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更新了一点点 Hello everyone! Welcome to the release notes for the Operation: Glasshouse Hotfix! Here are some tasty fixes for issues that we know were affecting many of you. We’re aware that there are other issues still affecting the game and tweaking that needs to be done to certain systems. We will continue working on these issues, but we wanted to get these bad boys out the door. Read on! Resolved issues Fixed an issue where the player limit could be exceeded in versus and co-op play Fixed an issue where explosives could do damage through walls and ceilings Fixed an issue where crosshairs were missing for 4x, 4x-1x, 6x-3x, and 7x optics Fixed an issue where the muzzle flash was missing when firing a weapon Fixed an issue where 2x-1x Holo sights displayed a black texture in local play Fixed an issue where part of the player model could disappear if the Brute face was equipped Fixed an issue where using the default Insurgent head with the Brute torso resulted in a gap in the players torso Fixed an issue where the Captive free gear set was locked behind an in-game currency transaction Fixed an issue where the Brute hands were visible while aiming through scopes We appreciate each and every one of you for your patience while we continue to work on addressing issues. As always, if you are experiencing any problems in Insurgency: Sandstorm, the best thing you can do is file a ticket with our support department. The information collected helps to understand specific causes and contexts, and everything reported to our support team greatly helps us with logging and investigating issues. You can report an issue here: Submit a request – Insurgency: Sandstorm Thanks!
今天好像更新了,加了植物种子和树苗 Greetings medievalists! We mentioned previously that the crops system will receive a major overhaul. Let’s talk about what we meant by that.To plant cabbages, carrots, beets, herbs, and flax, you will need their seeds. Yeah, seeds will be parts of the crops now. You will be able to buy them from merchants, but some, like redcurrants, you’ll be able to find in nature. Also, the phase at which you perform the harvest will affect what type of resources you will get. For this to work, the harvesting phase has to have more control - you will be able to adjust when harvesting occurs. Will you go for the ripe phase, or when it’s flowering?Let’s take cabbage, as an example - if you want to harvest your regular cabbage piles, wait for the Ripe phase. If you want to harvest seeds from cabbages, you will have to wait for cabbage to go past the Mature phase. Other crops like apples, however, have different rules.We’re working on apple trees, but also maple, pine, and oak trees. To plant those trees you’ll need saplings, which you’ll get from cutting down young trees. With their resources, you will be able to produce things like pies, ciders, etc.Harvesting and cultivation are expanding, folks - More resources, more control! You could say that it will be a… fruitful update, once it goes live. While you wait, we invite you to join our Discord server (if you haven’t done so already!), and share your settlements, game experiences, tips and tricks, partake in photo challenges, show off your heraldry and give feedback on the existing feature, or even suggest a new one. Once in a while, we also offer you a chance to take part in the naming of new songs we are working on for the game. Thank you for your time, folks.
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