xtcom3d xtcom3d
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体积物和装甲数值是如何关联的? 看V大的教学体积物要设置6个方向,但是DEF里面只设置4个数值……是 前/侧/后/顶底?发动机的装甲也是一样嘛? 好奇心作祟去试着找了下 "armor_heavy" "armor_mantlet"之类的,在tank_unarmed.ext貌似找到了定义,但是完全不懂啊~ (define "armor_heavy" ("armor_tank" t(6) track_b(20) bod(%body) tur(%turret) en(40) gun(45) dur(2) thr(0.8) pierce_dur(999)) ("components_tank" repair(3)) 那个%body%turret是在哪个文件?只是大致猜测t是履带,track_b是修复时间,en gun应该差不多,然后就抓瞎了,"armor_tank" 定义也看不懂!貌似又跟tank.inc扯上关系了,求解惑~ (define "armor_tank" ; armor system details you will find at "set/interaction_entity/tank.inc" {armor {setting "track" {thickness %t} {durability {blast {koef (* %dur 2.5)} } {pierce {value 1000} } } {threshold {blast {value %track_b} } } {volumes "track*"} {whole_wound} } {setting "turret" {thickness %tur} {durability {pierce {koef %pierce_dur} } } {threshold {blast {koef 0.8} } } {volumes "turret*"} } {setting "gun" {thickness %gun} {durability {blast {koef 3}} {pierce {koef 3}} } {threshold {blast {value 15} } {pierce {value 12} } } {volumes "gun*"} } {setting "body" {thickness %bod} {durability {blast {koef %dur} } {pierce {koef %pierce_dur} } } {threshold {blast {koef %thr} } } {volumes "body*"} } {setting "engine" {thickness %en} {durability {blast {koef %dur} } } {threshold {blast {koef %thr} } } {volumes "engine*"} } } )
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