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稀里糊涂
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有人说现在的wwe不好看了 这个确实 我承认 但是~~ 看了WWE(WWF)这么多年 从1992年的卫视体育台就开始看了 那个时候还很小 也不懂这是在表演 我感觉那个时候身临其境的感觉最好 后来慢慢知道这东西是表演了 知道的更多了 就更关注剧情了 最精彩的还是RAW从一小时的节目延长到两小时 那应该是1998年 后来WWF辉煌时期来了 1999年 这么多年看过来 还是喜欢那一年的剧情 可那个时候没有健康管理 选手都不同程度的受到药物依赖 疯狂表演 很是刺激 可随着公司的装大 对手的没落 更改播出为PG级 公司也越来越注意选手的健康问题 一些危险的动作也越来越少了 其实从我的角度来看 还有一个大的变化改变了我们看节目的方式 就是电视的飞速发展 让画面更清晰 现在很多摔迷不用费劲就能看出很多配合动作 1999年的时候 那画质咋看都打的和真的一样 也许是我眼神不好吧 所以随着WWF改为WWE 名称变成了娱乐公司 我想这也就是娱乐了 必定是每周播出的节目 而且现在节目这么多 体量太庞大了 剧情的雷同重复自然也是摔迷很头疼的事情 就好比今天的WM死神的退役 WWE这么在意18岁一下的摔迷群体 足以说明 选手需要新鲜血液 摔迷也是一样 我看了这么多年摔角 其实我也是每周节目快进快看了 应为我是看摔迷 总有些老情节 所以我喜欢看那些老的选手打比赛 就和今天大家吵架一样 新旧交替是必然 各有各自喜欢的选手 所以大可不必挣个高低 他们是在娱乐大家 我们就要随着剧情走就好了 说了很多废话 这么多年很少发帖 一个时代结束了 我这样的老摔迷也默默的继续看吧 希望可以在出一个死神一样的经典 让新一代的摔迷怀念 谢谢各位看完我的帖子 请各位文明交流 谢谢
【新闻】Train Fever 下一代游戏接班人 Transport Fever Engineer the Future in Transport Fever - Debut Trailer April 11, 2016 – More than a visionary, you are the heart of the economy, giving life to the cities and shaping their futures as you conduct the flow of commerce through elegantly designed networks of transit and shipping in Transport Fever, coming to PC later this fall. Watch the debut trailer for Transport Fever: Whether by land or sea or air, Transport Fever draws upon 150+ years of history with over 120 detailed trains, aircraft, ships, buses, trams, and trucks that age as time passes. Construct stations, harbors, and airports, linking hubs of trade to meet the needs of evolving cities and shifting populations. Upgrade your infrastructure to keep up with the times and connect cargo chains to enable economic growth as you establish your transportation empire. Let your imagination run wild in Transport Fever's endless mode, or put your planning skills to the test in campaign mode with historically inspired missions from Europe and North America. Creating new roads and rails is simple with Transport Fever's flexible tools, as it features arguably the most intuitive and powerful track construction tools ever seen in a game. This allows any player to easily adapt to, or even modify, the randomly generated terrain. But the fun doesn’t have to end here, as there will be a wealth of content available to players thanks to game’s extensive modding support through Steam Workshop, which allows players to further explore the depth of their imaginations and create brand new empires. All of this adds up to make Transport Fever the next generation of transport simulation games, and helps it to represent the next step forward in the genre that the beloved Transport Tycoon series breathed life into so many years ago. Coming to PC this fall, Transport Fever is the follow-up to the fan-favorite simulation game, Train Fever, and the second collaboration between Urban Games and Gambitious Digital Entertainment. Transport Fever features an upgraded railroad and street construction system, brand new boat and plane transport simulation options, campaign mode and improved UI. Features: Two game modes: Endless game and campaign mode Over 120 detailed trains, aircrafts, ships, buses, trams and trucks Intuitive yet powerful railroad and street construction Upgradable train and bus stations, airports and harbors European and American campaign with 10 historical missions each Randomly generated, modifiable terrains with realistic dimensions Fully realized European and American game environments Dynamically simulated urban development and passenger movement Sophisticated economy model and freight simulation Content from more than 150 years of transportation history Realistic vehicle simulation, coloring and aging Physically based graphics, lighting and simulation More than 25 challenging achievements Steam Workshop and extensive modding support Overview: Transport Fever is a railroadfocused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. Construct complex roadrailwaterair networks in the endless game and experience more than 150 year of transportation history. Fulfill the people’s needs and watch cities evolve dynamically. Supply industries with freight, develop complete cargo chains and enable economic growth. Build up a transport empire! Master challenges and get entertained in the campaign game mode. Two campaigns each consisting of ten missions with increasing difficulty can be tackled. Missions of the American and the European campaign tell the historical context of the 19th and 20th century and offer a wide range of realworld transportation challenges. Platforms: Windows: Windows 7, 8 or 10 (64bit) Mac: OS X 10.9.5. or higher (64bit) Linux: Ubuntu 14.04 or higher (64bit) Minimal system requirements: Processor: Intel Core 2 Duo 3.0 GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 260, ATI Radeon HD 5670, 1 GB VRAM About Urban Games Urban Games is a young, dynamic, highly motivated and talented team located in Schaffhausen, Switzerland. Team members feature deep knowledge of the genre and expertise in game design and computer graphics. Train Fever was the team’s debut title and Transport Fever will be their second game. Founded in spring 2013, the company developed Train Fever with four employees and shipped the title in September 2014. With more than 140.000 sales the debut title was a big success and enabled the company to double its workforce. After two years of development, Transport Fever, the sequel of Train Fever, will be released in Q3 2016.
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