巍峨且热心的松柏00 wzjh1987
KO
关注数: 60 粉丝数: 47 发帖数: 1,464 关注贴吧数: 58
(Wii)SD高达扭蛋战记/金手指 (Wii)SD高达扭蛋战记/金手指 [Gecko] $Time Stop [ZiT] 041353BC 60000000 $Infinite HP (The First Member) [ZiT] 48000000 80408120 DE000000 90009380 4A100000 00000564 14000000 4479C000 14000004 42C80000 E0000000 80008000 $Infinite HP (The Second Member) [ZiT] 48000000 80408124 DE000000 90009380 4A100000 00000564 14000000 4479C000 14000004 42C80000 E0000000 80008000 $Infinite HP (The Third Member) [ZiT] 48000000 80408128 DE000000 90009380 4A100000 00000564 14000000 4479C000 14000004 42C80000 E0000000 80008000 $Speed Up (The First Member) [ZiT] 48000000 80408120 DE000000 90009380 4A100000 000001B8 14000000 40800000 E0000000 80008000 $Speed Up (The Second Member) [ZiT] 48000000 80408124 DE000000 90009380 4A100000 000001B8 14000000 40800000 E0000000 80008000 $Speed Up (The Third Member) [ZiT] 48000000 80408128 DE000000 90009380 4A100000 000001B8 14000000 40800000 E0000000 80008000 $Moon Jump (The First Member) [ZiT] 28414C7A F7FF0800 48000000 80408120 DE000000 90009380 4A100000 000001A4 14000000 C0500000 E0000000 80008000 $Moon Jump (The Second Member) [ZiT] 28414C7A F7FF0800 48000000 80408124 DE000000 90009380 4A100000 000001A4 14000000 C0500000 E0000000 80008000 $Moon Jump (The Third Member) [ZiT] 28414C7A F7FF0800 48000000 80408128 DE000000 90009380 4A100000 000001A4 14000000 C0500000 E0000000 80008000 $Invincible (The First Member) [ZiT] 48000000 80408120 DE000000 90009380 4A100000 0000066C 14000000 00000023 E0000000 80008000 $Invincible (The Second Member) [ZiT] 48000000 80408124 DE000000 90009380 4A100000 0000066C 14000000 00000023 E0000000 80008000 $Invincible (The Third Member) [ZiT] 48000000 80408128 DE000000 90009380 4A100000 0000066C 14000000 00000023 E0000000 80008000 $No Reload (The First Member) [ZiT] 48000000 80408120 DE000000 90009380 4A100000 000005FC 14000000 00000000 E0000000 80008000 $No Reload (The Second Member) [ZiT] 48000000 80408124 DE000000 90009380 4A100000 000005FC 14000000 00000000 E0000000 80008000 $No Reload (The Third Member) [ZiT] 48000000 80408128 DE000000 90009380 4A100000 000005FC 14000000 00000000 E0000000 80008000 $Enemy HP (The First Member) [ZiT] 48000000 8040812C DE000000 90009380 4A100000 00000564 14000000 00000000 14000004 00000000 E0000000 80008000 $Enemy HP (The Second Member) [ZiT] 48000000 80408130 DE000000 90009380 4A100000 00000564 14000000 00000000 14000004 00000000 E0000000 80008000 $Enemy HP (The Third Member) [ZiT] 48000000 80408134 DE000000 90009380 4A100000 00000564 14000000 00000000 14000004 00000000 E0000000 80008000 $Cost 999 [ZiT] C211EF08 00000003 380003E7 901F0104 901F010C 801F0104 60000000 00000000 $Time Stop [ZiT] 04092E74 60000000 $Infinite HP + Infinite Movement [ZiT] C20E824C 00000004 2C1D0000 40820014 398003E7 919E00AC 39800001 919E00A4 801E00A8 00000000
(PSP)高达生存突击/金手指 _S ULJS-00281 _G Gundam Assault Survive _C1 MONEY _L 0x20B9EB00 0x007A1200 _C1 HP _L 0x6164B614 0x00002710 _L 0x00020002 0x000000E4 _L 0x20000000 0x00000000 _L 0x6164B614 0x00002710 _L 0x00020002 0x000000E8 _L 0x20000000 0x00000000 _C1 SP _L 0x6164B614 0x00107AC0 _L 0x00020000 0x00000BF8 _L 0x6164B614 0x00000000 _L 0x00020000 0x000016F4 _C1 MAIN _L 0x6164B614 0x00000000 _L 0x00020000 0x00000308 _C1 SUB _L 0x6164B614 0x00000000 _L 0x00020000 0x00000558 _L 0x6164B614 0x00000000 _L 0x00020000 0x00000B20 _C1 SHIELD _L 0x6164B614 0x00000004 _L 0x00000002 0x00000BB8 _L 0x10000B94 0x00000000 _L 0x6164B614 0x00000004 _L 0x00000002 0x00000C14 _L 0x10000C10 0x00000000 _C1 BOOST _L 0x6164B614 0x00000000 _L 0x00020000 0x00001588 _C0 SPEED _L 0x6164B614 0x3FA00000 _L 0x00020000 0x00001660 _C0 MOVE _L 0x6164B614 0x3FA00000 _L 0x00020000 0x0000167C _C1 SFS HP _L 0x61687514 0x00000004 _L 0x00000002 0x000000E8 _L 0x100000E4 0x00000000 _C0 L ON 1 HIT KILL _L 0xD0000002 0x10000100 _L 0x6164B614 0x00000001 _L 0x00020002 0x000000E4 _L 0x2000126C 0x00000000 _C0 SABER BIG _L 0x6164B614 0x3FA00000 _L 0x00020003 0x0000006C _L 0x20000358 0x20000004 _C0 GUN BIG _L 0x6164B614 0x3FA00000 _L 0x00020003 0x0000006C _L 0x200006D0 0x20000004 _C0 SHIELD BIG _L 0x6164B614 0x3FA00000 _L 0x00020003 0x0000006C _L 0x20000B88 0x20000004 _C0 L BIG _L 0x6164B614 0x3FA00000 _L 0x00020003 0x0000006C _L 0x20000480 0x20000004 _C0 R BIG _L 0x6164B614 0x3FA00000 _L 0x00020003 0x0000006C _L 0x2000049C 0x20000004 =========================================== 其实截止到上面,上面的代码在顶置帖中都有。而下面的部分也有,更多的是说个使用次序。 _C0 All MS _L 0x80B99DFC 0x009A0001 _L 0x1000FFFF 0x00000000 _L 0x80AF8D8C 0x009A0001 _L 0x1000FFFF 0x00000000 _C0 All Pilot _L 0x20AF7220 0xFFFFFFFF _L 0x20AF7224 0xD2AFFFFF _L 0x20AF7228 0xE0FFBF73 _C0 All Secret _L 0x20A82720 0x000FFFFF _L 0x20AF6F60 0x000FFFFF _L 0x20AF7D00 0x000FFFFF _C0 All parts _L 0x80A82180 0x00050001 _L 0x1000FFFF 0x00000000 _C0 All plan _L 0x80A82200 0x00050001 _L 0x1000FFFF 0x00000000 全机体,驾驶员,模式开启,零件,研发计划。开启一次后,基本应该就OK了。 话说机体修改GB也罢,MF也罢,90000/90000才是王道。分子是零什么的,最讨厌了。) 在全模式的支持下,MS,驾驶员作品跨越的问题就解决了。而改造的上下限和驾驶员能力培养的界限也都解除了。但实际开启是有具体出击次数和阶级有关的。 _C1 Skill max _L 0xC01C3488 0x000A3021 _L 0xC01C33EC 0xA1C70000 _L 0xC01C3664 0x00061821 _L 0xC01C3634 0x24050005 _C0 Operator Count Max _L 0x201C2ED0 0x14000003 _C0 Battle Count Max _L 0x201C36F4 0x3407FFFF _C0 All Battle Count 50 _L 0x80D03E4C 0x01930002 _L 0x00000032 0x00000000
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