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am ^1^T^SPoint^T ^Sy^F-7036823098308548 ^f-47^Sx ^F-5613240838080189^f-46 ^t^SScale^F4991471963537930 ^f-52^SRows ^N5^STree2 ^b^SLocked ^B^SIcons ^T^N1^T ^SType^Sbuff ^SName^S暗影形态 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^Sn^N2 ^t^SShowWhen^N1 ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S命运多舛 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SName^S命运多舛 ^t^Sn^N2 ^t^SCustomTex^S109142 ^SGUID^STMW:icon:1IX7eLHqwnld ^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SConditionAlpha^N0.64 ^SType^Scooldown ^SUnAlpha^N0.64 ^SConditions^T ^N1^T ^SType^SITEMRANGE ^SUnit^Starget ^SLevel^N1 ^SName^S46725 ^t^N2^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^S15487 ^t^Sn^N2 ^t^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S光晕 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1IX7eLHs28nb ^SFakeHidden^B ^SEnabled^B ^t^N9^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SUnAlpha^N0.5 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S吸血鬼之触 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SOnlyShown^B ^SValue^N4 ^SOperator^S> ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SPassThrough^b ^SCndtJustPassed^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SOnlyShown^B ^SValue^N4 ^SOperator^S<= ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SPassThrough^b ^SInfinite^B ^SCndtJustPassed^B ^t^Sn^N2 ^t^SUnit^Sfocus ^SEnabled^B ^t^N10^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S暗言术:痛 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N3 ^SAnimation^SICONCLEAR 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^SConditions^T ^N1^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S<= ^SLevel^N20 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N28^T ^SShowTimer^B ^SType^Sreactive ^SUnAlpha^N0.5 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S心灵震爆 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N12 ^SName^S神圣洞察 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SPassThrough^b ^SInfinite^B ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SOnlyShown^B ^SDuration^N1.5 ^Sa_anim^N0 ^SValue^N1.5 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^SPassThrough^b ^t^Sn^N3 ^t^SShowWhen^N3 ^SEnabled^B ^SUseActvtnOverlay^B ^t^N29^T ^SShowTimer^B ^SType^Sbuff ^SName^S暗言术:乱 ^SEnabled^B ^t^N30^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S47585 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N32^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1IX7eLHmQLBH ^N2^STMW:icon:1IX7eLHmWM2w ^t^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S能量灌注 ^t^Sn^N1 ^t^SGUID^STMW:icon:1IX7eLHr1VVA ^SEnabled^B ^SFakeHidden^B ^t^N33^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1IX7eLHqwnld ^N2^STMW:icon:1IX7eLHr1VVA ^t^SEnabled^B ^t^N34^T ^SShowTimer^B ^SType^Scooldown ^SName^S沉默 ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SShowWhen^N3 ^SEnabled^B ^t^N35^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Scooldown ^SName^S摧心魔;~`暗影魔 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N3^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N3 ^t^SShowWhen^N3 ^SUnit^Starget ^SEnabled^B ^t^N36^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1IX7eLHryXak ^N2^STMW:icon:1IX7eLHs28nb ^N3^STMW:icon:1IX7eLHs7ypI ^t^SEnabled^B ^t^N37^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S黑暗涌动 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N12 ^SName^S黑暗涌动 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SMagnitude^N7 ^SValue^N2 ^SOperator^S== ^SAnimation^SICONSHAKE ^SEvent^SOnStack ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SCustomTex^S73510 ^SEnabled^B ^SUseActvtnOverlay^B ^t^N38^T ^SShowTimer^B ^SType^Sbuff ^SName^S15286 ^SShowTimerText^B ^SEnabled^B ^t^N39^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S能量灌注 ^SGUID^STMW:icon:1IX7eLHmWM2w ^SEnabled^B ^SFakeHidden^B ^t^N40^T ^SShowTimer^B ^SType^Scooldown ^SUnAlpha^N0.5 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S能量灌注 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S能量灌注;~`10060 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N3^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N3 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1IX7eLHmQLBH ^SFakeHidden^B ^SEnabled^B ^t^t^SColumns^N8 ^SGUID^STMW:group:1IX7eLHhYxlF ^STree1^b ^SName^S暗牧 ^t^N72304^S~`~| ^Sgroup^N2 ^^
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