Lonewander 乌龟0001
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转自兔吧-感觉国家博弈有时候和幼儿园小朋友赌气没什么两样。 倭国宣布对冲之鸟礁拥有主权,由于该礁石常年在水下,仅仅是低潮时漏出一点点,故中国依据国际海洋权益法规定,坚决反对倭寇对这块礁盘的觊觎。后面的故事牵涉到高深的理工科学问,并有可能导致倭国再诞生新的炸药奖成果,不易理解,建议河里文科思维者退散。 倭国为了让中国无糟可吐,发大宏愿,在礁石上放养珊瑚虫,期待有一天礁石能长出水面,虽然这个过程所需时间很长,长到没准倭国到了马里亚纳海沟里那天,那礁石还在水面下,但确实是个解决的办法。 时间静悄悄的流逝,直到有一天倭国人发现礁盘边生长着一些海星,这个发现立刻引起了倭国国土厅的愤懑和海洋生物学者的浓厚兴趣:这个海星的主要食物是海里的浮游动物,包括珊瑚虫,它的出现意味着倭国国土厅珊瑚虫养成计划出现了重大问题,但对于海洋生物学者来说却是个很有趣的研究课题,因为在发现这些海星之前这里没有过这种可爱的生物。 下面是倭国研究人员的研究成果: 1:这批海星属定向迁移。 2:这批海星原产地在倭国临近的某大国所属大陆架,距冲之鸟礁约3000公里。 3:如果能搞清楚这些海星的迁移机理、方法、路径,那么成果巨大,是人类历史上第一次发现海洋浮游生物有不受洋流控制,具备主动长途迁徙的能力,有望获炸药奖
8.0 3测修改,毛子总结的,基本就会这么定了。 Technique: Finally tuned parameters PT-ACS: Object 263, CS-101, CS-122-54. 263工程,SU101 SU122-54参数做最后调整 Game mechanics: Fixed broken drowning tank on some maps. 修正某些地图上的溺水 Game content: Fixed mini-map location "Port". 修正小地图港口位置 Posted off the effects of exposure surfaces (bloom) in the game settings (The "post-processing" - off.). 在游戏设置里关闭地表加强效果(BLOOM)。 Graphics: Reconfigure most lighting effects. 调整光照效果 Adapted lighting on maps, "Lasvill", "Himmelsdorf", "Sand River", "The Steppe", "Redshir", "Siegfried Line", "Murovanka", "Uaydpark." 这些地图光照效果调整 Partially (about 2/3) Fixed performance drop in sniper scope when displaying a large number of trees. 在狙击模式下有大量树木时的效能提升了大概2/3 Audio: Replace audio tracks break.重做断履带音效 Fixed bad hearing sounds of other tanks located near the tank player.修正附近的坦克的声效。 Fixed voice too quiet on the tank hits the player.修正玩家坦克被击中音效 Reworked voice ricochet.重做跳蛋音效 Fixed wrong sound of hitting the stone surface.修正击中石头音效 Reworked voice shots all guns.重做击中火炮音效 Reworked voice splash water on arrival in her tank.修正坦克溅水音效 Fixed sound playing Capture mode when playback recording the fight.修正重播模式的音乐 Other fixes: Fixed animation accrual of experience and money in the fight statistics when switching tabs statistics. 修正统计页面下战斗数据,金钱经验的动画。 Corrected various values ​​of the fine on the experience between the window and the statistics system alarm. 修正统计模式和窗口下经验和金钱的数值明细。 Now remember the scroll position for each nation in the new tree pumping. 新坦克树有新的拉伸方式。 Fixed the lack of communication on the expiry of personal emblems and lettering. 修正了个人标志和标语到期没有及时提示。 Fixed performance drop with the arrival on the vegetation (bushes, trees). 修正了进入树丛或森林时效果下降的问题 The errors in the texture of new PT-ACS: SU-100-M1, SU-101, SU-122-54 修正了SU100M1,SU-101,SU-122-54的贴图错误. Fixed crash when leaving the hangar. 修正了离开车库时游戏会崩溃的问题 Fixed issue where in some cases the destruction of tanks continued to be integral for the other players and kept getting hit. Fixed game crash when changing or buying a logo 修正了更改或购买标志时游戏会崩溃的问题. Fixed low visibility in the improved graphics arcade, sniper and howitzer sights in the landscape. 修正了在增强效果下低视野狭隘,狙击和炮击模式下的地面效果。 Fixed not working sometimes display of icons of tanks in the command statistics. 修正了一些图标有时在统计界面下不工作的问题 Fixed incorrect display of the client front armor PT-ACS T110E4. 修正了客户端里T110E4前装甲数据显示 Fixed overpriced camouflage for the JS-6. 修正了IS-6的迷彩价格过高问题 The errors in the display of the following tracks of a tank. 修正了坦克履带痕迹显示错误 Fixed overlapping wheel turns to the login "Login to the game."
不知道此人会不会被骂卖国贼呢? 日本财相安住淳:要维持中日经济关系,保持金融合作,日本政府准备购入中国国债 此人目前还兼任金融相。在14日上午的内阁会议后,安住淳对记者说,要把领土问题和经济问题分割开来处理,中日的经济规模在世界经济中占有很大份额,日本政府正在研究保持中日金融合作的措施,具体不便透露,日本政府准备购入中国国债,日本要理性应对中国才是良策。 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fheadlines.yahoo.co.jp%2Fhl%3Fa%3D20120914-00000078-jij-pol&urlrefer=a2e685e17d54cc082440b7ee4c84f245 対中は「理性的に対応」=金融连携を维持へ―安住财务相 时事通信 9月14日(金)12时46分配信  安住淳财务相は14日、阁议后の记者会见で、冲縄県・尖阁诸岛の国有化をめぐり日中関系が紧迫化していることに関连し、中国に対し「理性的な対応をしていった方が良い」と语り、现在进めている日中政府の金融连携策を见直す考えのないことを明らかにした。日本政府は中国国债购入などを准备している。  安住财务相は「(日中の)経済官庁同士は非常にうまく连携を取ってやっている。微妙な时期ではあるが、世界の中で日中の経済的なシェアは圧倒的だ」と述べ、良好な経済関系を维持する重要性を强调し、领土问题と経済协力问题を切り离して扱う姿势を示した。
偶帮忙补下10级MT,TD的QA讯息吧 Q1: will the E100 Jagdpanzer come after the Jagdtiger? A1: Yes, it will. We will release updated Tank Trees soon. E-100突由猎猫出 是的 Q2: T62? Seems Russian mediums will finally be on par with their counterparts again. A2: They are on par with them currently. T-62?毛子系看来又得到了亲爹光环。 会平衡好的 Q3: moving French tanks up a tier? Brilliant idea, actually. The lights already had heavier Match Making, and the Lorraine was waaaaaaaaaaaaaay overgunned for a tier 8 medium. A3: They will be rebalanced according to their new stance. We will release more details soon. 法系上调一级?太TM好了,法系在同级太BT了。 会根据新等级做新的调整 Q4: the T110 TD that comes after the T95 looks weird, but cute. Wonder if it will retain the armor of the T95? Or the handling of the T110? Neither? Both! Looks like it might be good for camo. Q5: E50 model 2? I'm intrigued. Wonder how the new gun will handle. A4-5: Please, wait till the release of the vehicles on the Public Test. There you will find all details. We will announce the number of update in which they will enter in the end of June. It does not mean, that they will enter 7.5. T95出的T110TD看上去好怪,但看上去隐蔽应该很好(对比SD那2个庞然巨物)E50M有什么新炮? 请等到公开测试的释放。在那里,你会发现所有的细节。我们将宣布,他们将在六月底进入更新。这并不意味着,他们将进入7.5 。 Q6: WHEN!!!! A6: The number of update an approximate term will be announced in the end of June. It does not mean that they will enter 7.5 update. 什么时候? 消息将在六月底公布。这并不意味着,他们将进入7.5更新。 Q7:Yeah it does. Looks nothing like the Stug 100 (which looks awesome btw). So the Allies once again get post WWII tech while the Germs wallow in yesterdays tech? When will the Germans get the Leopard? Not that blip of a light tank, the REAL Leopard? Oh wait, its German, so I guess never right? Awesome..... A7:First of all, German war-thought was advaced for their time. Secondly, E-series, along with Maus, were Top projects, which Germans were not able to produce in 45s. So these vehicles advanced their time. And the last but not the least, since they were never produced, they can receive characteristics similar to be in line with the rest of Tier 10 vehicles. Please, do not mix 'PWN WITH ONE BUTTON IN 5 SECONDS!!!!' like people normally think, but be on par with their advantages and disadvantages, like current E50 compared with other Tier 9 Mediums. 是它。看起来没有一点像100突击炮 (这看起来真棒BTW ) 。因此,盟军再次获得二战后的高科技而元首继续在昨天的科技里打滚?德国的豹呢?不是昙花一现的轻型坦克,是真正豹?哦,等等,这是德国的,所以永远不会是正确出现的是吗? 德棍别没看全之前就在地上滚,你们的车全是图纸车还不够么?到时候看清楚再说。我们会平衡好的,就像E50在9级MT里一样。 Q8: Will the current set of tier 9 mediums will be rebalanced? A8: We do not exclude such possibility. 那9级中坦要重新平衡么? 不需要 Q9: So we receive the same BatChat?? Just be uptiered? We should get it for free! A9: Nope, it won't be the same. BatChat will receive another gun and will be rebalanced. In any case all details about replacement of French vehicles will be announced later 所以渣渣9升10我们是不是可以免费拿呢? 不一样,10级渣渣会有新炮和新的数据,法系升级的补偿条件我们之后会告知(哥的预感果然不错!!德系1换2,美系2换4,苏系3换6,法系4换8!). Q10: Wik: "The T-62 is a Soviet main battle tank, a further development of the T-55. Its 115 mm gun was the first smoothbore tank gun in use." Why not 115 mm gun ? A10: The T-62A didn't have the 115, the T-62 did (by Jiri_Starrider) 威基:T-62是毛子主战坦克,T-55的改进型,装备有115毫米滑膛炮,为什么不上115? 我们出的是T-62A,T-62A没有115,T-62有(毛子你够狠,不过你敢跳过T-55直接出T-62也够狠了)。。。
转自ST,7.4 2测修改项目 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fworldoftanks.com%2Fnews%2F1339-version-74-public-test-2%2F&urlrefer=6ec2d044703390dc7cb94b2787222967 Game Mechanics changes: Komarin and Swamp removed from Random rotation per many requests; 蹲马林和黑暗沼泽从随机战场中滚蛋了(****强烈要求蹲坑诺夫卡滚蛋) Increased time of base capture in Encounter mode; 增加遭遇战中占领基地的时间 Duration of battle in Attack mode reduced to 10 minutes; 攻防战时间改为10分钟 Reduced possibility of hitting crew with HE; 减少HE伤害成员的几率(152神教又被削了) Added automatical creditting of "Raseiniai Heroes Medal" to players, whose maximal frags in combat equal 15. 1V15那个勋章,没看懂 Vehicle rebalancing: Engine Maybach HL 234P50 removed from SPG Lorraine 155 50 and Lorraine 155 51; Maybach HL 234P50发动机从洛林50和51移除 Changed parameters of engines of SPG AMX 105 AM; 修改SPG AMX 105 AM引擎参数(上次说的那个问题?) UI and Graphics changes: Fixed the display of water for several graphics settings configurations; Reworked visual style of base markers and respawns on minimap; On loading and time remaining windows, added the notification of the combat mode; 地图载入和读秒时增加游戏模式提醒 Parameters of premium TD FCM36 Pak40 returned to those in 7.3; FCM36 Pak40参数恢复7.3 Parameters of premium TD T34 returned to those in 7.3; T34参数恢复7.3(也!话说竟然称T34为TD) Armoring of T-28 returned to parameters specified in 7.3; T-28装甲参数恢复7.3 Added icons of nations for Expert and Technical Engineer medals by nation; 增加不同国别的砖家和技术工程师徽章 Removed notification about the test special at entering garage; Added new logo of Wargaming.net to the login window; Ruinberg map optimized in productivity and memory consumption. 鲁别克地图优化,减少内存消耗 Fixes: Fixed the bug with red square in tank panel in garage; Fixed the reduced damage to vehicle suspension; 修正对履带伤害减小的BUG(具体不明) Fixed small font of tabs in the battle statistics window; Fixed rare FPS lagging, seen in test#1; 修复罕见卡顿 Fixed the position of guns in research of SPG S 35 CA; Fixed zero values for some armor places for T2 med and T-34-85; 修正T2中型和T3485某些地方没有装甲的BUG Fixed the voice message for "hot keys" (F2-F7), and the sound of marking a square on minimap; Fixed operation of Expert perk in howitzer mode in direct view range; Fixed the description of Sinai Lion medal; Fixed bugs with damaged models of Т20, M4A3E8; 修正T20,大馒头损伤模型BUG Fixed errors in module names of several French SPG; Fixed the description of engines of SPG AMX 13F3AM; Fixed the display of tank short name in achievements window; Fixed absence of ally icons on minimap at counting out the battle start; Fixed combat hint (F1); Fixed the name of achievement "Raseiniai Heroes Medal"; Fixed the historical note about the achievement "Raseiniai Heroes Medal";
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