闲人大明 闲人大明
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【转载】关于WOT银币收益,想赚多点银币还是再复习一次吧。 银币收益(战斗过程中):   1.成功进入战斗: 根据坦克级别不同将获得开局银币收益   2.首次发现敌人: 所获银币固定,发现火炮所获银币双倍。数量越多经验越多,与等级无关。   3.击伤由自己点亮的敌人: 每1HP的伤害都会计算所获银币,与等级和类型无关。   4.击伤没有被点亮的敌人: 同上   5.击伤被队友点亮的敌人: 计算方式同上,仅获得其中的50%。50%给予点亮敌人的队友。   6. 队友击伤由你点亮的敌人: 获得攻击者所获银币的50%。(若目标在多个队友的视野范围内,则平分给这些队友。)   7.击毁敌人模块/击杀成员: 无银币收益   8.击杀目标所有成员: 目标剩余的HP按照造成伤害的银币收益计算。   9.击杀目标: 无银币收益   10.近距战斗: 无银币收益   11.占旗贡献: 无银币收益   12.守旗贡献: 无银币收益   13.成功占旗: 固定收益,在占旗成功时平均分给在圈内的所有玩家。(不在圈内则无此银币收益,与占旗贡献无关。) 银币收益(战斗结束):   1.幸存: 无额外银币收益   2.队伍表现: 无额外银币收益   3.战败: 无额外银币收益   4.平局: 无额外银币收益   5.胜利: 计算所有银币收益后乘以185%作为最终收益   6.联队比赛或领土战胜利: 胜利方获得通常胜利的加成后还将额外获得失败方50%的银币收益。(失败方仅获得50%收益)   7.坦克特定收益系数(独立系数): 各个坦克系数不同,通常情况下金币坦克会更高   8.高级帐号以及首胜: 高级帐号的最终银币收益需乘以150%。   9.载入过程中或倒计时期间退出比赛:无开局银币收益,计时结束后的银币收益照常计算。   10.战斗过程中退出比赛: 无银币惩罚,若坦克在退出时仍未被击毁,则继续计算银币收益。   11.TK同队玩家: 负银币收益,根据被TK的玩家每1点HP的修车费的4倍(模块HP同样计算)进行惩罚。   12.被同队玩家TK: 从TK者处获得被TK所造成的修理费的一半(如被TK导致你需要8000银币修理费,则您获得该修理费的一半)
7.1 d系再度减弱 Fixed a bug with default ammunition resupply after the battle Fixed a bug preventing the closing of private channels Fixed client-to-server asynchronization when a vehicle is destroyed by ramming Added tank model (short) after the player's name in brackets for battle interface Changed specifications for all automatic guns and vehicles using them Automatic and semiautomatic guns have been reworked into a new system with auto-loading (cartridge reloading) that is being introduced along with French tanks Fixed bugs with vehicle armouring: IS-3 (top front turret), IS-4 (side hull and 122mm BL-9 gun mantlet), T95 (side hull) Fixed bugs with the IS-3 and IS-4 that were introduced in version 7.0 Fixed bugs in vehicle models: Object 212, Pz VI Tiger, T32, Grille, Pz II Luchs, VK3001P, Löwe ISU-152: 16 armour groups + spaced armor Fixed the gun models 7.5cm L/70 and 8.8cm L/56 for JagdPanther Fixed camouflage bugs for VK4502A and Pz II Reduced rate of fire for 8.8cm L/71 guns on JagdPanther and Ferdinand 降低猎虎和南哥的8.8cm L/71的射速! Fixed bugs on maps: Fjords, Marsh, Steppes, Malinovka Fixed the red “Texture not found” square replacing clan logo when changing settings Added new options for colour-blind mode It’s now possible to adjust the colour of the reload progress bar and the gun marker Fixed a bug preventing new invites from displaying when the invite channel is open Fixed invite channel blinking when there are no active invites Fixed the absence of Commander's modifier in tooltip over a crew member Fixed bugs in fire effects for destroyed tanks Added the option to hide interface when playing the recorded battle (“V” key) Fixed a bug allowing undistributed tank company players to see the start of the battle and chat within the battle Fixed a system message to display properly when receiving/redeeming a vehicle that is already in the garage Fixed a garage freezing issue when entering the game with the “Enter” key pressed
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