远古三叶草 远古三叶草
关注数: 332 粉丝数: 273 发帖数: 11,808 关注贴吧数: 27
update3.0新鲜出炉!我来翻译啦! 这回更新的规模还是比较大的,具体更新了哪些内容呢?让我们一起看一下吧。 英文更新目录: •Balanced Red Devil’s damage •Fixed Cleric's regeneration bug where it stack when you use it •You can now use (“Q” and “E”) or (“Mouse Wheel”) to set abilities and “RMB” to cast •Redeemer will now suck 0.001% of hero’s Max HP •Elite enemies will have greater 50% Max HP instead of x2 Max HP •Blood for attack will now drain 1% of hero’s HP and increase by 0.5% instead of increasing it by 1% •Removed the bug regarding the Ally Soul •Changed the color of slimes and the lights in the Sewers •Improved how CHANCES work in the game •Added tooltip for difficulties •Changed Redeemer’s blood suck art style •Reduced Unicorn Horn’s chance to deal 999 damage •Improved Necromancer’s Skeleton AI •New Items and Rare ones •Reduced chance to launch a rocket when Rocket Item is acquired •Changed Door to Portal •30% chance to find golden chest and 50% chance for metal/silver chest •Drops of Golden and Silver chest are now more worthy •Bosses and Enemies now has chance to stun you •Fixed Skeleton Fire Burst hit box •Character turns purple when poisoned •Fixed Merlin’s Hat item effect •Added superior type of enemy in the Nightmare Difficulty •Item are now AUTO-PICK •Elite and superior enemy don’t drop items in the boss room •Boulder trap marks are now red •Upgrade you passive skills •Upgrade rank by earning points from killed enemy, bosses, collected loots and items •*NOTE: Points is not saved when you exit to main menu. •Rank titles and icons! •Added an option to disable and enable auto-cast •“Enabled” – cast skills automatically with “Q” or “E” key or any key you’ve assigned •“Disabled” – use right mouse button to cast and mouse wheel to scroll •Characters are unlocked in NORMAL MODE/DIFFICULTY •You can navigate on the menu by using "W","S", and "Space". In preparation for the controller support.
新版本更新内容及翻译 既然没有人翻译,那就由我来翻译吧。本人至少还是sat2200托福110的水平呢。 先发一下英文的更新日志,等会慢慢翻: •A new class added! •Added Mark counter on the HUD •Added new information in the Status Screen (work in progress) •Items' outline is now color coded •Added effect when standing on blood when you have Zombie Tooth •Game Over screen now shows who killed you •Buffed Barbarian and Warrior •Melee characters should now have longer reach •Changed Warrior’s third ability •Items can now be automatically picked except on the shop •More visible skill highlight •Abilities can now be cast using “Q” for second abilities and “E” for third abilities (Keys can be changed in the Options menu) •Removed Red Devil’s contact damage •Bosses should not take too long to kill •Thorn traps in the sewers has less damage and can now be destroyed •Melee classes has stronger knockback on start •Changed Wizard’s attack damage to 3 x 3 fireballs •Wizard’s Hell of Fire should not all be critical when you have no bonus damage •Boulders should now hurt hero that much •Change how Molotov burn enemies •Boulder Traps are marked •Zombie Tooth can heal hero 5 per 3 seconds •Reduced damage of Arrow trap •Changed how rare chests spawn in the game (especially gold and metal chests) •Slingshot's scatter shot now deals (10% of character attack damage) x (number of Slingshot Item) •Spikeball now deals (20% of character attack damage) x (number of Spikeball Item ) •Eyeball now deals (15% of character attack damage) x (number of Eyeball Item ) •Rocket now deals (50% of character attack damage) x (number of Rocket Item ) •Reworked leveling up system •Improved item radius when picking up •Changed the position of the map (Toggled by "M" [default]) •Pick Axe can now give hero +2 damage and critical chance •Increased Shout of Rage and Axe Throw cooldown •View ability details when hovered
首页 1 2 3 4 下一页