桃白白还在浪 Niko_Ballic
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【PokeMMO更新】8.19更新内容 该导引头VS /导航不再需要复赛NPC教练 现在的NPC会自动rematchable每一次在比赛当天(6现实小时) 这些项目仍然用于指示的NPC是重新battlable VS导引头的一步要求从100到10降低 进入LV时50斗拱,如果采用A级> = 51队进入战斗前线现在扩展双方下降。 许多额外的关东的NPC现在可以重新匹配 在Hoenn健身房领导人现在可以完成精英四后重新匹配 新增AI睡眠通话/打鼾组合 UI 在摘要窗口中显示统计显示,现在从悬停的IV /电动汽车的总奖金 现在移动的提示更详细,包括信息,例如: 与其他类型的移动互动 二次效应百分比机会 优先级 可能的目标 许多能力描述已消除歧义,现在包括在他们(先前)隐藏的力学更多信息 为战斗增加了用户界面希腊/西里尔支持 增加了“记住我”登录屏幕选项 统计切换在摘要现在也显示在5。 浇水时浆果,一种相互作用会始终将其设置为最大(安全的)水分。额外的相互作用可以淹没的工厂。 从浆果Wailmer桶热键相互作用除去不需要的文本。 礼品店 新增移动陶笛 允许HM使用,同时进行战斗,如果徽章的要求是满意/ HM产品已经拥有 200RP 平衡 一般 培训师塔: 不再有入场费 现在给出2个对战关卡 现在给出了EXP 精英四的rematches的规模,现在向上更慢 对于rematches的[1-3],金钱增益已小幅下调至[0.75X,0.8倍,0.9倍。最后的复赛集保留其为L100 50000基地。 对于第(故事)比赛,金钱增益已降至[0.6倍。 在rematches的,精英4的当事人不再旋转,如果玩家被击败了。 培训师的NPC现在已经是理所当然的EXP最大有效水平的75。如果训练师NPC都有更高的水平比这个,他们的EXP产量按比例缩小的,如果他们的政党水平分别为75 战役工厂在对战边境现在给1.5倍战要点 移动 FALSE SWIPE 从40到30降低聚丙烯 能力 粗壮 如果这种能力的党员会从100%的HP从一个单一的命中被淘汰,他们将与1 HP生存。 Bug修复 少量文字修正 当一个党员不服从你因为缺乏徽章,有一个机会,让他们破坏自己在混乱 修正了一个问题,“你确定吗?” 在GTL对话将不会自动聚焦弹出 袋子GUI现在是可用的,而spectating 修正了一个在比赛UI的注册时间戳将反映在比赛的开始时间,而不是在比赛注册时间 修正了一个问题,即,直到窗口被关闭/在“注册”按钮将无法使用重开 修正了一个在聊天框中右键菜单可能掉出窗外的界限 修正了一个Genderswap门票可能会导致一个“错误选择外观”错误当角色使用了性别限制的虚荣心项目 修正了,如果此举是学会了,而在日托,PP奖金等举措可能被删除的问题 修正了一个问题,即使用空格(如FR)为十进制标记语言环境将无法输入用户界面使用它们 最低售价为通过GTL卖出品种现在是$ 1,000 修正了一个问题,即粉碎岩石在Hoenn并不总是有机会导致野生邂逅 修正了在使用关东皮卡当老琥珀无法删除的问题 当离开的PvP排队,现在有是一个额外的提示。 修正了一个兼容模式的提示可以在意外发生平台的问题。 修正了一个问题,即,使用Hoenn力量的时候,徽章的要求并不总是正确 修正了一个Nidoqueen / Nidoking树就不会显示在用户界面育种正确造成的物种 添加焦点乐队的影响 在摘要窗口“项目举行”现在插槽的行为像其他项目选择提示(左击,从菜单中选择项) 修正了一个问题,即保护/检测,当说梦话叫,也永远不会失败 修正了一个罕见的流通糖果不会是可保持 修正了一个问题,即城市地图不会飞请求后关闭了通过鼠标完成 岩石粉碎岩石不再瞬间重生的频道切换/重新记录 修正各种问题,地塞米松: 新增分型物种窗口 光UI改进可读性 在黑暗的UI固定精灵背景 地塞米松的移动部分,现在可以通过列值进行排序 其他 摘要精灵现在呈现2倍。这种变化还包括任意总结精灵缩放游戏模组的支持,表汇总scale.txt(默认为2倍) 游戏置顶及自助菜单处下载!
【PokeMMO更新】7.22 更新内容 Features General Pickup can now occur in Hoenn, and occurs slightly more often Added Beauty evolution type OT Dex updates: When Breeding, the OT of the child is now shown beforehand For non-shiny parents, where it would previously show "Unknown OT", it now shows the player's name, but it won't count against the OT dex. The Summary instead shows (Playername*), where the asterisk is only visible to the owner. Artificial Intelligence Add support for Reflect/Healing skill types Improved swap-in AI Contests The Contest Hall in Lilycove is now open Ranks 'Normal', 'Super', and 'Hyper' can only be fought against NPCs Rewards for 'Normal, Super', and 'Hyper' are only given once For 'Master' ranks: Both NPC and Link battles (up to 4 players) can occur Rewards for NPC battles are renewable Rewards for Link battles are higher, but are limited per day Craft Blocks to pad your Contest stats: Put a 3 Berry combo into a Blender to get a Block: Normal blocks give a moderate amount of their respective stat Plus blocks give a large amount of their respective stat White blocks give a moderate amount of all Black blocks reduce all stats by a large amount This content requires an Emerald ROM to be loaded Crafting Some consumables can now be crafted using a mixture of Berry Powder and other items. Visit a Berry Crush NPC in Celadon or Slateport to craft them. Berry Powder is obtained by crushing Berries. Higher quality berries give more Powder. Elite Four The Elite Fours' teams now scale, depending on how many times you've defeated them Money's now given at the end of the Elite Four, after defeating the Champion The Elite Four is now instanced Cooldown increased to 45 minutes Gift Shop PC Expansions are now tradeable items. Maximum PC expansion count is now 10 (from 2) PvP Added Little Cup support Swapping no longer gives battle time on turn end Signup windows for Tournaments are now 15 minutes long Improved displayed times to be more accurate (e.g. Signup starts at HH:MM:SS) In Matchmaking, during signup, players who have been waiting longer will have higher priority when creating matches Tournament framework now supports prizes for 5th-8th, 9th-16th, and 17th-32nd prize brackets UI HP % is now shown in Battle Tournament/Friend/Team UIs now allow sorting and filtering Some items are now automatically hotkeyed when obtained Default text speed is now 4 Balancing General Move Relearners now require a larger amount of Mushrooms / Heart Scales in order to teach moves. This price varies between 1 to 4, depending on the Base Power of the move, where higher Base Power requires more items (except in the case of Status / Non-damaging moves where the price is static) Some high-end consumable items are no longer sold in Marts. Revival Herb heal % from 100% -> 50% Berries Enigma Berries can now be grown Reduced watering requirements for many berries Leppa Berry growth time from 16h to 24h Cornn, Magost, Rabuta, Nomel berry yields from 4~6 to 6~7 Spelon, Pamtre, Watmel, Durin, Belue berry yields from 5~7 to 11~13 Lum Berry yields reduced from 9~11 to 7~9 Liechi, Ganlon, Salac, Petaya, Apicon, Lansat, Starf berry yields reduced from 16~18 to 11~13 (Several of these Berry changes were applied to Live between the 02/05/2016 update and now. This summarizes the changes.) Moves PIN MISSILE: 2x Hit Chance: 33.3% 3x Hit Chance: 33.3% 4x Hit Chance: 16.7% 5x Hit Chance: 16.7% Base Power: 25 Accuracy: 95% PETAL DANCE: Base Power: 120 PP: 10 THIEF: Removed hard level cap for Thief (PvE) If Thief faints a wild opponent, its steal effect will not function Bug Fixes Fixed a client crash when using items from the hotkey bar on party members while their Summary was open Fixed a client crash with corrupt NDS ROMs Fixed an issue where Battle Frontier ribbons would not apply in some cases Fixed an issue where Eggs could show as Shiny in a PC Fixed an issue where "Unknown OT" party members couldn't be renamed without a fee Fixed an issue where Confusion damage would be boosted by held items Fixed an issue where Life Ball wouldn't deal damage to party members with Wonder Guard Fixed several issues where animations would not play properly at extremely high FPS Emerald's 3rd badge is no longer required in order to spawn the Plant Shop merchant Unusable Out of Battle moves no longer show as clickable in the Summary UI Fixed the Dex not being movable to the far left of the screen Fixed whisper window blinking on minimize if you were the last person who sent a message Fixed buttons not rendering correctly after changing genders in the character creation UI Fixed menu placement for 3rd seed in Planting UI Fixed an issue where, if music was toggled on while in a battle, the wrong track would play Fixed an issue where the server would display the wrong winner when a team wins a battle but fainted due to recoil while the Self-KO PvP clause was active Fixed ordering of base stats for the Dex / GTL Fixed an issue where Snatch would not snatch Stat Boosting moves properly Fixed an issue where in the Settings menu, if a custom resolution was defined, the resolution value would show as blank Fixed an issue where maps which are modified in realtime would not broadcast correctly on reconnection Fixed an issue where players could bypass Tier rules/bans in round 2+ of tournaments (This was hotfixed in mid June by enforcing strict rules on parties during signup periods, every minute. This update removes the strict per-minute checks.) Fixed issues with Italian ROMs showing 'nullnullnull' for several strings Fixed an issue where AI would use Fake Out when it wouldn't do anything Fixed an issue where players could fish into waterfalls Fixed an issue where, in breeding, baby species would not be the result if the Father was holding the respective incense. Fixed an issue where AI in double battles would prioritize killing their allies instead of opponents Fixed an issue where, in battle, item usage would broadcast before switching if both were cast on the same turn Fixed an issue where Event maps (e.g. North Pole) would show as locations in the Dex Fixed an issue where followers would mirror player movements in some cases Fixed an issue where fade-in widgets wouldn't be on top until after the fade animation completed Improved readability of light-gui for move relearners Players can't send mail when their inbox is full Fixed level scaling not working properly in Battle Tent facilities Fixed healing in Battle Tent facilities after battle Fixed an issue where Baton Pass would give certain turn count-dependent effects an extra hit (Truant, Fake Out) Other PC Box nicknames have been reset due to adding support for more boxes. Some items (Full Heal, Full Restore, Max Potion) have been removed from player inventories due to being removed from Marts, and added to Crafting. Money has been refunded for each removed ($600/ea, $3000/ea, $2500/ea respectively) to affected players. 下载地址 在吧规帖 或 右边贴吧自助服务
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