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1.11.0>>1.11.2的补丁来了…… EDIT: Updated hotfix to 1.11.2 with a couple more fixes: - Fixed revolutionary tricolors being all-white - Splitting off a siege stack no longer puts general in the wrong stack - Another fix to try and force clients who could not see Women in History to download the files Fixes from 1.11.1: - Doubled horde gold & tradition gain from looting. - The Women in History DLC should now show up correctly in the launcher for everyone. - Fixed various minor issues with dynasties, triggers and duplicate characters in the Women in History events. - Ships no longer show manpower needed in reinforcement tooltip when not modded to cost manpower. - remove_opinion and reverse_remove_opinion effects now work again. - Random New World no longer crashes on start. - Naval exploration slowed down. There's a new define SEA_EXPLORE_SPEED to control this. - Treasure fleet tooltip will be immediately updated on tag change rather than at month's end, to prevent confusion. - Fixed wrong custom colors for units after loading save game. - Fixed male heirs sometimes getting female names in Custom Nations. - Fixed Colonial nations of custom nations ruled by a succession of regency councils. - Fixed CTD when creating client states from Custom or Dynamic Nations. - Fixed assigning merchant to main trading port removes caravan trade power. - Fixed Detach Siege can remove general if detaching army was too small. - Fixed wrong custom colors for units after loading save game. - Fixed Dynamic nations losing all flag colors after save (colors will be randomized if loading a save created before the fix). - Natives can no longer rise up in uncolonized provinces taken by custom nation. - Fixed a bug that was preventing the AI from exploring ocean provinces. - Fixed a bug where female advisors would not be correctly saved as female on saving & reloading. - Fixed meso/south american theologians having Western portraits - Added missing localization for colonial nation names. - Tweaked army tradition gain so that you gain some tradition even from crushing victories (you still get more for more even battles though) - Fixed some cases where liberty desire still did not show on topbar for subjects. - Fixed some missing localisations for colonial nations.
1.11.1 Hotfix - Checksum 547a 补丁 1.11.1 Hotfix - Checksum 547a- Doubled horde gold & tradition gain from looting. - The Women in History DLC should now show up correctly in the launcher for everyone. - Fixed various minor issues with dynasties, triggers and duplicate characters in the Women in History events. - Ships no longer show manpower needed in reinforcement tooltip when not modded to cost manpower. - remove_opinion and reverse_remove_opinion effects now work again. - Random New World no longer crashes on start. - Naval exploration slowed down. There's a new define SEA_EXPLORE_SPEED to control this. - Treasure fleet tooltip will be immediately updated on tag change rather than at month's end, to prevent confusion. - Fixed wrong custom colors for units after loading save game. - Fixed male heirs sometimes getting female names in Custom Nations. - Fixed Colonial nations of custom nations ruled by a succession of regency councils. - Fixed CTD when creating client states from Custom or Dynamic Nations. - Fixed assigning merchant to main trading port removes caravan trade power. - Fixed Detach Siege can remove general if detaching army was too small. - Fixed wrong custom colors for units after loading save game. - Fixed Dynamic nations losing all flag colors after save (colors will be randomized if loading a save created before the fix). - Natives can no longer rise up in uncolonized provinces taken by custom nation. - Fixed a bug that was preventing the AI from exploring ocean provinces. - Fixed a bug where female advisors would not be correctly saved as female on saving & reloading. - Fixed meso/south american theologians having Western portraits - Added missing localization for colonial nation names. - Tweaked army tradition gain so that you gain some tradition even from crushing victories (you still get more for more even battles though) - Fixed some cases where liberty desire still did not show on topbar for subjects. - Fixed some missing localisations for colonial nations.
1.11.1 Hotfix - Checksum 547a 1.11.1 Hotfix - Checksum 547a- Doubled horde gold & tradition gain from looting. - The Women in History DLC should now show up correctly in the launcher for everyone. - Fixed various minor issues with dynasties, triggers and duplicate characters in the Women in History events. - Ships no longer show manpower needed in reinforcement tooltip when not modded to cost manpower. - remove_opinion and reverse_remove_opinion effects now work again. - Random New World no longer crashes on start. - Naval exploration slowed down. There's a new define SEA_EXPLORE_SPEED to control this. - Treasure fleet tooltip will be immediately updated on tag change rather than at month's end, to prevent confusion. - Fixed wrong custom colors for units after loading save game. - Fixed male heirs sometimes getting female names in Custom Nations. - Fixed Colonial nations of custom nations ruled by a succession of regency councils. - Fixed CTD when creating client states from Custom or Dynamic Nations. - Fixed assigning merchant to main trading port removes caravan trade power. - Fixed Detach Siege can remove general if detaching army was too small. - Fixed wrong custom colors for units after loading save game. - Fixed Dynamic nations losing all flag colors after save (colors will be randomized if loading a save created before the fix). - Natives can no longer rise up in uncolonized provinces taken by custom nation. - Fixed a bug that was preventing the AI from exploring ocean provinces. - Fixed a bug where female advisors would not be correctly saved as female on saving & reloading. - Fixed meso/south american theologians having Western portraits - Added missing localization for colonial nation names. - Tweaked army tradition gain so that you gain some tradition even from crushing victories (you still get more for more even battles though) - Fixed some cases where liberty desire still did not show on topbar for subjects. - Fixed some missing localisations for colonial nations. 看得懂的先看吧……
噶尔噶人都是乱臣贼子…… 1444年,脱脱不花汗开局……扫视了下地图,在今天的中国版图境内的这些国家里,蒙古综合国力应该算倒数第三第四这个级别……布里亚特应该也能吊打蒙古…… 也先大人开局就两星上将,没多久就宣了察合台,我作为附庸也是被拉近参战,不过我懂得围观第一,捡漏为上的道理,坐山观虎斗,同时拉拢布里亚特作为独立后援团。 没多久,察哈台战败,我也下山捞了点威望和陆传,瓦剌又多了两块地和一个附庸…… 没两年,继承人死了……不过又刷了个155的小孩,比初始那个败家子好不少~ 不过又没两年,脱脱不花死了……然后,我选择让小孩即位,国内爆发了叛乱……平叛之……正在此时,又爆发了科尔沁+棒子灭海西大战,海西是我老大瓦剌的盟友……真倒霉,我家成了第二战场。我方还有布里亚特做外援,等于是瓦剌 蒙古 察合台 布里亚特 海西 VS 科尔沁 海西 我军主力一不留神跑太慢被科尔沁+棒子联军消灭,处于无人防守状态。老大瓦剌一直围观,愣是等我被全歼才开动战争机器(太阴险了),瓦剌所到之处无不披靡,拳打科尔沁,脚踢朝鲜棒。布里亚特也在科尔沁占了一块地。 由于长时期没去调整稳定,此时国内局势不稳 ,处于-2状态……但大部分的骚乱都是0%……谁料此时喀尔喀人阴谋作乱,爆发了3队总计24的1星叛军,妄图分裂我蒙古国……紧接着又爆发了局部农民起义…… 80%土地都是乱党……很快,噶尔噶人占据了60%的国土, 瓦剌看我穷困潦倒……帮我平叛……刚把农民军干翻,噶尔噶宣布独立建国了……然后还伪造宣称了,尼达叶的……
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