halfdeadX halfdeadX
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【求教】去白漫的路上一到特定位置就跳出,求大佬们指点 附上log [05/22/2015 - 12:52:51AM] Papyrus log opened (PC) [05/22/2015 - 12:52:51AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms) [05/22/2015 - 12:52:51AM] Memory page: 256 (min) 512 (max) 2457600 (max total) [05/22/2015 - 12:53:03AM] Cannot open store for class "dlc1scwispwallscript", missing file? [05/22/2015 - 12:53:03AM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [05/22/2015 - 12:53:04AM] Error: Unable to bind script DLC2WaterScript to (0401AAD8) because their base types do not match [05/22/2015 - 12:53:11AM] Warning: Property FSMQ01PortalISM on script FSKR_SF_FSMQ01MeetGuardScene_0113E2D6 attached to (0513E2D6) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:11AM] Warning: Property Discussion on script FSKR_FSMQ04PlayerChairSCRIPT attached to (0504320C) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:11AM] Warning: Property Meeting on script FSKR_FSMQ04PlayerChairSCRIPT attached to (0504320C) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:11AM] Warning: Property PlayerRef on script FSKR_FSMQ01PedestalScript attached to (0502815C) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:11AM] Warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:11AM] Warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:11AM] Warning: Property PlayerRef on script FSKR_FSMQ01PedestalScript attached to (05025059) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:11AM] Warning: Property DoorLook on script FSKR_SF_FSMQ08AgnarGoodbye_0107855F attached to (0507855F) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:11AM] Warning: Property DGIntimidateQuest on script FSKR_BrawlSetupScript attached to FalskaarUniqueDialogue (05022334) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:12AM] Warning: Property Merchant on script FSKR_SF_FSMQ04GoranOpenGateS_010415EB attached to (050415EB) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:12AM] Error: Cannot call BlockActivation() on a None object, aborting function call stack: [alias Henrik on quest FSSQ01 (0503603B)].FSKR_FSSQ01CaptiveScript.OnInit() - "FSKR_FSSQ01CaptiveScript.psc" Line 14 [05/22/2015 - 12:53:12AM] Error: Cannot call BlockActivation() on a None object, aborting function call stack: [alias Freya on quest FSSQ01 (0503603B)].FSKR_FSSQ01CaptiveScript.OnInit() - "FSKR_FSSQ01CaptiveScript.psc" Line 14 [05/22/2015 - 12:53:12AM] Error: Cannot call BlockActivation() on a None object, aborting function call stack: [alias Galen on quest FSSQ01 (0503603B)].FSKR_FSSQ01CaptiveScript.OnInit() - "FSKR_FSSQ01CaptiveScript.psc" Line 14 [05/22/2015 - 12:53:12AM] Error: Cannot call BlockActivation() on a None object, aborting function call stack: [alias Wulf on quest FSSQ01 (0503603B)].FSKR_FSSQ01CaptiveScript.OnInit() - "FSKR_FSSQ01CaptiveScript.psc" Line 14 [05/22/2015 - 12:53:12AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (11000822)>] INITIALIZED [05/22/2015 - 12:53:12AM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (11000822)>]: Updating to script version 2 [05/22/2015 - 12:53:12AM] [hdtHighHeelMCM <hdtHighHeel_ConfigMenu (08000804)>] INITIALIZED [05/22/2015 - 12:53:12AM] [ski_favoritesmanager <SKI_FavoritesManagerInstance (1100082A)>]: Updating to script version 2 [05/22/2015 - 12:53:12AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (11000820)>] INITIALIZED [05/22/2015 - 12:53:12AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (11000820)>]: Updating to script version 2 [05/22/2015 - 12:53:12AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (11000820)>]: Updating to script version 3 [05/22/2015 - 12:53:12AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (11000820)>]: Updating to script version 4 [05/22/2015 - 12:53:12AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (11000820)>]: Updating to script version 5 [05/22/2015 - 12:53:12AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (11000820)>]: Updating to script version 6 [05/22/2015 - 12:53:12AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (11000820)>]: Updating to script version 7 [05/22/2015 - 12:53:12AM] [hdtHighHeelMCM <hdtHighHeel_ConfigMenu (08000804)>]: Registered $hdtHighHeel_menuname at MCM. [05/22/2015 - 12:53:12AM] [SKI_ConfigMenu <SKI_ConfigMenuInstance (11000820)>]: Registered SKY UI at MCM. [05/22/2015 - 12:53:28AM] ---BYOH Adoption System has started.--- [05/22/2015 - 12:53:28AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest START [05/22/2015 - 12:53:28AM] DLC1: Starting DLC1 Initialization quest. [05/22/2015 - 12:53:28AM] PATCH 1.5 QUEST HAS STARTED [05/22/2015 - 12:53:28AM] PATCH 1.6 QUEST HAS STARTED [05/22/2015 - 12:53:28AM] PATCH 1.9 QUEST HAS STARTED [05/22/2015 - 12:53:29AM] InitWidgetLoader() [05/22/2015 - 12:53:30AM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [Actor < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100 [05/22/2015 - 12:53:30AM] Now checking: [Actor < (0001A66B)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (0001A6AC)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (00019A2D)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (00013484)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (0001C18F)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (000199B4)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (0001348B)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (00019E10)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (0001B08F)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (000198DB)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (000198A4)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (0001A6AE)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (000199D0)>] [05/22/2015 - 12:53:30AM] Now checking: [Actor < (0001A636)>] [05/22/2015 - 12:53:30AM] Now checking: None [05/22/2015 - 12:53:32AM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest DONE [05/22/2015 - 12:53:32AM] PATCH 1.4 QUEST HAS STARTED [05/22/2015 - 12:53:32AM] Patch Script is working [05/22/2015 - 12:53:33AM] Warning: Property DGIntimidateQuest on script FSKR_BrawlSetupScript attached to FalskaarUniqueDialogue (05022334) cannot be initialized because the script no longer contains that property [05/22/2015 - 12:53:33AM] Error: Cannot add a None inventory event filter to this reference alias stack: [alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ? [BYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177 [05/22/2015 - 12:53:34AM] Error: File "CLARALUX - More and Brighter Lights.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [xxxSneakQuest (2615308B)].xxxsneakquestscript.AddClaraluxLights() - "xxxSneakQuestScript.psc" Line 357 [xxxSneakQuest (2615308B)].xxxsneakquestscript.initSneakTools() - "xxxSneakQuestScript.psc" Line 351 [xxxSneakQuest (2615308B)].xxxQF_SneakQuest.Fragment_2() - "xxxQF_SneakQuest.psc" Line 12 [05/22/2015 - 12:57:57AM] VM is freezing... [05/22/2015 - 12:57:57AM] VM is frozen [05/22/2015 - 12:57:58AM] Saving game... [05/22/2015 - 12:57:58AM] VM is thawing... [05/22/2015 - 01:00:14AM] VM is freezing... [05/22/2015 - 01:00:14AM] VM is frozen [05/22/2015 - 01:00:15AM] Saving game... [05/22/2015 - 01:00:15AM] VM is thawing... [05/22/2015 - 01:03:44AM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect type stack: [None].xxxBowHitStagger.GetTargetActor() - "<native>" Line ? [None].xxxBowHitStagger.OnHit() - "xxxBowHitStagger.psc" Line 6 [05/22/2015 - 01:03:44AM] Error: Unable to call GetTargetActor - no native object bound to the script object, or object is of incorrect type stack: [None].xxxBowHitStagger.GetTargetActor() - "<native>" Line ? [None].xxxBowHitStagger.OnHit() - "xxxBowHitStagger.psc" Line 6 [05/22/2015 - 01:04:19AM] VM is freezing... [05/22/2015 - 01:04:19AM] VM is frozen [05/22/2015 - 01:04:19AM] Saving game... [05/22/2015 - 01:04:20AM] VM is thawing... [05/22/2015 - 01:04:42AM] VM is freezing... [05/22/2015 - 01:04:42AM] VM is frozen [05/22/2015 - 01:04:42AM] Saving game... [05/22/2015 - 01:04:42AM] VM is thawing... [05/22/2015 - 01:05:02AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 40 [05/22/2015 - 01:05:13AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 37 [05/22/2015 - 01:05:26AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 30 [05/22/2015 - 01:05:43AM] VM is freezing... [05/22/2015 - 01:05:43AM] VM is frozen [05/22/2015 - 01:05:43AM] Saving game... [05/22/2015 - 01:05:43AM] VM is thawing... [05/22/2015 - 01:05:54AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 30 [05/22/2015 - 01:06:19AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 37 [05/22/2015 - 01:07:12AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 30 [05/22/2015 - 01:07:27AM] VM is freezing... [05/22/2015 - 01:07:27AM] VM is frozen [05/22/2015 - 01:07:27AM] Saving game... [05/22/2015 - 01:07:27AM] VM is thawing... [05/22/2015 - 01:07:37AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 37 [05/22/2015 - 01:08:00AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 37 [05/22/2015 - 01:08:49AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 40 [05/22/2015 - 01:08:51AM] Error: (FF000DAB): Actor has no AI process, cannot start combat. stack: [ (FF000DAB)].Actor.StartCombat() - "<native>" Line ? [MQ101 (0003372B)].QF_MQ101_0003372B.Fragment_269() - "QF_MQ101_0003372B.psc" Line 2450 [05/22/2015 - 01:08:51AM] Error: (FF000DAB): Actor has no AI process, cannot start combat. stack: [ (000B79BA)].Actor.StartCombat() - "<native>" Line ? [MQ101 (0003372B)].QF_MQ101_0003372B.Fragment_269() - "QF_MQ101_0003372B.psc" Line 2452 [05/22/2015 - 01:08:51AM] Error: (0005CEE3): cannot disable an object with an enable state parent. stack: [ (0005CEE3)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ? [ (0005CEE3)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultsetStageTrigSCRIPT.psc" Line 43 [05/22/2015 - 01:09:00AM] Error: (000F778E): cannot disable an object with an enable state parent. stack: [ (000F778E)].MQ101HelgenRoomCommentaryScript.Disable() - "<native>" Line ? [ (000F778E)].MQ101HelgenRoomCommentaryScript.OnTriggerEnter() - "MQ101HelgenRoomCommentaryScript.psc" Line 17 [05/22/2015 - 01:09:02AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 37 [05/22/2015 - 01:09:07AM] Warning: Property xxxsneakTouchOfCalamity on script xxxMagicSneak attached to Active effect 6 on (FF000DA1) cannot be initialized because the script no longer contains that property [05/22/2015 - 01:09:07AM] Warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 6 on (FF000DA1) cannot be initialized because the script no longer contains that property [05/22/2015 - 01:09:07AM] Warning: Property xxxsneaktouchofcalamitysneakmessage on script xxxMagicSneak attached to Active effect 6 on (FF000DA1) cannot be initialized because the script no longer contains that property [05/22/2015 - 01:09:14AM] Warning: Property xxxsneakTouchOfCalamity on script xxxMagicSneak attached to Active effect 13 on (FF000DA1) cannot be initialized because the script no longer contains that property [05/22/2015 - 01:09:14AM] Warning: Property xxxsneakArcaneAssassin on script xxxMagicSneak attached to Active effect 13 on (FF000DA1) cannot be initialized because the script no longer contains that property [05/22/2015 - 01:09:14AM] Warning: Property xxxsneaktouchofcalamitysneakmessage on script xxxMagicSneak attached to Active effect 13 on (FF000DA1) cannot be initialized because the script no longer contains that property [05/22/2015 - 01:09:20AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 40 [05/22/2015 - 01:09:48AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 37 [05/22/2015 - 01:10:22AM] Error: (000BA032): cannot disable an object with an enable state parent. stack: [ (000BA032)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ? [ (000BA032)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultsetStageTrigSCRIPT.psc" Line 43 [05/22/2015 - 01:10:40AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 37 [05/22/2015 - 01:10:44AM] Error: (000BA031): cannot disable an object with an enable state parent. stack: [ (000BA031)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ? [ (000BA031)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultsetStageTrigSCRIPT.psc" Line 43 [05/22/2015 - 01:11:01AM] VM is freezing... [05/22/2015 - 01:11:01AM] VM is frozen [05/22/2015 - 01:11:02AM] Saving game... [05/22/2015 - 01:11:02AM] VM is thawing... [05/22/2015 - 01:11:16AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 40 [05/22/2015 - 01:11:48AM] Error: Object reference has no 3D stack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00029BFC)].fxDustDropRandomSCRIPT.OnUpdate() - "fxDustDropRandomSCRIPT.psc" Line 37 [05/22/2015 - 01:11:55AM] Error: (000FDA33): cannot disable an object with an enable state parent. stack: [ (000FDA33)].defaultsetStageTrigSCRIPT.Disable() - "<native>" Line ? [ (000FDA33)].defaultsetStageTrigSCRIPT.OnTriggerEnter() - "defaultsetStageTrigSCRIPT.psc" Line 43 [05/22/2015 - 01:13:00AM] VM is freezing... [05/22/2015 - 01:13:00AM] VM is frozen [05/22/2015 - 01:13:01AM] Saving game... [05/22/2015 - 01:13:01AM] VM is thawing... [05/22/2015 - 01:13:53AM] Error: (000B301C): cannot enable an object with an enable state parent.
开新档试了下加拿大新航路出现的充分条件,分享下自己的经验 标题还真是长啊…… 如果是火星帖的话就请大家无视吧…… 如果不是火星帖的话欢迎一起讨论…… 那么,进入正题…… 首先说个结论,加拿大新航路发现的事件出现需要如下两个充分条件:1.完成新航路探索1事件(这个是废话……);2.攻打夏威夷之前兰斯已经出现并被消灭。 根据我的试验,只要满足上述的两个条件就必然能在拿下夏威夷之后看到新航路探索2的选项。至于给猫博士加3000预算、跟猫博士对话、大怪兽调查什么的点不点都不影响新航路的出现。 对于上述的充分条件2,需要说明的两点是: 1.在我的试验中,如果是用攻下夏威夷的方式引出兰斯的话,在下一回合里是见不到新航路探索2的选项的,至于之后再灭掉兰斯或者多等几回合是否可以见到新航路探索2的选项我没有试验——毕竟我的初衷只是想找出一个必然出事件的充分条件而已,要是谁有心的话再去研究一下必要条件好了…… 2.在攻打夏威夷之前引出兰斯,我所采用的办法是攻下阿拉伯,然后兰斯出现,这时我选择灭掉兰斯之后再集中部队打下夏威夷。但是我并不保证留下兰斯直接打夏威夷是否会出现新航路探索2——换句话说,我不清楚新航路探索2的必要条件是兰斯出现还是兰斯被消灭,这个就留待有心人测试了…… 正题基本上就到这里了,再说句题外话。 在我的试验中,我意外发现,如果我不点新航路探索1的事件,在攻下夏威夷后下回合开始前秋山会报告夏威夷附近出现台风导致航路断绝,然后一等就是好几个回合;但是如果按上面的条件,并在打下夏威夷的下一个回合里点新航路探索2,则断绝了一回合的旧航路会和新航路一起出现…… 这个发现,目前的唯一作用就是如果要走CORE路线的话,可以根据具体战况来决定是否要暂时封锁米帝的进攻路线(不管新航路探索即可封锁几回合)——虽然感觉上好像不是什么很有用的发现啊……
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