滨江学车接送💯 zhangboy88
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Harpy Eagle Update - Added a tamed Harpy Eagle to the Sandbox map. Players can control the eagle and explore the world from a new point of view Player - Fixed issue where bullets may impact in the air in front the the player (due to collision with shell casings) - Fixed a problem causing the inventory to lock up when un-equipping an item, re-equipping and then un-equipping again - Prison Overalls and Sleeping Bags can now be recycled in to 6 Cloth and 5 Twine - Fixed issue where Blood Packs where not removed from the player’s inventory when used. - Projectile speed greatly increased - Fixed issue where Night Vision Goggles could cause overalls to appear white in inventory AI - Improved hit detection on AI mercenaries. Fixed an issue where bullets may not be registered even when hitting their target. - NPCs are now able to pass through open doors and gates. NPCs can additionally push open swinging gates Game - Improvements to building system. Doors are now properly usable. - Doors now always open away from the player - Adjustments to Quad Bike. Improvements when climbing hills performance optimisation improvements - Fixed issue where the mouse cursor would disappear when pressing ESC key when inside the inventory then pressing ESC again. - Fixed issue where mouse cursor would disappear when entering Pause Menu from the Death Screen - GPU Particle Effect optimisations on Lockcrest Map - Removed Flashlight item from game (currently under inspection due to prominent issues) - Added notification when trying to use an item to replenish vitals but vital is already at maximum - Relocated some floating geometry in Lockcrest Map - Fixed issue where in some circumstances, players could enter the Lockcrest Prototype with saved Sandbox Mode inventory items - Added new area to Sandbox Mode featuring a ponding and expansion on the train tracks - Modified abandoned player base. Added new stairs and doors. - Added UI element above player Craftables and Usables in Sandbox Mode to
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