雪菜肉丝面💝 风来的西林ko
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杀戮间2推送1.29号更新补丁极其内容 原文: General: Ammo pickups are no longer picked up if a player has full ammo and grenades If other players have left the server the solo healing buff will kick in The game will now prioritize the trader pod and doors over supplier for interactions Updated door weld interaction message Bugs: Players who haven’t spawned will no longer count against the solo player healing buff Doors that are fully welded should no longer take away welder charge Controllers should no longer always rumble when explosions go off (nearby explosions will still trigger rumbles) Zed ranged attacks will no longer open doors (bullets, not explosions) Players can no longer jump and crouch during the Hans health drain Weld integrity can not = 0% Fixed an issue where players were able to jump on top of Dosh Bling and exploit AI Fixed issue where if players join a game and there were previously welded doors on the server, they would see open doors with welds Fixed MMMMMMMMMMMMMMM in party widget Fixed a case where inventory would not initialize on first load Fix for not being able to pause the game as an admin Fix for not receiving any grenades with auto filling with low dosh Fix for unintended perk changes due to menus taking mouse input while closed Fix for a case in which players couldn’t navigate the after action report using their mouse Maps Exploit fixes in Black Forest Exploit fixes in Farmhouse Updated Physics in Evacuation Point 翻译: 一般: 弹药车不再拿起如果玩家有充分的弹药和手榴弹 如果其他球员离开了服务器,单独的治疗效果会在 游戏将优先考虑供应商的互动的交易舱和门 更新门焊接交互信息 错误: 没有产生的玩家将不再对独奏运动员的治疗效果计数 完全焊接的门不应再带走焊机的充电 控制器应该不再总是隆隆爆炸时去(附近的爆炸依旧会触发的隆隆声) 瑞德远程攻击将不再打开门(子弹,不爆炸) 玩家可以不再跳和蹲在汉斯卫生排水 焊接完整性不能= 0% 修正了玩家能够跳上钱金光闪闪,利用人工智能 固定的问题,如果玩家加入一个游戏,有以前焊接的门在服务器上,他们会看到打开的门与焊缝 在党mmmmmmmmmmmmmmm部件固定 固定的情况下,库存不会初始化第一负载 固定为不能够暂停游戏作为管理员 修正了没有接受任何手榴弹与低部填充汽车 修正了意想不到的活跃变化由于菜单以鼠标输入而封闭 修正了一个案例,玩家无法在使用鼠标的动作报告之后进行导航 图 黑森林的漏洞修复 利用修复在农舍 疏散点的物理更新 百度渣翻译 更新大小为402.8M 吧主可以顶置
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