⚡JOHNWICK⚡ daijun5588
三藏十二部曹溪一句亡
关注数: 4 粉丝数: 128 发帖数: 8,557 关注贴吧数: 27
控制台不停的跳这些东西,是游戏缺这文件? 8, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)weapons\m4a1\m4a1_silencer_01.wav 61, weapons\fx\rics\ric4.wav 62, `)weapons\ak47\ak47_01.wav 63, )weapons\usp\usp_03.wav 64, ~)weapons\m4a1\m4a1_silencer_01.wav 65, ~)weapons\m4a1\m4a1_silencer_01.wav 66, weapons\fx\rics\ric5.wav 67, `)weapons\ak47\ak47_01.wav 68, weapons\fx\rics\ric3.wav 69, `)weapons\ak47\ak47_01.wav 70, weapons\fx\rics\ric4.wav 71, )weapons\usp\usp_01.wav 72, weapons\fx\rics\ric5.wav 73, `)weapons\ak47\ak47_01.wav 74, `)weapons\ak47\ak47_01.wav 75, )weapons\usp\usp_02.wav 76, `)weapons\ak47\ak47_01.wav 77, weapons\fx\rics\ric3.wav 78, `)weapons\ak47\ak47_01.wav 79, `)weapons\ak47\ak47_01.wav 80, weapons\fx\rics\ric4.wav 81, )weapons\usp\usp_03.wav 82, `)weapons\ak47\ak47_01.wav 83, `)weapons\ak47\ak47_01.wav 84, weapons\fx\rics\ric5.wav 85, `)weapons\ak47\ak47_01.wav 86, `)weapons\ak47\ak47_01.wav 87, ~)weapons\m4a1\m4a1_silencer_01.wav 88, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)weapons\m4a1\m4a1_silencer_01.wav 61, weapons\fx\rics\ric4.wav 62, `)weapons\ak47\ak47_01.wav 63, )weapons\usp\usp_03.wav 64, ~)weapons\m4a1\m4a1_silencer_01.wav 65, ~)weapons\m4a1\m4a1_silencer_01.wav 66, weapons\fx\rics\ric5.wav 67, `)weapons\ak47\ak47_01.wav 68, weapons\fx\rics\ric3.wav 69, `)weapons\ak47\ak47_01.wav 70, weapons\fx\rics\ric4.wav 71, )weapons\usp\usp_01.wav 72, weapons\fx\rics\ric5.wav 73, `)weapons\ak47\ak47_01.wav 74, `)weapons\ak47\ak47_01.wav 75, )weapons\usp\usp_02.wav 76, `)weapons\ak47\ak47_01.wav 77, weapons\fx\rics\ric3.wav 78, `)weapons\ak47\ak47_01.wav 79, `)weapons\ak47\ak47_01.wav 80, weapons\fx\rics\ric4.wav 81, )weapons\usp\usp_03.wav 82, `)weapons\ak47\ak47_01.wav 83, `)weapons\ak47\ak47_01.wav 84, weapons\fx\rics\ric5.wav 85, `)weapons\ak47\ak47_01.wav 86, `)weapons\ak47\ak47_01.wav 87, ~)weapons\m4a1\m4a1_silencer_01.wav 88, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)weapons\m4a1\m4a1_silencer_01.wav 61, weapons\fx\rics\ric4.wav 62, `)weapons\ak47\ak47_01.wav 63, )weapons\usp\usp_03.wav 64, ~)weapons\m4a1\m4a1_silencer_01.wav 65, ~)weapons\m4a1\m4a1_silencer_01.wav 66, weapons\fx\rics\ric5.wav 67, `)weapons\ak47\ak47_01.wav 68, weapons\fx\rics\ric3.wav 69, `)weapons\ak47\ak47_01.wav 70, weapons\fx\rics\ric4.wav 71, )weapons\usp\usp_01.wav 72, weapons\fx\rics\ric5.wav 73, `)weapons\ak47\ak47_01.wav 74, `)weapons\ak47\ak47_01.wav 75, )weapons\usp\usp_02.wav 76, `)weapons\ak47\ak47_01.wav 77, weapons\fx\rics\ric3.wav 78, `)weapons\ak47\ak47_01.wav 79, `)weapons\ak47\ak47_01.wav 80, weapons\fx\rics\ric4.wav 81, )weapons\usp\usp_03.wav 82, `)weapons\ak47\ak47_01.wav 83, `)weapons\ak47\ak47_01.wav 84, weapons\fx\rics\ric5.wav 85, `)weapons\ak47\ak47_01.wav 86, `)weapons\ak47\ak47_01.wav 87, ~)weapons\m4a1\m4a1_silencer_01.wav 88, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)weapons\m4a1\m4a1_silencer_01.wav 61, weapons\fx\rics\ric4.wav 62, `)weapons\ak47\ak47_01.wav 63, )weapons\usp\usp_03.wav 64, ~)weapons\m4a1\m4a1_silencer_01.wav 65, ~)weapons\m4a1\m4a1_silencer_01.wav 66, weapons\fx\rics\ric5.wav 67, `)weapons\ak47\ak47_01.wav 68, weapons\fx\rics\ric3.wav 69, `)weapons\ak47\ak47_01.wav 70, weapons\fx\rics\ric4.wav 71, )weapons\usp\usp_01.wav 72, weapons\fx\rics\ric5.wav 73, `)weapons\ak47\ak47_01.wav 74, `)weapons\ak47\ak47_01.wav 75, )weapons\usp\usp_02.wav 76, `)weapons\ak47\ak47_01.wav 77, weapons\fx\rics\ric3.wav 78, `)weapons\ak47\ak47_01.wav 79, `)weapons\ak47\ak47_01.wav 80, weapons\fx\rics\ric4.wav 81, )weapons\usp\usp_03.wav 82, `)weapons\ak47\ak47_01.wav 83, `)weapons\ak47\ak47_01.wav 84, weapons\fx\rics\ric5.wav 85, `)weapons\ak47\ak47_01.wav 86, `)weapons\ak47\ak47_01.wav 87, ~)weapons\m4a1\m4a1_silencer_01.wav 88, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)we
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