原暗虚空 原暗虚空
签名只是一种功能,我本来就足够酷
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求助,哪个大神帮我分析一下bug 开了四个mod 1.4.0的npcscan 1.0.0的安居乐业 1.1.2的boss同道 1.0.2的生生世世 还有一个塞到data里的文件,可以通过聊天页面挑战boss,并附带了几个交流选项 附报错文件 Mono path[0] = 'D:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Managed' Mono config path = 'D:/steam/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc' PlayerConnection initialized from D:/steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55196 Multi-casting "[IP] 192.168.0.103 [Port] 55196 [Flags] 2 [Guid] 1620259866 [EditorId] 475427920 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-CTQ4JHE) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55196] PlayerConnection already initialized - listening to [0.0.0.0:55196] Initialize engine version: 2018.3.5f1 (76b3e37670a4) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce MX150 (ID=0x1d10) Vendor: VRAM: 4038 MB Driver: 23.21.13.8857 Begin MonoManager ReloadAssembly - Completed reload, in 0.271 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.550554 ms [Manager] Version '0.12.2'. Initialize. [Manager] Parsing mods. [Manager] Reading file 'D:\steam\steamapps\common\The Scroll Of Taiwu\Mods\BossAssociateMod\info.json'. [Manager] Reading file 'D:\steam\steamapps\common\The Scroll Of Taiwu\Mods\HappyLife\info.json'. [Manager] Reading file 'D:\steam\steamapps\common\The Scroll Of Taiwu\Mods\NpcScan\info.json'. [Manager] Reading file 'D:\steam\steamapps\common\The Scroll Of Taiwu\Mods\SamsaraLock\info.json'. [Manager] Sorting mods. [Manager] Loading mods. [BossAssociateMod] Version '1.1.2'. Loading. [BossAssociateMod] Active. [HappyLife] Version '1.0.0'. Loading. [HappyLife] Active. [NpcScan] Version '1.4.0'. Loading. [NpcScan] Active. [SamsaraLock] Version '1.0.2'. Loading. [SamsaraLock] Active. [Manager] FINISH. FOUND 4 MODS. SUCCESSFUL LOADED 4 MODS. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.091856 ms System memory in use before: 61.8 MB. System memory in use after: 62.3 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 9956. Total: 10.159810 ms (FindLiveObjects: 0.805526 ms CreateObjectMapping: 0.352643 ms MarkObjects: 8.974910 ms DeleteObjects: 0.025703 ms) Info: initialize DeadTaiwuManager. Info: full scan on grave done, found 0 dead taiwus Info: reset DeadTaiwuManager. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.837751 ms System memory in use before: 166.8 MB. System memory in use after: 175.5 MB. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 168793. Total: 161.908732 ms (FindLiveObjects: 11.509722 ms CreateObjectMapping: 3.843599 ms MarkObjects: 145.993548 ms DeleteObjects: 0.560835 ms) Info: initialize DeadTaiwuManager. Info: full scan on grave done, found 0 dead taiwus _pathId: 2 3 -99 0x00007FF800FA7E6C (UnityPlayer) 0x00007FF800FAB219 (UnityPlayer) 0x00007FF800F9193C (UnityPlayer) 0x00007FF801CCA7A7 (UnityPlayer) UnityMain 0x00007FF8018B06F8 (UnityPlayer) UnityMain 0x0000013807B74F90 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object) 0x0000013807B74EE3 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000013807B74D60 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000013807B74B1A (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000013807B72733 (Mono JIT Code) StorySystem/<DiskRotationDone>d__106:MoveNext () 0x000001386E7EDD18 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001386E7EDE47 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr 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(UnityEngine.LogType,string,UnityEngine.Object) 0x0000013807B74EE3 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000013807B74D60 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000013807B74B1A (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000013807B72733 (Mono JIT Code) StorySystem/<DiskRotationDone>d__106:MoveNext () 0x000001386E7EDD18 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001386E7EDE47 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007FF807AFC1B0 (mono-2.0-bdwgc) mono_get_runtime_build_info 0x00007FF807A821F2 (mono-2.0-bdwgc) mono_perfcounters_init 0x00007FF807A8B1EF (mono-2.0-bdwgc) mono_runtime_invoke 0x00007FF8017FCF54 (UnityPlayer) UnityMain 0x00007FF8017FA0E0 (UnityPlayer) UnityMain 0x00007FF8017DFCBA (UnityPlayer) UnityMain 0x00007FF8012F36D2 (UnityPlayer) UnityMain 0x00007FF80155B262 (UnityPlayer) UnityMain 0x00007FF80154B64E (UnityPlayer) UnityMain 0x00007FF80154B71F (UnityPlayer) UnityMain 0x00007FF80154E690 (UnityPlayer) UnityMain 0x00007FF800FC9AF2 (UnityPlayer) 0x00007FF800FC816A (UnityPlayer) 0x00007FF800FCD136 (UnityPlayer) 0x00007FF800FCF4EB (UnityPlayer) UnityMain 0x00007FF7227D11FA (The Scroll Of Taiwu Alpha V1.0) 0x00007FF83A903DC4 (KERNEL32) BaseThreadInitThunk 0x00007FF83C583691 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) _pathId: 6 -99 -99 0x00007FF800FA7E6C (UnityPlayer) 0x00007FF800FAB219 (UnityPlayer) 0x00007FF800F9193C (UnityPlayer) 0x00007FF801CCA7A7 (UnityPlayer) UnityMain 0x00007FF8018B06F8 (UnityPlayer) UnityMain 0x0000013807B74F90 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object) 0x0000013807B74EE3 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000013807B74D60 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000013807B74B1A (Mono JIT Code) UnityEngine.Debug:Log (object) 0x0000013807B72733 (Mono JIT Code) StorySystem/<DiskRotationDone>d__106:MoveNext () 0x000001386E7EDD18 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001386E7EDE47 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007FF807AFC1B0 (mono-2.0-bdwgc) mono_get_runtime_build_info 0x00007FF807A821F2 (mono-2.0-bdwgc) mono_perfcounters_init 0x00007FF807A8B1EF (mono-2.0-bdwgc) mono_runtime_invoke 0x00007FF8017FCF54 (UnityPlayer) UnityMain 0x00007FF8017FA0E0 (UnityPlayer) UnityMain 0x00007FF8017DFCBA (UnityPlayer) UnityMain 0x00007FF8012F36D2 (UnityPlayer) UnityMain 0x00007FF80155B262 (UnityPlayer) UnityMain 0x00007FF80154B64E (UnityPlayer) UnityMain 0x00007FF80154B71F (UnityPlayer) UnityMain 0x00007FF80154E690 (UnityPlayer) UnityMain 0x00007FF800FC9AF2 (UnityPlayer) 0x00007FF800FC816A (UnityPlayer) 0x00007FF800FCD136 (UnityPlayer) 0x00007FF800FCF4EB (UnityPlayer) UnityMain 0x00007FF7227D11FA (The Scroll Of Taiwu Alpha V1.0) 0x00007FF83A903DC4 (KERNEL32) BaseThreadInitThunk 0x00007FF83C583691 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissingMethodException: System.Collections.Generic.List`1<int> DateFile.GetActorSocial(int,int,bool) at (wrapper dynamic-method) PeopleLifeAI.AISetChildren_Patch1(object,int,int,int,int) at PeopleLifeAI.DoTrunAIChange (System.Int32 actorId, System.Int32 partId, System.Int32 placeId, System.Int32 mianActorId, System.Int32 worldId, System.Collections.Generic.Dictionary`2[TKey,TValue] mianActorItem) [0x0a4c3] in <a326024b8a19424a86e0cb9ffa94bc75>:0 at PeopleLifeAI+<DoPeopleTrunChange>d__31.MoveNext () [0x01cb7] in <a326024b8a19424a86e0cb9ffa94bc75>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <945c24c342914372bc599495ca1ade0d>:0 (Filename: <a326024b8a19424a86e0cb9ffa94bc75> Line: 0)
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