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Celeste 64 v1.1.1 更新 & OST Bug Fixes:   • Fixed falling blocks disabling themselves before they necessarily made it to the deathplane   • Fixed movement code to use target camera position instead of lerping camera position, which should remove slight drift to input as the camera settles.   • Lots of other various small technical, performance, and stability fixes Changes / Improvements:   • Nintendo Switch controllers now have A for confirm and B for cancel, and display appropriate prompts   • Settings Options got moved to a Sub Menu   • Added option to invert Camera controls   • Added a controls.json, located beside your save.json after you play the game at least once. You can modify this file to adjust controls (but note that in-game prompts do not yet show changes). You must restart the game to have the changes loaded. Your controls/save data is in ./local/share/Celeste64 on Linux and AppData/Roaming/Celeste64 on Windows   • Stop wall climb hop onto spikes, or wall-climb rotate onto spikes, to behave like original Celeste. This does not stop you from climbing into spikes on the same surface as you.   • Added prompts for default Keyboard inputs on the Menus   • Timer should always show milliseconds to 3 places instead of 2 (ex. 89 milliseconds should now display as 089)   • Shows Strawberry counter for longer after collecting one   • Make default window size 720p to avoid the window being too big on 1080p displays   • Shows version number on Overworld, while Paused, and while in the Ending Area   • Allow dashing from climb Edit: v1.1.1 reverted forward movement code to use the true camera position again. 重点: 爬墙的时候可以冲刺了,爬墙的时候不会爬进刺面也不会转面的时候爬进刺面 添加控制配置文件 controls.json 路径一般是:C:\Users\你的用户名\AppData\Roaming\Celeste64 可以自己改键位了,只能关游戏之后修改配置文件 只有键盘的时候游戏的提示图标是键盘图标了(注意C键) 顺便把 OST 也分流了(就几首曲子,免费的): pan.baidu.com/s/1ONfSnGDJd9hBGc1T9pQYWw?pwd=fbaq 老帖信息:tieba.baidu.com/p/8880738520
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