epengl epengl
关注数: 26 粉丝数: 41 发帖数: 1,765 关注贴吧数: 31
战舰世界,OPG独家采访问答节选 问If WoB has the Task Group System, can a clan/fleet merge/link multiple Task Groups together on one large map to create a Task Force? 答World of Battleships’ development is still in a rather early stage, so we cannot yet speak with certainty about specifics like this. 这问答说明战舰世界还相当相当的够等 问Will WoB use the same crew system as in WoT, like a Navigator, Chief Engineer, Fire Control Officer, Damage Control Officer, Communications Officer and Supply Officer? 答Generally, the WoB crew system will be the same as the WoT system. We are going to use the same damage and regenerating systems for battleship crew. Also crew modifiers will be like those that we have in WoT and will depend on a member’s qualification. However, there will one difference: a battleship’s crew will be bigger than a tank’s crew. Due to Navy Regulations, a battleship’s crew structure is much more complicated than a tank’s. 乘员系统依旧,一种乘员代表一组 问How will Aircraft work with the CV’s that have been mentioned that will be in the game? As you might be aware or unaware many gamers have expressed that, they hope it will be better than that of Navy Field. 答World of Battleships won’t disappoint them in this hope. Of course, both games are dedicated to naval warfare in the 20th century. The main difference is that World of Battleships will be RTS but more complex than the Navy Field’s system. Besides that, WoB is going to be an action game. You will be able to ingrain yourself deep in the strategy, but will also have the opportunity to just have fun, shoot at plenty of enemies and sink them all. I’m sure players will love it. 航母的操作会和大海战的相似,但是会比大海战复杂
关于T54的强弱程度之我见      在游戏之前,我就已经想好了要走中坦路线为主,然后四处看帖,得到的结论,T54很强,近乎无敌。到目前,T54参战263场加上各种训练房,大呼上当已。T54其实也是很弱的。     T54的车型来看,堪比流线型飞碟,正面大倾角的装甲造就了中、远距离的高跳弹率;鹅卵石的炮塔,个方向来的炮弹都难以打进去;启动速度快,强大的转向能力,以及56KM/H的速度,使之成为正常的救火队员,开辟新战线的实力。    因此,T54定位为突防、打乱对方阵型(冲锋缠斗)、奇袭、包围、迂回、回援、护卫。由此可见,草丛中,墙角边,等各种相对静止中的T54(即使是集群T54)对其他各种9-10级车可以说威胁极低(9-10级车中火力最弱的);当面对集群冲锋的T54,大量的苍蝇在你和你队友之间来回穿梭,后面又有大批的非中坦火力支援,这个确实就有些头疼。     这些看来都是T54得意之处,也都是大多数人大呼T54妖孽之处,这也是T54容易上手之处,相对其他的中坦生存能力比较高。      其实不然,T54各种弱点,对付方式简单得很。对于贴脸的T54直接对准炮塔上的舱盖,保证你炮炮爽,一次训练房的测试,火力来源黑豹2-105炮-390伤害,一次抽掉差不多600+的HP,这么看来,3炮就能带走一辆T54(HP1650);话说炮塔上炮管根部两侧的两个孔都能打穿,相对收到伤害比所用的炮的数据值低30%;正面观察口数值恒定;关于想爆T54弹药架,几乎不可能,打坏主炮和炮控,也很难,(263场,只有两次,一次炮控,一次火炮,都是SPG所为)这么看来获得优势只有打坏T54弹药架,打弹药架,车体两边侧面,前半车体都有可能;对于被绕杀的各种坦克,尤其是重坦,请在转炮塔的时候别忘记车身,这时候你会发现,T54转的太慢了。综上所述,T54在中远距离上是几乎不会感到压力的,近距离上就是就会被各种虐死。       感觉太长了,还有很多,最后奉上游戏中ID:epeng,常驻YY:49034-坦克世界-南方集团军-组队交流10(我所加入的公会的,不是为宣传吸纳会员而公布),切磋也好,训练房伺候也可。       最后,表示这游戏还是比较平衡的,记得用自己的优势对敌人的弱势,还有就是集体的力量大无穷,自私自利往往导致失败。
1 下一页