⚡JOHNWICK⚡
daijun5588
三藏十二部曹溪一句亡
关注数: 4
粉丝数: 128
发帖数: 8,557
关注贴吧数: 27
完美平台又崩了??? 点击开始游戏,出现这个,叫人怎么玩???
双人合作模式如果开挂被举报的多了,会不会被OW?
官匹竞技怎么没法玩了?
请教大神,5E在哪设置游戏刷新率参数? 今天换了144HZ,进官匹是144,但是玩5E还是60HZ,5E平台又找不到地方加144参数,求教
绝版M4贴纸
问俩问题。。。有图 @狙击手Ricky 因为文字发了总被自动删帖,只能图片了
请问CSGO国服启动器如何设置屏蔽SHIFT+TAB进入社区? 把SHIFT设置为蹲了,同时按了TAB就在游戏内弹出社区界面,。。。CSGO国服启动器如何屏蔽这个快捷键啊,在设置里面找半天没找到。老铁们帮帮忙,目前STEAM无法登陆说是短期内登陆错误次数太多
这。。我这密码是对的啊。。STEAM又抽风》?
DreamHack大师赛马尔默能在游戏里看吗? 我看直播好像在GOTV看了有箱子掉啊老铁们
今天晚上第一把5E玩的好好的,第二局刚热身就被VAC。。。
今天更新的8.6M,内容有知道的兄弟么 今天更新的8.6M,内容有知道的兄弟么 是不是FN57已阵亡?
全是菊花,自己战绩垫底,打平了,反而升段?
有没有用硫化布垫的吧友 类似赛锐的DEX和虎符的金乌,这种垫子手感保持能长久么?在南方潮湿的天气,传统布垫还是很涩,不用吹风机吹干的话微操作比较费劲 貌似职业玩家很少用这种硫化垫子
twitch已经登陆,但是没画面和声音,有弹幕滚动 twitch已经登陆,但是没画面和声音,能看到弹幕滚动。这样挂这能掉箱子吗?
5E是不是现在不买VIP就没法玩了? 今天玩了三场都不正常,第一场是从头到尾LOSS不低于15%,最后一场是最后两局了,LOSS在80%左右,根本没法玩.......不敢玩了。。。官匹国际服都没这样过 你们买了VIP的战友会不会有LOSS?
控制台不停的跳这些东西,是游戏缺这文件? 8, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)weapons\m4a1\m4a1_silencer_01.wav 61, weapons\fx\rics\ric4.wav 62, `)weapons\ak47\ak47_01.wav 63, )weapons\usp\usp_03.wav 64, ~)weapons\m4a1\m4a1_silencer_01.wav 65, ~)weapons\m4a1\m4a1_silencer_01.wav 66, weapons\fx\rics\ric5.wav 67, `)weapons\ak47\ak47_01.wav 68, weapons\fx\rics\ric3.wav 69, `)weapons\ak47\ak47_01.wav 70, weapons\fx\rics\ric4.wav 71, )weapons\usp\usp_01.wav 72, weapons\fx\rics\ric5.wav 73, `)weapons\ak47\ak47_01.wav 74, `)weapons\ak47\ak47_01.wav 75, )weapons\usp\usp_02.wav 76, `)weapons\ak47\ak47_01.wav 77, weapons\fx\rics\ric3.wav 78, `)weapons\ak47\ak47_01.wav 79, `)weapons\ak47\ak47_01.wav 80, weapons\fx\rics\ric4.wav 81, )weapons\usp\usp_03.wav 82, `)weapons\ak47\ak47_01.wav 83, `)weapons\ak47\ak47_01.wav 84, weapons\fx\rics\ric5.wav 85, `)weapons\ak47\ak47_01.wav 86, `)weapons\ak47\ak47_01.wav 87, ~)weapons\m4a1\m4a1_silencer_01.wav 88, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)weapons\m4a1\m4a1_silencer_01.wav 61, weapons\fx\rics\ric4.wav 62, `)weapons\ak47\ak47_01.wav 63, )weapons\usp\usp_03.wav 64, ~)weapons\m4a1\m4a1_silencer_01.wav 65, ~)weapons\m4a1\m4a1_silencer_01.wav 66, weapons\fx\rics\ric5.wav 67, `)weapons\ak47\ak47_01.wav 68, weapons\fx\rics\ric3.wav 69, `)weapons\ak47\ak47_01.wav 70, weapons\fx\rics\ric4.wav 71, )weapons\usp\usp_01.wav 72, weapons\fx\rics\ric5.wav 73, `)weapons\ak47\ak47_01.wav 74, `)weapons\ak47\ak47_01.wav 75, )weapons\usp\usp_02.wav 76, `)weapons\ak47\ak47_01.wav 77, weapons\fx\rics\ric3.wav 78, `)weapons\ak47\ak47_01.wav 79, `)weapons\ak47\ak47_01.wav 80, weapons\fx\rics\ric4.wav 81, )weapons\usp\usp_03.wav 82, `)weapons\ak47\ak47_01.wav 83, `)weapons\ak47\ak47_01.wav 84, weapons\fx\rics\ric5.wav 85, `)weapons\ak47\ak47_01.wav 86, `)weapons\ak47\ak47_01.wav 87, ~)weapons\m4a1\m4a1_silencer_01.wav 88, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)weapons\m4a1\m4a1_silencer_01.wav 61, weapons\fx\rics\ric4.wav 62, `)weapons\ak47\ak47_01.wav 63, )weapons\usp\usp_03.wav 64, ~)weapons\m4a1\m4a1_silencer_01.wav 65, ~)weapons\m4a1\m4a1_silencer_01.wav 66, weapons\fx\rics\ric5.wav 67, `)weapons\ak47\ak47_01.wav 68, weapons\fx\rics\ric3.wav 69, `)weapons\ak47\ak47_01.wav 70, weapons\fx\rics\ric4.wav 71, )weapons\usp\usp_01.wav 72, weapons\fx\rics\ric5.wav 73, `)weapons\ak47\ak47_01.wav 74, `)weapons\ak47\ak47_01.wav 75, )weapons\usp\usp_02.wav 76, `)weapons\ak47\ak47_01.wav 77, weapons\fx\rics\ric3.wav 78, `)weapons\ak47\ak47_01.wav 79, `)weapons\ak47\ak47_01.wav 80, weapons\fx\rics\ric4.wav 81, )weapons\usp\usp_03.wav 82, `)weapons\ak47\ak47_01.wav 83, `)weapons\ak47\ak47_01.wav 84, weapons\fx\rics\ric5.wav 85, `)weapons\ak47\ak47_01.wav 86, `)weapons\ak47\ak47_01.wav 87, ~)weapons\m4a1\m4a1_silencer_01.wav 88, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)weapons\m4a1\m4a1_silencer_01.wav 61, weapons\fx\rics\ric4.wav 62, `)weapons\ak47\ak47_01.wav 63, )weapons\usp\usp_03.wav 64, ~)weapons\m4a1\m4a1_silencer_01.wav 65, ~)weapons\m4a1\m4a1_silencer_01.wav 66, weapons\fx\rics\ric5.wav 67, `)weapons\ak47\ak47_01.wav 68, weapons\fx\rics\ric3.wav 69, `)weapons\ak47\ak47_01.wav 70, weapons\fx\rics\ric4.wav 71, )weapons\usp\usp_01.wav 72, weapons\fx\rics\ric5.wav 73, `)weapons\ak47\ak47_01.wav 74, `)weapons\ak47\ak47_01.wav 75, )weapons\usp\usp_02.wav 76, `)weapons\ak47\ak47_01.wav 77, weapons\fx\rics\ric3.wav 78, `)weapons\ak47\ak47_01.wav 79, `)weapons\ak47\ak47_01.wav 80, weapons\fx\rics\ric4.wav 81, )weapons\usp\usp_03.wav 82, `)weapons\ak47\ak47_01.wav 83, `)weapons\ak47\ak47_01.wav 84, weapons\fx\rics\ric5.wav 85, `)weapons\ak47\ak47_01.wav 86, `)weapons\ak47\ak47_01.wav 87, ~)weapons\m4a1\m4a1_silencer_01.wav 88, `)weapons\ak47\ak47_01.wav 89, weapons\fx\rics\ric3.wav 90, ~)weapons\m4a1\m4a1_silencer_01.wav 91, `)weapons\elite\elites_04.wav 92, ~)weapons\m4a1\m4a1_silencer_01.wav 93, weapons\fx\rics\ric5.wav 94, `)weapons\m4a1\m4a1_02.wav 95, ~)weapons\m4a1\m4a1_silencer_01.wav 96, `)weapons\elite\elites_03.wav 97, weapons\fx\rics\ric4.wav 98, `)weapons\m4a1\m4a1_01.wav 99, ~)weapons\m4a1\m4a1_silencer_01.wav 100, weapons\fx\rics\ric3.wav 101, `)weapons\m4a1\m4a1_02.wav 102, `)weapons\ak47\ak47_01.wav 103, `)weapons\m4a1\m4a1_01.wav 104, weapons\fx\rics\ric5.wav 105, `)weapons\ak47\ak47_01.wav 106, ~)weapons\m4a1\m4a1_silencer_01.wav 107, weapons\fx\rics\ric3.wav 108, `)weapons\m4a1\m4a1_02.wav 109, weapons\fx\rics\ric4.wav 110, `)weapons\ak47\ak47_01.wav 111, `)weapons\m4a1\m4a1_01.wav 112, weapons\fx\rics\ric5.wav 113, `)weapons\ak47\ak47_01.wav 114, `)weapons\ak47\ak47_01.wav 115, weapons\fx\rics\ric3.wav 116, `)weapons\m4a1\m4a1_02.wav 117, `)weapons\ak47\ak47_01.wav 118, `)weapons\m4a1\m4a1_01.wav 119, weapons\fx\rics\ric5.wav 120, `)weapons\ak47\ak47_01.wav 121, `)weapons\ak47\ak47_01.wav 122, `)weapons\m4a1\m4a1_02.wav 123, weapons\fx\rics\ric4.wav 124, `)weapons\ak47\ak47_01.wav 125, `)weapons\ak47\ak47_01.wav 126, `)weapons\ak47\ak47_01.wav 127, `)weapons\ak47\ak47_01.wav Error: Total static audio channels have been used: 96 32, ~player\pl_respawn.wav 33, physics\body\body_medium_impact_soft1.wav 34, physics\body\body_medium_impact_soft5.wav 35, player\kevlar1.wav 36, player\kevlar4.wav 37, ~player\footsteps\new\suit_ct_03.wav 38, ~player\footsteps\new\suit_ct_07.wav 39, player\kevlar3.wav 40, ~player\footsteps\new\suit_ct_08.wav 41, ambient\inferno\exterior_06.wav 42, ambient\inferno\water_stream_01.wav 43, physics\body\body_medium_impact_soft2.wav 44, `)weapons\ak47\ak47_01.wav 45, ~)weapons\m4a1\m4a1_silencer_01.wav 46, `)weapons\elite\elites_02.wav 47, ~)weapons\m4a1\m4a1_silencer_01.wav 48, weapons\fx\rics\ric3.wav 49, weapons\fx\rics\legacy_ric_conc-1.wav 50, ~)weapons\m4a1\m4a1_silencer_01.wav 51, `)weapons\ak47\ak47_01.wav 52, ~)weapons\m4a1\m4a1_silencer_01.wav 53, `)weapons\elite\elites_01.wav 54, ~)weapons\m4a1\m4a1_silencer_01.wav 55, ~)weapons\m4a1\m4a1_silencer_01.wav 56, )weapons\usp\usp_02.wav 57, weapons\fx\rics\ric5.wav 58, ~)weapons\m4a1\m4a1_silencer_01.wav 59, ~)weapons\m4a1\m4a1_silencer_01.wav 60, ~)we
管理员为什么要删我贴? 我有凭有据有DEMO,有截图,举报国服开挂,你凭什么删我贴?你出来说明一下,我违规在哪个地方?
刚刚晚上玩的国服竞技网络情况。。。 这LOSS,是咋回事呢?比5E还扯淡呢
专家级bot是神级操作
求助CSGO控制台自动跳红色代码 之前没这样啊,今天咋这样了,难道中毒了?
国服激活码有人要么? 要求不作弊,作弊的不得好死.... 拿去转卖的是S B 发布会当天就申请了,昨天才收到
来请大家举报这个卖挂的煞笔 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fprofiles%2F76561198026863952%2F&urlrefer=3b82e469dbbf9d0c0e8fd9afa665892d 卖挂的和开挂的都不得好死,生生世世投胎做**
问个国服的事情,没搞明白 究竟是不是必须荣耀认证后才能玩国服?现在国服的挂是真多,下午玩了两把,不管是竞技还是休闲,都遇到挂 ,关键是有激活码就送游戏,但是不用身份证和荣耀认证验证也能玩游戏了?
大家帮忙举报这个透视 demo 链接 steam://rungame/730/76561202255233023/+csgo_download_match%20CSGO-xmO5J-LkFp2-6xjKw-uXVLW-eZhzO 对面第一,ID是“打不过的都是挂B” 从他们当T第三局开始,我朋友一直观战的,确定是挂,尤其是最后两局,A大自己封烟,自己穿烟,根本不演了已经,大家可以看DEMO,开透视就透视,打完还装逼,挂壁不得好死.
国服举报挂狗上新闻的老哥我又来了,有DEMO 刚刚热乎乎出炉的DEMO,国服竞技,两边的大哥都是挂,最后打平手15-15,下面是DEMO分享链接 steam://rungame/730/76561202255233023/+csgo_download_match%20CSGO-eu43M-xhLjP-iCuXA-YmLx4-hBnUE
国服反作弊速度可以! 昨天打竞技举报的一个SB,今天一早进游戏就提示被封了哈哈哈,国服反作弊给力,作弊的***,打休闲拿你们没办法,玩竞技作弊再试试,***妈的作弊***,直接开陀螺还干脆点,作弊还装逼的,你丫就是个性无能
你们现在这时候国服竞技能匹配到人么? 刚刚试了5分钟都匹配不到,死斗和休闲也大部分都是机器人啊,休闲两边加起来能有10个人就只见了一局 希望晚上能人多点
有完美官方客服进驻贴吧么?我就问个问题 有完美官方客服进驻贴吧么?我就问个问题
广州和上海服务器就测试一天就关了 昨天10+PING,刚刚进去又是50多ping还有9%LOSS
下一场决赛一样的是2比0大比分带走F队。 下一场决赛一样的是2比0大比分带走F队。下一场决赛一样的是2比0大比分带走F队。
婊一个国服死斗还开作弊的傻逼 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fprofiles%2F76561198294054513%2F&urlrefer=f74b91fa74c25fbdaa9805ea49264a90 玩个死斗你特么还作弊,是有多自卑?开麦问候你全家你特么屁都不放一个,傻逼东西把老哥的睡前心情破坏了
国服又怎么了这是?? 我特么每次上传本地图片都是失败。。。 今天进去国服60多PING,还有10%左右的LOSS,还不如港服了。前几天还好好的,稳定30PING 没有LOSS的
有没有加速国服的加速器? 真羡慕京津地区的5PING.。。 有加速国服的加速器么?记得以前XX加速器说加速国内F免费的
国服是不是有两种? 一种是和谐的黑血,一种是V社中国服务器?
匹配的时候显示 [天津服务器在离线维护中] 今天不知道咋的延迟这么高 100左右 匹配的时候显示天津服务器在离线维护中
官服休闲举报作弊的究竟会不会被VAC? 如果别人只在休闲中开挂,竞技模式从来不开,是不是就永远不会被VAC?
请问如何向V社举报游戏BUG? 我刚刚打混战,蹲在D2的B区窗口跳板上架中门,再也无法站起来跑了!disconnnect退出游戏,自己建主机也是站不起来,始终保持蹲着,非要quit大退,再进,才正常站起来走路!!!这绝壁是BUG 有基友遇到过类似情况么? 还有就是官匹死亡F,有时候出生了却卡在天花板上....wtf,只能自杀
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