle Mounts 骑乘-战斗坐骑, 和 [B18]Giddy-up! Caravan 骑乘-远行队 Verse.Log:Message(String) Verse.SavedGameLoader:LoadGameFromSaveFile(String) Verse.Root_Play:<Start>m__0() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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