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A测结束,对美军做个简短的总结 整体来说,USA在西线的表现差强人意,其实我真的很想说美军这次很废材。 1.工兵成为板凳单位,没法埋雷,而且修那碉堡也是卖萌,没有压制力,修理可以等车辆脱离战场后下车,于是工兵叔叔能干的时貌似就是去缴获车辆了,因为美军捡车辆无论什么车都需要一个班 2.RM,一代潇洒的RM,你为何两星黄盾被无盾西德工兵虐,,这点如果不改西线美军不用玩了,我们开场GG吧,西德海工兵就能完虐 3.美军油料严重着急,你前期要升级手雷,LMG,部分情况下还可能筒子,你还需要高昂的油料来解锁生产,于是美军没法速轻甲,没法把握主动 4.M20,纯属卖萌单位,一个重机枪就来了,M20的和HMG比除了机动性还有会挤人外就只剩卖萌了,西德VG可以升级筒子,也就是说去二线M20依然是废物。水雷还我们M8 5.57mmAT,美军44年有大口径AT吧,水雷猴子你是不是觉得西德只有个手推筒子所以美军就这么抠门,这货不开穿甲差不多现在苏军45mmAT,打中坦55开,重坦完全没戏,水雷是不是觉得美帝弹药无限 6.美军装甲的表现还将就吧,不过馒头明显没苏军的好,目前数据系美军装甲需要各种搭配 7.M8A1斯图亚特战车,萌萌的仰角,主要是精度着急,有视野了你打不准,你是临时工吗 8.战略上,美军没有侦查单位,这表明美军视野着急,飞机飞过50弹药又没了,唉,消耗太大 9.曲线火力方面,美军可以生产的仅75MM榴弹炮和M8A1斯图亚特战车,3西德有斯图卡作为曲线,也就是是美军是唯一一个不能生产火箭炮的阵营,水雷你是不是要我们每次点步兵连出牧师 10.花费方面,美帝弹药油耗都很大,加上高昂的维护费,崩溃吧,盟军玩家 差不多就这些了,欢迎交流
水雷要发地图编辑器了 原文:ht去tp://steamcommunity.掉com/games/228200/announce去ments/detail/173079掉5791088285862 Welcome to the latest letter from the Producer. Just a quick update to let everyone know what the team is working on! Since our launch, we’ve patched the game several times - tuning game balance, fixing bugs, adding new features and of course, more maps! The new maps (Langreska and Semoskiy) both have summer and winter variants and were inspired by 2 of COH1’s original fan favorites. The team has more classic remakes underway in addition to some brand new maps that are scheduled to be released over the coming months. We’ve also been prepping for the v1.0 release of our map editing tool, AKA World Builder, which will be free and enable our very talented modding community to start showing off their skills! Later this month, we will be unveiling the first update to Theater of War mode, adding a new mini-pack set in 1942, that shows part of the war from a German perspective. This mini-pack will be free of charge for all Collector’s Edition, Digital Collector’s Edition and eligible pre-order customers. It will also be available to purchase on Steam for anyone who didn’t pre-order or buy a CE. Players can also opt to upgrade to the Digital Collector’s Edition and this mini-pack will be included for free. Last but not least I’m pleased to announce we are working on an update patch for COH1 on Steam that we hope will address many issues that arose from the original port. The foundational server work being done on COH1 will also be used for future COH2 enhancements – more info to come on that in the near future! On behalf of the team, I’d like to thank the community for their support over the recent months. We’re still in the infancy of COH2’s life cycle are committed to working with our amazing fan-base to help make COH2 the best it can be! See you online!
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