第2个魔法学徒
第2个魔法学徒
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【M4求助】“动物老化”关闭后农场动物依然变老 我把动物老化旁边的勾给去掉了,但是养的牛鸡兔从青年变成成年变成老年 今天养的鸡还出现了大限提示说想让我趁着它还活着多去撸它的羽毛 求问一下有人遇上过这种状况吗我真的想哭 有想过用排查mod跟新档但是动物的年龄变化太久了要排查得好久所以想先来问一下 谢谢
[更新文档] 1月17号下午1.1.7 c版本更新 枭头猫宣称这次更新由【乐子人赏析社(Trickster Appreciation Society)】赞助 修复了诡计大师道途人见人爱的几项神话诡计,还有其他一堆跟这帮人一样古怪的问题 枭头猫想告诉大家,他们其实最近没在摸鱼,已经在赶下一个【大型】更新包了,应该很快就有消息啦 (麻烦不要不合理增加翻译苦力的工作量,像什么在职业机制部分一下子录了近百条更新这种事一点都不有趣)
[更新文档] 12月22号深夜1.1.6 e版本更新 圣诞老雷给大家送上礼物祝你们节日快乐:wotr冬季打85折 快买游戏送你喜欢rpg的朋友做礼物吧已知问题 【朦胧术】【移位术】【护身符】(三个圣教军模式的效果)目前依然提供错误描述:实际上这些法术让单位减少受伤而非闪避攻击。这个问题暂未解决。 (原文:Descriptions of Displacement, Blur, and Protective Talismans currently stillcontain errors - they reduce the incoming damage for a certain percentageinstead of allowing to completely dodge the attack.)
[更新文档] 12月15号晚上1.1.5 f版本更新 已知但暂不修复的问题: 第三章,【夜间赌徒】,在接到任务后马上离开眷泽城会导致之后回来眷泽城时无法与赌徒及索希尔交谈。官方表示将来会修复这个问题,目前建议指挥官在接到任务后先完成任务再离开眷泽城。 第四章,阿勒什尼拉,偶尔有些NPC会突然沉到地下,保存后读档应可解决此问题。
[更新文档] 12月9号凌晨1.1.4 i版本紧急更新 紧急修复了第三章熔火之痕出不来的问题。
[更新文档] 12月7号晚上1.1.4 f版本紧急更新(包括1.1.4 d) 经验值正常了,还有一些骑乘战的东西 比较遗憾的是大家关心的一大堆bug依然还没修好 所以有能力的可以用英文提交一下问题反馈
[更新文档] 11月30号玩式1.1.3 f版本紧急更新 第四章,拉特沃克(抖S神裔),现在能正常出现在他家了。 目前似乎只修复了这个问题,这个bug产生的原因是1.1.3 e修复他会在死后从小巷子冒出来的bug的时候不小心修过头了。
[更新文档] 11月25号凌晨1.1.3 e版本更新与免费DLC(剧透) 重要消息概述: 一、WotR现在85折。如果身边有朋友想打折买,使劲安利;如果身边有讨厌这个游戏的贱人,赶紧给自己买买买,当作防小人护符,能管好几个月用(官方:or purchase it as a gift for your enemies if you want to get rid ofthem for a couple of months!) 二、(官方觉得玩家会)重点关注的修复问题 修复了爱露莎蕾感情线里面,某些玩家进入失落教堂的时候会出现的问题。 圣教军系统将一些很cool的神话单位已被调整,变得更神话了 修复了很多人抱怨过的巫术“噩梦沉眠(restless slumber)”的问题 修复了某个让法术书看上去好像是空的问题 修复了进入大地图会掉帧率的问题 (剩余见楼下) 三、以下两免费DLC 【新肖像、新捏人选项】 DLC 1: Face of War (战争面容) 新增了一些捏人的内容:角色肖像、新发型、新胡型、新颜色 现在可以在角色界面放大你的角色,让你能够看清楚他们的脸(有多糊多丑?) 【……直到死亡将我们割离】 DLC 2: Love beyond Death (立于死亡之上的爱) 或许你曾经听过许多关于真爱战胜死亡的故事,但是在这曾名萨阔力的世界之伤地区,所谓童话已经过于遥远。【第五章】将会新增一个新地区,让各位指挥官能够见证一场歌颂真爱的欢庆如何变为一个取人性命的陷阱。
好奇一下听到这种话的时候大家的想法 如图,第一个选项的这句话。 假设你刚刚自己勉强脱险但马上又听到令人担忧的消息后,有人在仍未完全险境的情况下跟你说了如下这句话: Oh [你的名字]...I am so glad you are alright. You can't imagine how worried I was. 你会怎么想呢?
[更新文档] 11月17号下午1.1.2 d版本更新 ==================== 努拉,不会再在被杀后被系统错误视为存活 塞珥,有时候游戏会错误认为他还活着,已修复 ==================== 岱兰,挂掉的时候不会再错误跟指挥官约会,官方跟伯爵废了很大功夫解释他有时热情得也太离谱了 (We explained to count that sometimes 'such' enthusiasm is inappropriate) 索希尔,灵使灭了活畜市场的人后可能会导致他的个人任务无法完成,已修复 索希尔+雷吉尔,现在这俩能正常在露营时触发对话了 ==================== 诡计大师道途,第五章选传奇后不能再进衣柜了,官方把这快乐之门彻底锁死 (We blocked the path to fun) 诡计大师道途,有时候离开阿瑞露实验室的时候会无法正常获得“An Urgent Invitation”任务(议会找你)。还在第四章(?)没离开实验室的玩家,这个任务会正常启动......但错过了的话这个神话道途任务会自动失败。 天使道途,第五章转传奇后,众天使远走的时候,游戏对指挥官行动作出的回应出错,已修复 ==================== 序章,剧情里用天使道途选项的审判箭击中某恶魔的时候,会有个混种人还错误地站着,现在他也一起躺了 ==================== 第二章,麻风病人的微笑,结束后有时候队友会三天不对指挥官不说话,已修复 ==================== 第三章,瑟伯丁(假装国王的醉酒汉),任务失败后导致所有眷泽城的事件全部卡住 邻家剧团,偶尔会不按照时间线错误开剧,已修复 第三章,任务“中局”不会再无法完成(......个人有点担心又没修好) 第三章,冬阳村,第一次遇上村长的时候,他的侍卫之前不跟着他一起走,现在都晓得了 ==================== 卓尔任务,他们老大没发话之前,小的们现在都晓得不再提前发动袭击 ==================== 第五章,拉瑞尔,被救后会对指挥官一言不发,已修复 第五章,哈尔,如果他被杀死 或者 他说了“你不会再见到我了”之后,不会再错误现身 第五章,狗吠女王+拉拉半兽人,偶尔会被错误结算为已死,已修复 (第二次修这个bug了)
[更新文档] 11月9号下午1.1.1 i版本更新 ============================== 修复了【第四章的法师塔进不去bug】 摸战利品现在可以用物品过滤器 ============================== 第四章,黑姐,如果本章开始的时候,她挂了,现在她不会再在第五章忘了给个人任务的事 索希尔,个人任务 "A Farewell" 现在能正常结束 山茶,如果指挥官已经处决她,那么她之后就不会再不讲礼貌赖在眷泽城不走 (官方:We explained to her the common courtesy rules, and now she'll leave when she has to) 【山茶,如果已完成她所有的任务线,最后ppt的时候不会提及她要攻击你】 兰恩,女性角色现在多了一个对话选择能开启与他的感情线 兰恩,感情线开启后有可能无法开始信件任务,现在可以了 【狗吠女王、拉拉半兽人,有时候人还活着但是会被系统结算成已死(但是不知道第五章Iz那个bug有没有修掉大家小心),现已修复】 拉拉半兽人,无法提交剑鞘任务,现已修复 狐狸,如果指挥官自杀补天或者因为什么原因挂掉了,她的ppt里不会再显示回来送笔记 【造物之秘,之前这个任务无法正常结算,现在是如果4个石板都解开就自动成功结算,如果只解开了一部分而且未被结算,则需要进入对应的石板副本一次即可】
1.1 β 更新文档 Update 1.1 Beware of possible plot spoilers and a wall of text below! Quests A cutscene with Anevia during the 'What you dream of?' quest could freeze - fixed; 爱露莎蕾的做梦任务,在安妮维雅的过场那里可能卡死(修复) Visual changes in one of the magic projector's tapes in Areelu lab; 阿瑞露实验室,魔法投影水晶的视觉效果改了 Added companion interjections in Crunukh's dialogue; 在某玩意的文本里添加了些东西 Сhanged the check at the start of Ember's quest in Chapter 3 from Persuasion to Perception; 小烬,第三章任务开始时,过说服检定 变成 察觉 Xorges and Xarra stayed in Lower City after deciding their fate - fixed; 第四章,下城区,有两npc在你决定了他们命运后还在那里(修复) Difficulty of the checks in dialogue with Dimalchio increased from 20 to 30; 第四章,迪摩裘,对话里检定难度上升到30 Ember sometimes forgot your decisions during her companion quest - fixed; 小烬,在同伴任务里有时候会不按你的选择进行回应(修复) Fixed the amount of spent and received gold when dealing with Succubi in Experiencing the Bliss quest; 第四章任务,体验极乐,金钱数目问题已修复 Fixed an issue when Sosiel was supposed to leave after a dialogue, but stayed; 索希尔,某个地方他说完后本应走开但人还在,现在会真的走了 Jerribeth didn't interact with the player as they arrived to Vellexia in the first time - fixed; 【第四章,第一次见维勒西亚,婕瑞蓓丝会不互动(修复)】 Perception check now shows a correct DC during dialogue at the last distortion on Aeon's path in Threshold. You may now refuse to go inside the distortion and proceed with the usual ending; 【御衡者,阈城,最后一个扭曲点,察觉难度会正常显示。现在可以拒绝进去扭曲点,通关时正常结局】 Primal Treant would sometimes say the lines of your companions, including those not present in the group. That was creepy and was fixed; 某种树人有时候会说你伙伴的台词,甚至连当前不在队伍的伙伴台词都说(修复) Quest: Red Mask was fighting with fists instead of a rapier during the confrontation in the tavern - fixed; 第四章,红面具,酒馆与她冲突时现在会用细剑了 Shamira no longer applies multiple debuffs that make checks in her dialogue almost impossible to pass; 【第四章,莎米拉,现在不会在对话时疯狂砸debuff,所以现在检定变容易了】 The Impostor quest didn't get marked as limited to Act III - fixed; 第三章,现在有个任务会正确标成当前章节为最终时限 You can now loot assassins that came for Latverk's head; 有批怪现在能正常摸物品了 Animation improved during cutscene with Sosiel drawing the Commander; 索希尔,画你的任务,现在动画修复了 Corruption didn't get removed from the party when you rested in the camp before the gargoyle attack - fixed; 第二章,石像鬼夜袭前,在营地休息能正确移除腐化了 Ember's first and second quest are now correctly tagged as required to be finished before the end of the chapter; 小烬的头两个伙伴任务,现在会正确标成当前章节为最终时限 Gresilla's minions were turning friendly if Gresilla died to a critical strike - fixed; 某个怪,如果她被重击杀死,现在她的手下不会转绿名,继续打 Paladins were standing still during boss fight in Drezen siege - fixed; 第二章,打眷泽城,打达然赞德的时候,圣武士们不会再站着不动了 Sosiel no longer draws in Nexus during combat. Come on, Sosiel, we've got a war to win here! 第四章,纽系营,索希尔在回营地开打的时候不再摸鱼画画,会加入战斗 Staunton didn't disappear instantly after altering the past - fixed; 斯陶顿,御衡改变他的过去后他不会再马上消失 Targona's wing wouldn't always heal during The Light Within quest - fixed; 塔尔贡娜,在某个任务里翅膀能治好了(之前有时显示不正常) You now correctly appear from the time portal in Drezen past and not multiple feet away; 御衡,回到眷泽过去时,会正确出现在时空门,而不是跑到旁边 "Best Liquor in the World" quest can now be finished even if the NPC who gave it is dead; 某个任务,现在NPC死了也能正常做完了 "What Do You Dream Of?" Quest: if the player hasn't completed the first objective (talk to Anevia) before Irabeth dies, the quest will fail; 爱露莎蕾的做梦任务,如果在伊拉贝丝死前依然没跟安妮维雅谈话,现在任务会直接失败 A Demon's Heresy quest no longer has duplicate objectives; Aasimars from the Flesh Market could be directed to Latverk's mansion before talking to Latverk - fixed; Added the option not to fight Indarah in the Shrine of the Three; After Daeran's party at Heaven's Edge, Daeran could sometimes incorrectly react to player's behaviour - fixed; Airship adventure book event doesn't happen with Nocticula's palace in the background anymore; An objective to find proof of Thaberdine's royal origin didn't complete properly - fixed; Arueshalae no longer mentions the Commander releasing her from Drezen's prison if the Commander didn't do that; Cue text no longer duplicates in the Verbovezzor Book Event; Daeran continued to romantically pursue you even after you kicked him out of the party - fixed (now you can't kick him out - kidding!); Echo of Deskari wasn't prepared to meet you if you opened the portal with Nocticula's help during the Devastation quest. The speed at which a certain angel burned in the Devastator was the same regardless of how you proceeded with the quest - fixed; Fixed an issue with Finnean after the Colyphyr Mines imprisonment; Fixed dialogue logic in dialogue in-between battle against Baphomet in Colyphyr mines; Fixed dialogue logic in the dialogue with Liotr during Daeran's second quest; Fixed texts in illustrated event when the Commander and Greybor climb down to Devarra's lair; Fixed the dialogue with Areelu in the House of Silken Shadows regarding Suture; Fixed the issue with Trickster's dialogue option in Iz; Fixed the option to fight Yozz in the Bliss of Battle; Fixed the situation when the player couldn't finish the dialogue after showing Terendelev's claw to Storyteller in chapter 4 or later; In a conversation with Svendack, the selection of a trickster answer provoked a fight - fixed; In the third visit to Arushalae's dream Arueshalae wouldn't become evil if the player has chosen an evil option in the starting dialogue - fixed; It was possible to find the clapper of the bell in Green Gates even if you refused Arueshalae's help - fixed; Now when you fight on the arena alone, the companions won't be added; Queen Galfrey kept staying near the temple after the competition "Go to the temple of Iomedae in Drezen" during the quest "The Light Within" - fixed; Ramien now refuses to go to the Defender's Heart if Hulrun is there; Rapture of Rupture quest markers were displayed incorrectly on the Alushinyrra city map - fixed; Sometimes a big party could teleport incorrectly in and out of the buildings during the Drezen siege - fixed; Sosiel will no longer interrupt leisure activities of Commander and Lann; The Outcast quest was marked in the Journal to be completed till the end of chapter 1, which is not true. The quest should be completed till the end of the 3rd chapter - fixed; The Price of Loyalty no longer requires to come alone with Greybor. If you come with the party, they will join you on the 3rd turn; When going to Colyphyr character could be shown warnings about quests that have not been started - fixed; Some NPCs rushed to call the player Commander in chapter 1. Now they don’t; Fixed dialogue logic when the Hellkinghts arrive at Drezen in Chapter 3; Vorimeraak did not remember the past encounter with the main character. We've reminded her; Fixed camping banters for Finnean.
【PVE】好像很多人都不知道的一些提示 最近很多刚入游戏的萌新都有在打街机pve的三个行动 国王大道我不熟所以不提,但是另外两个黑爪的行动有不少机制应该有人不知道所以可能这个贴能帮上大家 首先是一些基本必须知道的 执行者: 俗称喷子,会大概2-3秒蓄力喷一发近距离散弹,伤害非常高,但是衰减很大。专家/传奇难度,一发近距离全吃伤害250或以上。但是喷子可以风筝打。头不小也是挺容易爆头的。困难与专家难度下,黑百合全蓄力爆头2枪才能打死,艾什无衰减爆头大概3发。具体血量没认真算过,反正不同难度血量不一。 狙击手: 狙击手是最好对付的,因为她打人会有射线瞄准,2秒左右一发,专家难度好像一枪150,传奇好像一枪200,具体数值没有很记得,反正找好掩体打。如果狙击手在一定范围里没有检测到玩家(连直线视野都没有的话)会静止不动。如果狙击手附近有人,会掏手枪打人,不爆头,但是几秒后会用抓钩跑,所以建议不要让近战去打狙击,太浪费效率,尽量让长枪/狙打,当然枪法烂那还是让源氏死神这种去管吧。 1.狙击手有仇恨系统,所以队友注意掩护你们的长枪,以及帮忙清一下附近的小兵 2.可以地形杀,吃控。譬如用奥丽莎把狙击手吸到水里淹死 3.黑影会黑掉她的抓钩 刺杀者: 很多人会很怕刺杀者,因为速度很快。刺杀者如果5秒左右杀不死对象是会自己跳开的。专家难度刺杀者血量大概是黑百合全蓄力三枪。 1.刺杀者杀谁可以预判:看她出现的时候最先出现在谁附近。(譬如哈瓦那的酒厂,我站在出口(通往C点方向)高台的狙位,她要杀我,那么她第一次出现就会在墙壁上离我很近的位置。而且她会站的位置也挺固定所以一般出来的时候枪已经预先对着她的头) 2.刺杀者有一定的仇恨系统,主要看她重新上墙之前谁打伤害最多 3.可以地形杀,吃控,譬如被艾什打到水里 4.黑影会黑掉她,直接让刺杀者动不了 重装机兵: 俗称大哥或者boss,会自行索敌,基本上任何人被他开枪对着就是几秒的事。 如果当前仇恨角色距离过远,必定发起冲撞。偶尔也会对中距离的当前仇恨角色发起冲撞。 1.除了美妈冰冻,不吃位移,基本无法地形杀(我所知道的例外基本难以复制)。所以【毛妹西格玛开大无效,不位移也没伤害】【大锤撞不动,但是可以用来扛boss的冲撞】【猪钩/陷阱/吸/DJ推人无效】 2.大哥后面两个红罐、头部都是爆头位,所以死神、回声、猎空、黑影、奥丽莎、猪、Dva、球这类只要找机会绕后,伤害会非常高,其中以猪的大招最高 3.大哥有仇恨系统,谁在上一轮打的伤害最多就会追着谁。大哥打光子弹或者发起冲撞后都会刷新仇恨。 4.大哥移动速度很慢,所以绕着比较粗的柱子打是可以的 5.Dva核弹、猎空炸弹、麦爹晕、安娜针、美妈冻会刷新boss的仇恨 6.黑影可以黑掉冲撞
莫姨萌新路过,吐个槽 新年入坑的萌新,没怎么看过教程视频 昨天竞技,里阿尔托,132,两个回合奶金15000+,伤害8000左右。我也知道我伤害太低了。 我意识有点差,对面死神一直传送切我,除了反杀过几次之外shift跑掉几次之外都几秒死 第一局防,双奶是我跟安娜 我方有个银框选了源氏跑很前,有好几次发要治疗,但是他位置都很前视线挡住了,奶球跟安娜都加不了,冒险冲上去救他我可能会被敌方长枪或者法鸡炸死,所以放空。对面死神一切掉我全队就垮,要么就是我的奶干了我自己最后一个死。总之配合得很无语,输了。我觉得我这奶也是够辛苦的。 第二局攻,双奶是我跟天使 银框源氏是双排来的,跟他一起排的那个上一局估计也是萌新(被另一人说不会玩),中间换了好几次角色。这次他们两换了双飞,银框法鸡,萌新是天使,资源全给法鸡。开始挺顺利,因为法鸡在炸前线,我还以为能吓一下死神,所以大锤在车头的时候我在车尾两三个身位,结果没用,C压不住对面,大锤死得超快。死神偷我相当顺利。 果不其然输了,银框开始谩骂,说我菜。虽然我是真菜,但是他发挥也没有很出色,心理有点不平衡。
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