以假面为名义
以假面为名义
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真实的1.22!!! Karnue在Battle.Net论坛说的!!!!!!Unfortunately, there has been last minute issues that will prevent the patch from going live on public test servers today. I understand the overwhelming excitement to get into the PTR server to test the new patch and have no desire to give you news of the patch's delay. Nonetheless, I would like to remind everyone that we are almost there and I will continue to give you updates on the patch's progress. The first question I am already working on is how long the delay is. The updates on this will be posted here when I find out: http://www.battle.net/forums/war3/thread.aspx?fn=war3-general&t=1877805&s=new&tmp=1#new The second question you probably have is why the patch didn't go live today. Here is the reason from our Producer, "At the last minute we found a problem with the patch which could break the installs of a small percentage of users." Again, they are only working to make sure the testing and final patch goes smoothly as well as betters your current gameplay experience of Warcraft III. Please be patient as there will be more updates. Please also keep discussion about the Patch Notes. Here are the Patch Notes for 1.22: -------------------------------------------------------------------------- Patch 1.22 -------------------------------------------------------------------------- FEATURES - There is now a replay auto-save feature in the options menu. Replays are automatically saved to the "replay" folder. - Added an option to always show unit and building health bars. - You can now enable and disable the display of minimap signals from players and other observers using chat commands: /showminimapsignals and /hideminimapsignals. BALANCE CHANGES HUMAN - Scout Tower repair rate changed from 12 to 20. - Knight damage increased: Attack cooldown changed from 1.50 to 1.40 and base damage increased from 25 to 28 (Average damage is 34). UNDEAD - Increased Ziggurat base armor from 1 to 5. - Reduced the build time of the Necropolis from 120 to 100. NIGHT ELF - Reduce the Orb of venom poison duration from 10 seconds to 8 seconds. - Increase the experience gain from Dryads from Level 2 (40xp) to Level 3 (60 xp). FIXES - The cooldown on unlimited usable items (example: the staff of preservation) now persists after the item is dropped or traded. - A cooldown exploit with potions has been fixed. - When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled off. - An exploit bug in which items could lose their cooldowns when transferred between heroes has been fixed. ADDITIONAL MAPS Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR: - (2)MeltingValley - (2)RoadToStratholme - (4)CentaurGrove - (4)TidewaterGlades
亡灵如何战胜兽人,浅谈最近比较流行的打法. 一直以来亡灵想战胜兽人就是很困难的事情亡灵要想在50人口中占够便宜 确实很困难- -#至于70人口除亡灵有高等级英雄 否则败但是兽人在60人口的时候给了亡灵很多的机会现在很流行狗转冰龙的这种组合亡灵出蜘蛛是因为兽人飞龙+蝙蝠的原因 这个组合绝对能让亡灵的空军苦不堪言但这种组合也有弱点 。又回到了原始问题“金钱。兽人如果要走双BE飞龙路线 会在2英雄刚出来时MF分矿并放下分基地在你3本到来之前收回成本 及时爆出一波部队出来。前期的练级和中期的压制BE 如果能成功围住他1.2个G的话 他无论在以后的MF或则是骚扰 战斗力都会得到下降。(考验你们基本功的时候来了)2本好后UD首先应该注意的是对手的分矿,基本上orc会选择开矿。DK+狗需要压制对手的分矿,双BE飞龙的话 视情况升防御塔。还有就是亡灵的防御问题老羊曾经在某比赛中说过要么你就不升防御直接爆出部队来打总之要升防必须2防 而且要在亡灵早期就开始升级三本毁灭的第一波进攻后,压人口的你此时才可以爆人口同时出冰龙 在决战的时候冰龙最好要有2条 当然更好一点3条的2防冰龙 兽人看了会晕死的。对战关键1.升防御(必须2防)2.被蝙蝠炸之后如果得到一张群补的恢复也是很不错的。(群补)3.升2本注意你家里的农名(老问题了 因该没问题吧?)4.容易被ORC50人口一波带走(注意阴影的侦察)亡灵现在确实也很难走 不过请相信寒冷的诺森德会遮盖一切
{问号} 谁能来教教我学星际撒 本人14岁 男 姓名*** 游戏资龄 2年半的魔兽 VS魔兽9级 PS:从来么玩过星际 想试试 希望大哥哥门来教教我 {我连那个族 连什么兵都不知道} QQ359605210
不死亡灵鼻祖 MADFROG 回归 猛啊! 强啊! 青蛙回归了 又可以看到他的录象了 高兴ING
小吧主做什么去了 http://post.baidu.com/f?kz=186722012 http://post.baidu.com/f?kz=186731780这是什么意思
龙7 进来解释下 这种帖子是什么意思http://post.baidu.com/f?kz=186722012
你妈的 老子不想跟你吵 如果你想说SUHO垃圾 有本事日赢他塞 草 别在这鬼说 草NIMA
bey bey 你门睡了吗?
我等因无形而恐惧,于是再次挥下手中的月刃,以CCTV为名 榜样`
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