UraganΩ
CHENHONGJIESB
wdnmd
关注数: 31
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发帖数: 4,646
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重新绘制了乌拉甘的mc皮肤纹理 因为分辨率问题,做了些调整,第二个图是以前的版本
分享一个自己做的“被电虐”INI 建造栏镇楼
画了两个乌拉甘的mc皮肤捏 首先这个真的是我自己画的,画了两个形态,一个原形态,一个拟人形态,不过我平时不用(我用我自己画的另一个形象)
闲得无聊改了ini,然后上头了(娱乐向) 其实从335开始搞,本意上是增强ai的强度,提高观赏性,结果一发不可收拾,12个阵营全改了 。主要内容是ai会造更强的单位,会用更强的支援技能,并且略微修改了玩家的科技树和数值(比如t1.5改为必造,坦克对步兵伤害比例增加)下面都是游戏内截图,大部分是ai混战时的截图
去年三月遇到的 当时还不知道这是什么鸟,原来是吧鸟捏 两只鸟一只筑巢一只孵蛋,我也没有管它们。可惜后来虽然小鸟孵出来了,但是下了一天雨,等我再看时小鸟已经寄了,大鸟也不知道飞哪里去了。再过几天发现巢和小鸟的尸体都看不到了
求助贴 ai控制 我想把重装部队作为cn阵营替代动员兵的步兵。目前在玩家方面,已经实现了cn只能造重装部队不能造动员兵,ru和lc只能找动员兵不能造重装部队。但我想让ai也这样,我就在aimo里,把所有涉及到动员兵的作战小队和脚本复制粘贴一遍,并改名注册,将里面的动员兵全部换成了重装部队,但结果发现cn的ai确实不会造动员兵,但也不造重装部队了。经过排查,认为是ai不执行我复制粘贴后的脚本,如何解决?
如果MADMAN真的是部署加防御
萌新求助! 我的武器只能打出第一武器,即RedLaser,红激光,而且无论第一武器是什么都只使用第一武器,不进行盖特循环,请问是哪里出问题了? 攻击者ini [LASERTOWER] Name=Laser Tower UIName=NAME:LASERTOWER Image=LASERTOWER Prerequisite=GAAIRC,GACNS Strength=1200 Armor=defense TechLevel=6 AIBasePlanningSide=3 BuildCat=Combat Adjacent=6 Sight=3 Cost=1100 Gattling.Cycle=yes BurstDelay0=0 BurstDelay1=0 BurstDelay2=0 BurstDelay3=0 IsGattling=yes TurretCount=1 Turret=yes TurretSpins=yes IgnoresFirestorm=yes WeaponCount=16 Weapon1=RedLaser EliteWeapon1=RedLaser Weapon2=RedLaser EliteWeapon2=RedLaser Weapon3=OrangeLaser EliteWeapon3=OrangeLaser Weapon4=OrangeLaser EliteWeapon4=OrangeLaser Weapon5=YellowLaser EliteWeapon5=YellowLaser Weapon6=YellowLaser EliteWeapon6=YellowLaser Weapon7=GreenLaser EliteWeapon7=GreenLaser Weapon8=GreenLaser EliteWeapon8=GreenLaser Weapon9=IndigoLaser EliteWeapon9=IndigoLaser Weapon10=IndigoLaser EliteWeapon10=IndigoLaser Weapon11=BlueLaser EliteWeapon11=BlueLaser Weapon12=BlueLaser EliteWeapon12=BlueLaser Weapon13=PurpleLaser EliteWeapon13=PurpleLaser Weapon14=PurpleLaser EliteWeapon14=PurpleLaser Weapon15=WhiteLaser EliteWeapon15=WhiteLaser Weapon16=WhiteLaser EliteWeapon16=WhiteLaser WeaponStages=8 Stage1=10 Stage2=20 Stage3=30 Stage4=40 Stage5=50 Stage6=60 Stage7=70 Stage8=80 EliteStage1=10 EliteStage2=20 EliteStage3=30 EliteStage4=40 EliteStage5=50 EliteStage6=60 EliteStage7=70 EliteStage8=80 RateUp=10 RateDown=10 Bounty.Value=100 BaseNormal=no Points=10 Spyable=no Power=-60 Crewed=no Drainable=yes Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3 Capturable=false Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 GuardRange=6 IsSelectableCombatant=no MassSelectable=no SelfHealing=yes MaxDebris=2 Powered=yes TogglePower=yes WorkingSound=CometFenceOn NotWorkingSound=CometFenceOff VoiceSelect=WindbeltSelect SlamSound=PlaceBuildingFoehn ThreatPosed=0 AIBuildThis=no Insignia.Veteran=dummy Insignia.Elite=dummy VehicleThief.Allowed=no ProtectedDriver=yes VeteranAbilities=STRONGER EliteAbilities=SELF_HEAL,FIREPOWER Trainable=yes 武器ini(只有激光颜色有区别) [RedLaser] Damage=40 ROF=10 Range=10.5 MinimumRange=1 Speed=100 Warhead=ScavengerLaserWH Bright=yes Projectile=InvisibleAll Report=ScavengerAttackLaser IsHouseColor=false LaserInnerColor=255,0,0 LaserOuterColor=255,0,0 LaserDuration=15 IsLaser=true IsBigLaser=false Anim=LASMUZP Burst=1 [OrangeLaser] Damage=40 ROF=10 Range=10.5 MinimumRange=1 Speed=100 Warhead=ScavengerLaserWH Bright=yes Projectile=InvisibleAll Report=ScavengerAttackLaser IsHouseColor=false LaserInnerColor=255,156,0 LaserOuterColor=255,156,0 LaserDuration=15 IsLaser=true IsBigLaser=false Anim=LASMUZP Burst=1 [YellowLaser] Damage=40 ROF=10 Range=10.5 MinimumRange=1 Speed=100 Warhead=ScavengerLaserWH Bright=yes Projectile=InvisibleAll Report=ScavengerAttackLaser IsHouseColor=false LaserInnerColor=255,255,0 LaserOuterColor=255,255,0 LaserDuration=15 IsLaser=true IsBigLaser=false Anim=LASMUZP Burst=1 [GreenLaser] Damage=40 ROF=10 Range=10.5 MinimumRange=1 Speed=100 Warhead=ScavengerLaserWH Bright=yes Projectile=InvisibleAll Report=ScavengerAttackLaser IsHouseColor=false LaserInnerColor=0,255,0 LaserOuterColor=0,255,0 LaserDuration=15 IsLaser=true IsBigLaser=false Anim=LASMUZP Burst=1 [IndigoLaser] Damage=40 ROF=10 Range=10.5 MinimumRange=1 Speed=100 Warhead=ScavengerLaserWH Bright=yes Projectile=InvisibleAll Report=ScavengerAttackLaser IsHouseColor=false LaserInnerColor=0,255,255 LaserOuterColor=0,255,255 LaserDuration=15 IsLaser=true IsBigLaser=false Anim=LASMUZP Burst=1 [BlueLaser] Damage=40 ROF=10 Range=10.5 MinimumRange=1 Speed=100 Warhead=ScavengerLaserWH Bright=yes Projectile=InvisibleAll Report=ScavengerAttackLaser IsHouseColor=false LaserInnerColor=0,0,255 LaserOuterColor=0,0,255 LaserDuration=15 IsLaser=true IsBigLaser=false Anim=LASMUZP Burst=1 [PurpleLaser] Damage=40 ROF=10 Range=10.5 MinimumRange=1 Speed=100 Warhead=ScavengerLaserWH Bright=yes Projectile=InvisibleAll Report=ScavengerAttackLaser IsHouseColor=false LaserInnerColor=255,0,255 LaserOuterColor=255,0,255 LaserDuration=15 IsLaser=true IsBigLaser=false Anim=LASMUZP Burst=1 [WhiteLaser] Damage=40 ROF=10 Range=10.5 MinimumRange=1 Speed=100 Warhead=ScavengerLaserWH Bright=yes Projectile=InvisibleAll Report=ScavengerAttackLaser IsHouseColor=false LaserInnerColor=0,0,0 LaserOuterColor=0,0,0 LaserDuration=15 IsLaser=true IsBigLaser=false Anim=LASMUZP Burst=1
自制烧烤鱿鱼
魔改的巨兽天启
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