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阿玛吉顿兽人免费战役DLC发布 Warhammer 40,000 Armageddon gets a free expansion pack! "One thing you can say for enemies; they make life more interesting.” (Gilbran Quail – Imperial Essayist) Today we are very pleased to announce - thanks to the Emperor's Will of course - the release of a Free DLCof the acclaimed Warhammer 40,000 Armageddon called Untold Battles! In this new chapter of the Second War for Armageddon, players will have to fight their way through five challenging single player scenarios. And that’s not all! For the very first time, they will also have the opportunity to take direct control of the Ork Waaagh! Leading the Orks against the highly disciplined and well-trained Imperial troops will certainly not be a piece of cake, and only true Warlords will be able to properly coordinate their fearsome warriors! 一共包含5个单人战役 其中3个是兽人战役 LIST OF SCENARIOS Titans' Fall Jungle Struggle Orkish Armageddon Martyr's Point Equatorial Frontier
何露丝反乱空降突击登陆安卓
【小说背景合集】星际战士的老爷们 黑图书馆和GW数字版工作组倾力奉献 lords of space marines合集 讲述22名星际战士的老爷们鲜为人知的背景故事 下载地址 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1jGgPKQM&urlrefer=0560379d40bf48bb8664f240fe655adc
荷鲁斯反乱小说集《叛徒的锋刃》 下载地址 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1kTqXlcz&urlrefer=3190934c3ca107749dffbaaef47feaf1书目 Daemonology by Chris Wraight Black Oculus by John French Chirurgeon by Nick Kyme Twisted by Guy Haley Wolf Mother by Graham McNeill
40k新的排期谣言 谣言而已 不要太过认真
小丑主将技谣言 来自faeit212 Harlequin Warlord Traits: – DJ and SS can roll a D6 on the BRB tables or a D3 (that’s not a typo) on the Harlequins ones – The Troupe master can roll a D6 on every tables (BRB & codex) “Light” table 1) the warlord reroll all to-hit of 1 (shooting & cc) and all saves of 1 2) 4+ inv for the the warlord 3) the warlord and his unit can add 1〃 every time they move (movement, running, charging, fall back, regroup, hit&run, consolidation, sweep etc etc) 4) you can add 4 to any roll to steal the initiative 5) before deployment, choose up to D3 units from your primary detachment. every unit gain one of: deep strike, infiltrate, scout (choose as you like) 6) immediately after deployment and after scout moves, you can remove from the table your warlord and/or up to other D3 friendly units with the Harlequins faction within 12〃 of the warlord. Any units removed this way may immediately deployed using normal deploiment rules or put in Reserve “twilight” table 1) the warlord reroll all to-hit of 1 (shooting & cc) and all saves of 1 2) 4+ inv for the the warlord 3) the warlord and his unit can add 1〃 every time they move (movement, running, charging, fall back, regroup, hit&run, consolidation, sweep etc etc) 4) if the mission use variable lenght, you can add or substract 2 to the roll to determine if the game ends 5) any to-wound roll of 6 made by the warlord in close combat (or any to-wound roll of 5+ while making a Kiss of Death attack) gain the Instant Death special rule 6) once per game your warlord and his unit can make a “mirror leap” instead of moving: they can move 24〃, moving over other models and terrains like in open terrain but cannon end over other models or in impassable terrains. They cannot charge in the same turn “darkness” table 1) the warlord reroll all to-hit of 1 (shooting & cc) and all saves of 1 2) 4+ inv for the the warlord 3) the warlord and his unit can add 1〃 every time they move (movement, running, charging, fall back, regroup, hit&run, consolidation, sweep etc etc) 4) enemy units in base contact with the warlord or his unit must roll an additional D6 while taking Fear or Morale tests 5) at the end of the game, before declaring the winner, you can move one time only your warlord and his unit like in the movement phase, than they can run or shoot like in the shooting phase, and, next, if you so desire, can charge and fight a single turn of combact like in the assault phase (the adversary can overwath and fight normally). If your warlord is locked in combat at the end of the game, he and his unit can only choose to fight an additional turn of combat. If the warlord unit is embarked, it can disembark but the transport cannot move or shoot. After the warlord and his unit have done this extra action the game end (finally I may say…) 6) if your warlord is removed from play while in a challenge, the players roll out immediately: if you win the roll out or if it is a tie the adversary of your warlord is removed as well
还有半个月时间官网/官店的订购抽奖活动就要结束了 GW官网的活动 每一单订购满40英镑(包括在任何一家官店订购的)的GW商品 可获得一个信封 如果信封里塞的是张金卡片 可获得堆起来2米1高的GW商品 这个活动截止期是3月1号 也就是说距离截止时间还有半个月了 大家的压岁钱想好花哪了没 另 在官店任意消费满40镑的东西(包括订购在内)凭小票一样可以参与官店的季度抽奖活动
机械教发售时间窗口谣言 via an anonymous source on Faeit 212 An Ad Mech playable army is being released by GW, not Forgeworld, in March. Now this timing could be off slightly, but its coming soon.
永恒远征最新QNA 度娘老吞贴 这样不好
太空废船死翼2015宣传片——终结者的崛起 太空废船死翼2015宣传片崛起系列第一弹——终结者的崛起 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XODkyODY1Njg4.html&urlrefer=b113c0de50ea608918aed5db71daefda
【新春福利】40K系列小说下载 所有书都是epub格式 可以用iphone的ibooks或者安卓的ireader阅读 下载地址 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1qWsiFBu&urlrefer=b0fcf7082b7c97ccb0cace186a34d5d6 书目更新在回帖里
阿玛吉顿1.04更新 下周发布新战役DLC 阿玛吉顿本周发布了1.04补丁 增加了窗口/全屏模式切换 购买单位时候的属性对比提示 增加了一些音效 优化了AI和特效
度娘是不是和丑角过不去 发了两遍都被吞只能发图片了
ET5规则 好吧 鉴于淘宝都有偷跑书卖了 这个应该不算谣言了吧 via tabletop Rhein-Main (imgur) 2-11-2015 A whole bunch of End Times Archaon info including: - Archaon Everchosen - All 3 types of Bloodthirsters - Grimgor - Khorne Wrathmongers - Khorne Skullreapers
wh40k regicide开发者问答 游戏有2个模式 第一个模式是传统国际象棋模式 配有一对一的终结技(之前视频画面中的就是游戏内效果演示 另一个模式是弑君棋模式 在这个模式中每个玩家回合后穿插了行动阶段 这个阶段棋子可以进行比如坚守射击 丢手雷 甚至召唤地图外炮火和施放灵能 游戏发售时将仅有PC版 尽管以后会考虑跨平台发布 游戏售价暂定15刀 不过这个价格以后可能改变 目前暂定的配置需求 OS:Windows Vista Processor:2 GHz Dual Core Memory:2 GB RAM Graphics:NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater, Shader 3.0 support DirectX®:9.0 Hard Drive:4 GB HD space Sound:DirectX Compatible Other Requirements:Broadband Internet connection recommended - See more at: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.warhammer40kregicide.com%2Fabout-the-game%2Ffaq%23collapse2&urlrefer=c909c0ca63bc4f19ec53588ee745e744 目前已经锁定有6个战团 同时可以制作MOD 没有任何关于血鸦的计划 因为那是水雷的资产 多人对战方面有个ELO系统负责对手之间的平衡 打排位的时候你会匹配上和你水平相近的对手 下一个种族还在开发中 新的种族将有一个和血天使战役一样的单独的战役 而且新的种族会有SM和ORK之外的完全不同的玩法
哥特舰队无敌舰队开发画面曝光 可以看出界面是传统RTS的界面
space hulk deathwing开发画面曝光
夏季战役包谣言 修女对老T 来自bols this year: Sororitas and Space marines are the Imperial side Tzeentch is the focus of the antagonists with multiple new kits: – Plastic Lord of Change – New Tzeentch Daemon unit – New Tzeentch CSM unit (perhaps new plastic Thousand Sons – Rubric Marines) Look for this campaign on the far side of WFB 9th which is occurring earlier in the year.
丑角军表和灵能 来自bols 另丑角数据卡中有7张灵能卡
何鲁斯反乱空降突击游戏更新
嗜血狂魔三形态 来自bols
太空野狼发卡了 太空野狼fb主页搞活动 集like发卡 只要去点like关注就行了 以下是like数量和发卡级别对应
ET5单位谣言
ET5单位谣言 来自bols
梳理一下目前最新的GW授权战锤和战锤40K周边电子游戏 最近发行的: 默德海姆:诅咒之城 Mordheim: City of the Damned (抢先体验) 由Focus Home Interactive发行,Rogue Factor开发,基于中古战锤的默德海姆桌游设定的回合制策略游戏,结合了RPG元素的回合制战斗,可以个性化你挑选来在默德海姆城市中进行战斗的战队 荷鲁斯反乱:空降突击 The Horus Heresy: Drop Assault (IOS) 由Complex Games开发,荷鲁斯反乱背景的手机版的即时策略游戏,和标准的即时策略游戏一样,玩家需要建造基地,收集资源以及部署军队来拿下敌人的基地,不过更加休闲 将要发行的: 战锤40K题材: 太空废船:死翼 Space Hulk: Deathwing (暂定2015发行) 由Focus Home Interactive发行,Streum On开发,基于太空废船桌游设定的第一人称射击游戏,你控制暗黑天使战团的死翼连队的一名星际战士来对抗太空废船中所遭遇的威胁 战锤40K:弑君棋 Warhammer 40,000: Regicide (暂定2015发行) 由Hammerfall开发,一个传统桌游国际象棋的战锤40K改版,游戏包含跨平台对战,血天使确认为主要战团,会有一系列围绕他们的身临其境的单人战役,此外白疤和兽人也同样已经确认 战锤40K:永恒远征 Warhammer 40,000: Eternal Crusade (暂定2015发行) 由Behaviour开发,一款受星际战士电子游戏影响的第三人称动作射击MMO,玩家可以选择初始的4个不同阵营:星际战士,兽人,艾达和混沌,而泰伦将提供PVE内容,玩家必须为自己的阵营征服整个星球而战,每次完全征服一个星球后就转移到下一个星球再战,游戏提供免费游玩选项不过免费玩家只能玩兽人小子职业 艾森霍恩:异形审判官 Eisenhorn: Xenos (暂定2015发行) 由Pixel Hero Games开发,基于埃森霍恩三部曲第一本书异形审判官故事剧情的动作冒险游戏,玩家可以控制异形审判庭的格雷格·艾森霍恩审判官为保护帝国不受任何威胁而战 哥特舰队:无敌舰队 Battlefleet Gothic - Armada (发行时间未知) 由Focus Home Interactive发行,Tindalos Interactive开发,一款基于哥特舰队桌游的RTS太空船战斗游戏,作为由Stellar Impact幕后团队开发的游戏,这款游戏将允许玩家作为帝国,混沌,兽人或艾达而战并定制他们自己的战舰 其他题材: 血腥橄榄球2 Blood Bowl 2 (发行时间未知) 由Focus Home Interactive发行,Cyanide开发,在血腥橄榄球:星级教练开发被搁置(也可能是取消)后,团队转向开发血腥橄榄球的续作,一款奇幻题材的英式橄榄球游戏,有即时制或回合制两种玩法,赢球手段除了最多触地得分外,也可以干脆直接杀死对方整支球队 全面战争:战锤 Total War: Warhammer (发行时间未知) 由Creative Assembly开发,全战题材续作,会继承全战系列的传统机制(也就是带有RTS战斗的大战略游戏)并且基于中古战锤设定 战锤:终焉时刻-灾厄鼠潮 Warhammer: End Times - Vermintide (发行时间未知) 由Fatshark开发,一款设定在帝国城市Ubersreik的4人协作式FPS游戏,每个玩家可以控制有独特天赋的英雄之一来对阵鼠人大军 未知项目 (发行时间未知) 由Rodeo Games开发,一款手机和平板平台的回合制策略游戏,目前并无更多信息,但是确定是和GW授权有关
新嗜血狂魔图片泄露 来自bols End Times Archaon Rear right is seen with two-handed weapon a truly monstrous new blood demon. In the foreground more Khorne new models are to be seen, models similar to the size of the Blightkings. Both the models left and right of Archaon and the model at the bottom of the left corner seem to be new models. Also interesting is the model of Archaon, therefore, it should probably not be a new model for the gentlemen of Latter-day. End of February, the beginning of March to the end Times start in their final chapter.
战锤OL私服 一个仍然活着的战锤OL决战世纪的私服 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.returnofreckoning.com%2F&urlrefer=3da0756258056e9a7fd832775fd4e42b
目前公布的end times vermintide信息 首先 这是一款l4d模式的协作式fps游戏 剧情是在end times中老鼠攻占了帝国城市Ubersreik 而4个帝国人类为了把这座城市从老鼠手中解放出来而做一个又一个任务 制作组选择老鼠作为敌人是因为他们数量庞大 而且又不像绿皮一样在很多很多游戏中都出现过了 和l4d一样老鼠不会在反复玩的时候都在相同的地方出生 会有一些特定种类的大老鼠 只不过老鼠根据战锤背景没有那种会像l4d的僵尸一样把你钩过去的玩意 不过当心了 战锤的老鼠是有加特林的 4个玩家职业是不同的 目前已公布的是2个 第一个是猎巫人 他因为一只眼睛被老鼠偷了所以憎恨老鼠 他的装备是一把手枪和一把短剑 另一个职业是火法师 不过如果她过于频繁的释放火系魔法的话 她就会过热然后炸成一团火球 每个角色都有自己的背景故事 他们的背景故事会在游戏关卡中一一交代 这是一个做任务的协作式游戏 玩家在一个酒馆中聆听任务然后去完成它们 并能得到奖励以及推动剧情 游戏过程中你可以收集各种装备和物品 并且杀怪会掉落道具
目前披露的warhammer: end times: vermintide游戏的信息 首先 这是一款l4d模式的协作式fps游戏 剧情是在end times中老鼠攻占了帝国城市Ubersreik 而4个帝国人类为了把这座城市从老鼠手中解放出来而做一个又一个任务 制作组选择老鼠作为敌人是因为他们数量庞大 而且又不像绿皮一样在很多很多游戏中都出现过了 和l4d一样老鼠不会在反复玩的时候都在相同的地方出生 会有一些特定种类的大老鼠 只不过老鼠根据战锤背景没有那种会像l4d的僵尸一样把你钩过去的玩意 不过当心了 战锤的老鼠是有加特林的 4个玩家职业是不同的 目前已公布的是2个 第一个是猎巫人 他因为一只眼睛被老鼠偷了所以憎恨老鼠 他的装备是一把手枪和一把短剑 另一个职业是火法师 不过如果她过于频繁的释放火系魔法的话 她就会过热然后炸成一团火球 每个角色都有自己的背景故事 他们的背景故事会在游戏关卡中一一交代 这是一个做任务的协作式游戏 玩家在一个酒馆中聆听任务然后去完成它们 并能得到奖励以及推动剧情 游戏过程中你可以收集各种装备和物品 并且杀怪会掉落道具
fw hh weekender新模型一览 以下新模型将在本周末的hh weekender上揭开面纱
下周货单和skyweaver规则彩图 来自bols codex这周还没有 估计要到第三周 作为专属载具的starweaver也没有 估计要到第四周
mordheim city of damned降价&有料测试进入第三阶段 mordheim经过几个月的有料测试后 现在已经进入阶段3 阶段3更新的内容如下 战队方面 第四个战队即混沌附魔教会也加入游戏 至此你已经可以在游戏中玩到自带的全部4个战队——帝国雇佣兵 西格玛修女会 鼠人 混沌附魔教会(其他战队将在发售后由DLC添加) 战队管理方面 现在你除了可以设置队员的武器和装备 也可以把你的队员移入后备中 也能从后备中启用你的老队员们 单人和多人的遭遇战除了经典的死亡竞赛模式外 增加了3个新模式——收集次元石竞速赛:最快获得2/3次元石碎片的一方获胜;赏金猎人赛:系统随机挑选受害者并把它们的名字显示在屏幕上 最快干掉对手队伍里的所有悬赏目标的一方获胜;偷人大赛:从对方的马车中偷到偶像并带回自己这边的获胜 现在mordheim加入steam周三疯狂打折 降价33% 原价31刀 现在仅需21.45刀 玩法演示 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XODQxODQ0Njcy.html&urlrefer=bd849098f1d1aff3751d118ad0ae70f3
一篇关于bfg armada的新访谈 鉴于连发2次都被系统当广告 直接发link吧 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.pcgamesn.com%2Fbattlefleet-gothic-armada%2Fmaking-it-in-unreal-joining-the-boarding-party-in-battlefleet-gothic-armada&urlrefer=23ae399358db3ccbcef50d88a7b8e6a1 需要注意的是 bfg armada 包括现在已经在有料测试阶段的mordheim 以及今年即将发售的sh deathwing 还有之前已经发售的blood bowl系列 这几款大作品质的游戏 全部都是focus home interactive发行的 focus看上去已经隐隐有第二个thq的样子了
skyweaver规则泄露 via an anonymous source on Faeit 212 I have the Skyweavers information for you. WS5 BS4 T4 W2 I6 Sv4+ 100pts gets you 2 skyweavers and you may take up to 4 more. any model can replace the star bolas-12"S6 AP2 blast 1/use only but in addition to bikes guns, with a zephyrglaive-S+1/User AP2/3 Melee. first numbers are for the round they charge any jetbike can replace the shuriken cannon with a Haywire Cannon 24"S4 AP4 blast haywire Wargear, each one comes with a Holo-suit, star bolas, mirage launchers-1/game 4++vs shooting, and a skyweaver jetbike fear, furious charge, and hit and run are the special rules.
GW授权新游戏vermintide预告 因为是在GW的licensed product产品页宣布的(也就是授权电子游戏以及FFG的授权周边桌游这种)所以不会是ENDTIMES本体的规则小说画册之类的 但是到底是哪种产品目前未知 离公布时间还有2天 不过可以确定的是和END TIMES有关 而且vermintide这个词语明显是形容verminlord带领的鼠潮的
40K象棋regicide限量版周边 40K电子游戏regicide虽然还未发行 不过其限量版周边已经上市了 包括定制的T恤和卫衣 明信片 认证证书以及戏测试资格和游戏道具季卡
warhammer app ipad版发行 既iphone版之后 warhammer app ipad版也正式发行了 可以在appstore里免费下载 和iphone版一样 除了GW旗下各站新闻外 还会不定期提供一些免费壁纸和小说等福利
END TIMES魔法卡牌电子版 下载 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1pJ7J4fD&urlrefer=ee0f6c0fbac6d88579f52826b5b5e051
7e necron codex及小说电子版 规则书epub及mobi版 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1jGtaA5C&urlrefer=3deeff379bab8aa151cfae21f019174c 内裤龙编年史小说集 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1dDzW1hf&urlrefer=b5e70e1789b181e1643b160ebe11d6d4 小说目录 Flayed (also available in the Black Library Anthology 2013/14) The Lords of Borsis The Word of the Silent King Veil of Darkness Mission: Annihilate Cold Steel But Dust in the Wind 40K汇总目录 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1EmdZK&urlrefer=f7a1cb361df61b7ec2dfd5901c1d04f9 WFB汇总目录 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1bn5w9bT&urlrefer=1b11dd17e465f9a39a0d777880b1782c
丑角摩托和codex谣言 via an anonymous source on Faeit 212 I can confirm Harlequin jetbikes are coming in the next white dwarf The bikes come in packs of 2, and are described as being well armored, really fast, and they have models on them with multiple weapon load outs. Also the price is the same as the Harlequin Troupe box. via a second anonymous source on Faeit 212 The codex will be Fridays pre release confirmed by a GW store manager the the other day.
丑角喷气摩托谣言 via Ezec on Warseer Had a quick glance yesterday at a scan from an upcoming dwarf, with the jetbikes (skyweavers). The profile was there but I couldn't look at it, my source (gw) showed me the scan just to tease me... ;p The bikes themselves are stunning, they look larger (actually longer) than the existing eldar / DE jetbikes. There are two riders on each : one driver and another harlequin standing at the back. I didn't have time to see much more, sorry... But from what I saw, they look splendid! 注意这是喷气摩托skyweaver 跟那个专属载具starweaver是两辆不同的车
关于丑角的诸多新谣言以及丑角第三周确认 一个是在GW的视频中出现了一张插画 推测可能是丑角CODEX封面其中丑角背后的车很可能就是丑角部队的专属载具starweaver 之前有谣言说可能是带有喷气摩托属性的载具 另外下周白矮人确认了丑角第三周的存在而这个Midnight Sorrow其实是老面孔了 他们在DED CODEX中出现过 这个部队全面叫Masque of the Midnight Sorrow 是一队和DED联系比较紧密的丑角部队 他们的队长长这样
2月新书预告:大反乱塔兰战区系列
永恒远征开发组老大换人 在昨晚的直播中 永恒远征开发组原老大miguel宣布退出团队 接替miguel管理永恒远征开发团队的nathan的履历: 1997-2012在CCP 担任EVE制作人 并涉足dust514和黑暗世界项目开发 2012-2014在Trion Worlds担任开发副总监 负责Defiance项目 2014年在育碧待了短暂的5个月 nathan现在接管永恒远征团队是否代表育碧就是永恒远征的幕后发行商仍然不得而知
永恒远征开发组老大宣布换人 在昨晚的直播中 永恒远征开发组原老大miguel宣布退出团队 接替miguel管理永恒远征开发团队的nathan的履历: 1997-2012在CCP 担任EVE制作人 并涉足dust514和黑暗世界项目开发 2012-2014在Trion Worlds担任开发副总监 负责Defiance项目 2014年在育碧待了短暂的5个月 nathan现在接管永恒远征团队是否代表育碧就是永恒远征的幕后发行商仍然不得而知
爱疯爱拍的用户注意GW两大福利 免费nec壁纸和免费黑猎手小说 尽在warhammer app
永恒远征本周末公布所用引擎 在漫长艰巨的谈判之后 永恒远征终于敲定了正式版本所用的引擎 在本周末的直播中 新引擎就将最终揭晓 目前对于新引擎有两种猜想 一种是unity5 一种是unreal4 到底会是哪种引擎呢 周末拭目以待吧
完整的第一周丑角规则图 来自fb 白矮人上的 不代表codex里的一定还是这个样子
丑角彩图放出
丑角第一周规则图 来自grot orderly
配图拉波和阿尔法里乌斯 fw公告板揭晓 2月hh周末独家发售
一篇关于哥特舰队:无敌舰队游戏的前瞻预览 Space Marines and their over-sized (overcompensating?) weaponry might get all the headlines, but for the really spectacular battles of the forty-first millennium, you have to head into space. Here gargantuan cruisers fling skyscraper-sized missiles at each other, launch hideously devastating broadsides, and when all else seems a bit too boring, smash themselves prow-first into the enemy formation and spew forth boarding craft like a swarm of wasps. Welcome to Battlefleet Gothic: Armada, an adaptation of Games Workshop’s classic spin-off boardgame that’s going to bring 40K’s brand of eternal war to the stars sometime next year. First things first, and this might disappoint a few people; the game takes place in just the two dimensions of movement, so there’s no Homeworld-style jumbles of chaos as ships zoom under and over each other in a frenzied killball. No, a battle in Armada plays out in straight lines, more like a naval encounter than a space dogfight. Facing and timing are key; missiles take time to cross the void, so you need to either pick your moment carefully, or throw caution to the winds and get up close to the enemy formation. At which point you’ll probably get yourself rammed or boarded by an ork cruiser. Yep, there’s room for the less subtle approach.Controlling several different ships all moving and shooting at the same time is obviously going to be tricky. Luckily, if you lack the twelve hands that professional RTS players require, you can make use of a neat little AI system to take some of the micromanagement off your hands. You’ll always control your admiral’s flagship directly, but everything else in your armada can be issued a series of AI instructions to determine how they approach each engagement. Before a battle you’ll enter the deployment phase. Here you can set a stance, a range and a level of disengage for each ship in your fleet. Say you want your destroyer to make an aggressive assault on the enemy. You pick the ‘aggressive’ stance, select ‘close’ required range, and if you’re feeling particularly ambivalent towards your underlings’ safety, set them to never disengage, even If they’ve taken horrific damage. Jump into the battle, and you’ll see the AI ship carry out your orders automatically. An interesting idea, but one that will stand or fall on the quality of the computer intelligence. It’s not entirely clear how the command system will effect ship skills and abilities, or whether you can issue simple ‘move here’ commands and so on while your ships are being AI controlled, but developer Tindalos did reassure me that you can change to classic RTS controls in the middle of a battle if you need to. The system isn’t entirely risk-free either; each of your subordinates comes with their own personality, from cowardly to suicidally aggressive. Send in a yellow-belly to assault an ork gun-line up close, and there’s a strong chance he’ll scarper. Now you’ve got a couple of options; you can order the cowardly blighter’s ship commissar (fanatically loyal types who love killing deserters and traitors more than they do the enemy) to put a bolt round into the captain, losing his experience and skills but sending a message that you are not to be trifled with. Alternatively, you can let him get away with it and earn yourself a ‘tolerance’ point. As every fan of 40K is aware, tolerance isn’t much of a boon in the 41st millenium, and the more of these points you rack up, the more likely your captains are to attempt similar acts of cowardice. Executing a captain immediately resets your tolerance level, so there’s a whole little sub-system going on here that’s very, very thematically consistent, and should pose some interesting questions for you.Deciding between sacrificing your assets or risking further ruin to protect them will be a big part of Armada’s campaign, which sees you play as an Imperial fleet attempting to defend the troubled Gothic sector of space. You can survey your holdings from a universe map, which tracks the advance of your alien and Chaos-warped foes. Here you can jump into battles, but also keep an eye on random events and mission trackers. One example we were shown was a planet that had been invaded by an ork fleet. The player had three turns to defeat the fighty green hooligans before the Imperial Inquisition turned up to issue an ‘Exterminatus’ order on the infested world, killing the orcs but losing you precious resources as the planet is virus-nuked out of existence. Tindalos want you to start off powerful and confident, and slowly tear apart your comfortable little existence, leaving you scrabbling to respond to multiple threats. There’s also a main port hub where you can upgrade and buy new skills, ships, and staff. Completing certain side-missions for factions unlocks new heroes and gear; help out a chapter of Space Marines and the hulking great sods wills end a squad of warriors to defend your ship from boarding actions. The developers promise a huge range of cruisers, destroyers and other goodies to get your hands on. While you can’t mess around with weapon load-outs (each class of battleship has a very specific ordnance package), you can choose new personnel and upgrades, over 60 of them in fact, to improve your fleet. There’s no building or bringing in ships once you’ve entered a battle - you play with what you have - so it’s important to keep your fleet in rude health via visits to your home port.Multiplayer can either be played in traditional player versus player skirmish battles, or a kind of mini-campaign that Tindalos is still working on. At the moment the idea is to set players against each other in a series of engagements with persistent fleet destruction, but that might change in the run up to release. Armada’s space battles, powered by the Unreal 4 engine, are in the very early stages of development right now, but the signs suggest they’ll be as gloriously explosive and chaotic as you’d hope from a Warhammer game. Missiles crash into hulls with a satisfying eruption, and ships etch warp engine trails across the void as they manoeuvre slowly into position. Damage models and full ship explosions were missing in the build I was shown, but the impressively detailed Imperial ship models and suitably apocalyptic backdrop – a jagged ruin of destroyed asteroids and floating debris – bode well. Armada looks the part, and its main campaign sounds fittingly bleak and chaotic. I didn’t get to see as much of the basic space combat as I’d have liked in my very brief preview session, but Tindalos seems to have a good handle on how to translate the measured, strategic boardgame into something a bit more action-packed without losing the essence and character of the game. Battlefleet Gothic: Armada is currently planned for release in 2016. If you’re a Warhammer fan, it’s one to keep a close eye on. Most anticipated feature: Ork admirals commanding fleets of ork pirates. To be honest, I think that’s all I’ve ever wanted my whole life.
太空野狼紧急维护补偿 太空野狼因服务器故障紧急维护24小时 现在发放补偿奖励代码 1月31日前领取有效
官网丑角预告视频出了 the first dance 谁去负责搬运到国内哇
谣言 丑角将更新四周 via Dakka’s Panda 1-26-2015 Plastic Jester and Seer should be bringing up the rear of this release. Seeing how they have miniatures, they are the ones without IP risks, while Solitaire, Skyweavers and Starweavers (which also builds a HS alternative) come first. This might well be a 4 week release, the largest since .. Orks or Space Wolves I believe?
nec codex谣言细节 via an anonymous source on Faeit 212 Necron Special Rules Reanimation Protocols are for whenever a model suffers an unsaved wound and can be used against "no saves of any kind" as RA is not a saving throw. It also works against instant death weapons, but not destroyer or removed from play. Standard is a 5+ and can never be improved better than a 4+. If you have fnp, and RA, you must choose which one to use., but not both. Living Metal ignores shaken results but still loses a hull point. On the roll of a 6 at the end of the round, regain a lost hull point. Warlord Traits 1. Warlord has Eternal Warrior 2. Warlord has Zealot 3. Warlord and friendlies within 12" re-roll failed morale, pinning and fear 4. While warlord is alive, add or subtract 1 to reserve rolls and seize the initiative after the roll is made 5. Warlord and friendles within 12" have relentless and crusader 6. Warlord must accept challenges and re-rollls all failed to hit rolls in challenges. If an enemy refuses a challenge the Warlord gains hatred for rest of game.
太空废船死翼连队新访谈 They say it’s best to know your enemy, but what’s there to know? If an action game antagonist isn’t bearing down on you with a shotgun, you can be pretty sure they’re peppering you from behind a pillar at regular intervals instead. But then Alien: Isolation happened. And Shadow of Mordor. 2014’s two sleeper hits came from developers willing to make their monsters think. And now Streum On Studio have similar ambitions for Space Hulk: Deathwing. There’s a mind behind the swarm, and it’s powered by Unreal Engine 4. Deathwing’s developers have past form when it comes to playing with behaviour states. Streum On made E.Y.E.: Divine Cybermancy - an ambitious low-budget FPS that endowed enemies with individual courage stats and a choice of twelve tactical approaches. The game drew Deus Ex comparisons back in 2011, as well as the interest of Focus Interactive and Cyanide. “They contacted us because they had the IP to make a game in Warhammer 40K,” explained Streum On’s Christophe Longuépée. “We said yes, we would be interested - we are really into that universe.”The plan was to build an FPS atop the dormant Space Hulk license - the team weren’t aware of last year’s turn-based adaptation when the project started - but Streum On soon determined that it would “not be interesting” to simply reimagine the original board game as a shooter. Instead, after considering “many designs, many stories”, the team eventually tracked Space Hulk’s signal back to the 1993 DOS game from Electronic Arts. EA’s Space Hulk was a claustrophobic and cruel tactical shooter. It encumbered players with a restrictive Terminator suit, and gave them jamming weapons with which to dispatch ever-encroaching genestealers. The monsters were Giger-esque, with too many limbs and a movement speed to match. “It was really great and oppressive,” said Longuépée. “We wanted to play with that claustrophobic aspect. Small corridors and big rooms to make some contrast.” Streum On decided to incorporate some of EA’s tactical mechanics into the new game, too, and studied SWAT 4’s approach to squads. But they were determined to “keep the sense of what an FPS is” - Doom remains their single greatest influence. Early on, the studio flitted between engines - prototyped their first-person Space Hulk in CryEngine and then UDK. But they were persuaded by Epic to transfer their efforts to the new and untested Unreal Engine 4. “We were a bit afraid,” said Longuépée. “But UE4 was already more interesting than Unreal Engine 3 then. I would say there was a graphical aspect; the lights and the materials, everything seemed cool and really intuitive.” The work was tough to begin with, particularly for the graphics artists forced to “break their habits” and adapt to a new way of working. But when Deathwing’s first trailer was released last Summer, it revealed a dev team having fun with the new level of detail UE4 offered - carving Imperial prayers into bullets and zooming the camera uncomfortably close to slime-slick genestealers. “We wanted to push it to the maximum,” said Longuépée. “We have the feeling that [detail] is something that, if you have it, makes the player feel the game a different way. Even if they don’t really notice the subtleties.” Players are more likely to pick up on nuances in enemy behaviour - especially on higher difficulty modes.
丑角剧团规则和模型谣言 Here come the bouncing, flipping Harlequin rumors! Get ready Mon-keigh! Here’s the latest on the Followers of the Laughing God: via Gary’s bird 1-23-2014 Regarding Harlequin Solitaire: A new Solitaire model. He is in a dynamic pose leaping into the air with one hand out front and his harlequin caress hidden from his target reared back ready to strike the final blow. the model is supported by his jacket on the base. He has a high collar with a demon mask on his face complete with two horns. WS9 BS9 T3 W3 A6 Wargear Holosuit, Harlequin’s caress, Harlequin’s kiss, flip belt Special Rules deepstrike, eternal warrior, fear, fearless, fleet, furious charge, hit and run, precision strikes. Blitz- once per game can blitz. Roll a d6 equal to the turn number, and that is the distance he moves and ignores all models and terrain. When blitzing his attacks are increased to 10. 3+ invul save Cannot ever be joined by another character, and cannot take warlord traits Can move 12〃 in the movement phase. Can take haywire may take one item from the “Enigmas of the Black Library” list Harlequin caress S: user AP – ,melee, Caress of Death any 6 to hit causes an automatic wound regardless of of toughness at ap2, against vehicles a to hit of 6 auto glances Harelquin kiss S: user AP- melee, kiss of death. One attack is a kiss of death, resolved at S6 ap2 and if a 6 is rolled its instant death Flip belt- not slowed by difficult terrain and no penalty for charging through cover. also 2+ look out sir rolls. And this on the first week releases: -Harlequin Troupe: 6 models $40 -Harlequin Solitaire: 1 model $26 -The Masque of Vyle: by Andy Chambers Hardback 128pages $20 Also the hints for next week for issue 54 on Saturday 7 Feb *The Dance Continues Based on that White Dwarf it looks like the clowns get a 2-week release window after all.
战锤40K阿玛吉顿开始新内容测试 slitherine公司出品的战棋游戏战锤40K阿玛吉顿即将对新的内容展开测试 测试报名地址http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.slitherine.com%2Fbeta_test&urlrefer=bf252372d7ada6760e3af2137323767c 选择warhammer 40000 armageddon 然后用slitherine账号登录即可(没注册的点register注册 已注册的直接点右上角login登录 测试内容为新的关卡 单位 和战役 剧透:可能有兽人战役内容
星神规则谣言 via Archibald_TK on Warseer 01-21-2015 C’Tan Info Regarding the CTans, WD seems to really make a difference between Shards of the Deceiver, Nightbringer, Trans CTan and the Vault. This is how their power work: – During the shooting phase, chose an enemy unit. – Roll a D6 or pick a card to determine the attack it suffers. – The randomness represents the CTan basically doing whatever he wants when released on a battlefield. – Each attack comes in 2 Flavors. – The first one, supposedly already devastating, is used by the two shards and the Trans CTan. – The second one, that appears to be the powerful Apocalypse effect, is for the Vault.
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