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果然今天更新啥都没有 附更新日志 Lots of stuff happening behind-the-scenes, so a light update this week. GAMEPLAY - Added Meepo to Captain's Mode. - Added Magnus to Captain's Mode. - Fixed Reverse Polarity not pulling units from the right location. - Fixed Necromastry loss count for odd numbers. - Fixed Reverse Polarity stunning cycloned units. - Fixed Incapacitating Bite working against Wards. UI - Fixed enemy Meepo illusions displaying the wrong health bars. - Team profile shows tournaments that a team has participated in. - Fixed bugs with cooldowns and disassembling Tranquil Boots. VISUALS - Updated Necronomicon visuals. BOTS - Added Templar Assassin to the list of heroes that bots will purchase invisibility-detection items for. - When leading a target, bots will no longer target an ability in impassable terrain. - Added more usage cases for Poison Touch. - Earthshaker and Tidehunter bots are now more aggressive when they have Echo Slam and Ravage up, which should help them initiate more often. - Fixed excessive lead time in Light Strike Array usage. - Fixed case where AoE targeted abilities could be targeted on invisible enemies. - Fixed bug with Shallow Grave where Dazzle bot would only rarely cast it on teammates. - Windrunner bot will now more often follow up a successful Shackleshot with a Powershot. - Ranged heroes will be slightly more aggressive when laning. - Fixed issue where bots with lifesteal were overestimating their tankiness. - Fixed Jugg's loadout to not have him buy boots first. - Dazzle bot is now a bit more judicious about using Shadow Wave.
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