Mizore_Y Mizore_Y
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请问各位大佬 点多人进入服务器就会崩溃的原因qwq 附上服务器后台qwq感谢!! [14:10:14] [Netty Server IO #0/INFO] [FML]: Client protocol version 2 [14:10:14] [Netty Server IO #0/INFO] [FML]: Client attempting to join with 24 mods : [email protected],[email protected],[email protected]_1.10.2,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected] var3.0.0.12.2,[email protected],[email protected],[email protected],[email protected],[email protected] [14:10:14] [Netty Server IO #0/INFO] [FML]: Attempting connection with missing mods [spongeapi, sponge, nucleus-mixin, luckperms, serverlistplus, statusprotocol, twentyticks, nucleus, flexiblelogin, keys] at CLIENT [14:10:14] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established [14:10:14] [Server thread/INFO]: Horooo[/113.105.10.41:61282] logged in with entity id 148949 in world(0) at (-246.5, 68.0, 277.5) [14:10:14] [Server thread/INFO] [Astral Sorcery]: Synchronizing configuration to Horooo [14:10:14] [Server thread/INFO]: Horooo joined the game [14:10:21] [Netty Server IO #0/ERROR] [FML]: NetworkDispatcher exception java.io.IOException: 远程主机强迫关闭了一个现有的连接。 at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_161] at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_161] at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_161] at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_161] at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_161] at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:446) ~[UnpooledUnsafeDirectByteBuf.class:?] at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:881) ~[AbstractByteBuf.class:?] at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:225) ~[NioSocketChannel.class:?] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:119) [AbstractNioByteChannel$NioByteUnsafe.class:?] at io.netty.chan nel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:511) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:468) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:382) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:354) [NioEventLoop.class:?] at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116) [SingleThreadEventExecutor$2.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_161] [14:10:21] [Server thread/INFO]: Horooo lost connection: Internal Exception: java.io.IOException: 远程主机强迫关闭了一个现有的连接。 [14:10:21] [Server thread/INFO]: Horooo left the game [14:11:14] [Server thread/WARN]: handleDisconnection() called twice >
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