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老机器龙神报错 这种啥情况?用yuzu旷野之息可以王国之泪闪退 大神帮忙看看啊 00:00:00.005 |N| Application ReloadConfig: Loading configuration from: C:\Users\[redacted]\AppData\Roaming\Ryujinx\Config.json 00:00:00.513 |I| Configuration LogValueChange: EnableFileLog set to: False 00:00:00.517 |I| Configuration LogValueChange: ResScale set to: 1 00:00:00.532 |I| Configuration LogValueChange: ResScaleCustom set to: 1 00:00:00.533 |I| Configuration LogValueChange: MaxAnisotropy set to: -1 00:00:00.534 |I| Configuration LogValueChange: AspectRatio set to: Fixed16x9 00:00:00.537 |I| Configuration LogValueChange: BackendThreading set to: Auto 00:00:00.538 |I| Configuration LogValueChange: GraphicsBackend set to: Vulkan 00:00:00.539 |I| Configuration LogValueChange: PreferredGpu set to: 0x1002_0x6658 00:00:00.541 |I| Configuration LogValueChange: AntiAliasing set to: None 00:00:00.543 |I| Configuration LogValueChange: ScalingFilter set to: Bilinear 00:00:00.543 |I| Configuration LogValueChange: ScalingFilterLevel set to: 80 00:00:00.580 |N| Application PrintSystemInfo: Ryujinx Version: 1.1.1325 00:00:00.589 |N| Application Print: Operating System: Microsoft Windows 10.0.19044 (X64) 00:00:00.589 |N| Application Print: CPU: Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz ; 20 logical 00:00:00.593 |N| Application Print: RAM: Total 15.9 GiB ; Available 12.4 GiB 00:00:00.594 |N| Application PrintSystemInfo: Logs Enabled: <None> 00:00:00.595 |N| Application PrintSystemInfo: Launch Mode: UserProfile 00:00:00.947 |N| Application LoadGuestApplication: Using Firmware Version: 17.0.1 00:00:04.914 |N| GUI.RenderThread Gpu PrintGpuInformation: AMD AMD Radeon R7 200 Series (Vulkan v1.2.170, Driver v2.0.179) 00:00:42.447 |N| GUI.RenderThread Application : Unhandled exception caught: Ryujinx.Graphics.Vulkan.VulkanException: Unexpected API error "ErrorOutOfDeviceMemory". at Ryujinx.Graphics.Vulkan.ResultExtensions.ThrowOnError(Result result) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\VulkanException.cs:line 20 at Ryujinx.Graphics.Vulkan.MemoryAllocatorBlockList.Allocate(UInt64 size, UInt64 alignment, Boolean map) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\MemoryAllocatorBlockList.cs:line 223 at Ryujinx.Graphics.Vulkan.MemoryAllocator.Allocate(Int32 memoryTypeIndex, UInt64 size, UInt64 alignment, Boolean map, Boolean isBuffer) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\MemoryAllocator.cs:line 55 at Ryujinx.Graphics.Vulkan.MemoryAllocator.AllocateDeviceMemory(MemoryRequirements requirements, MemoryPropertyFlags flags, Boolean isBuffer) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\MemoryAllocator.cs:line 41 at Ryujinx.Graphics.Vulkan.TextureStorage..ctor(VulkanRenderer gd, Device device, TextureCreateInfo info, Auto`1 foreignAllocation) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\TextureStorage.cs:line 120 at Ryujinx.Graphics.Vulkan.VulkanRenderer.CreateTextureStorage(TextureCreateInfo info) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\VulkanRenderer.cs:line 553 at Ryujinx.Graphics.Vulkan.VulkanRenderer.CreateTextureView(TextureCreateInfo info) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\VulkanRenderer.cs:line 547 at Ryujinx.Graphics.Vulkan.VulkanRenderer.CreateTexture(TextureCreateInfo info) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\VulkanRenderer.cs:line 536 at Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer.CreateTextureCommand.Run(CreateTextureCommand& command, ThreadedRenderer threaded, IRenderer renderer) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.GAL\Multithreading\Commands\Renderer\CreateTextureCommand.cs:line 20 at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_1[T](Span`1 memory, ThreadedRenderer threaded, IRenderer renderer) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.GAL\Multithreading\CommandHelper.cs:line 43 at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop() in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.GAL\Multithreading\ThreadedRenderer.cs:line 144 at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RunLoop(ThreadStart gpuLoop) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.GAL\Multithreading\ThreadedRenderer.cs:line 113 at Ryujinx.Ava.AppHost.RenderLoop() in D:\a\Ryujinx\Ryujinx\src\Ryujinx\AppHost.cs:line 987 at System.Threading.Thread.StartCallback() Unhandled exception. Ryujinx.Graphics.Vulkan.VulkanException: Unexpected API error "ErrorOutOfDeviceMemory". at Ryujinx.Graphics.Vulkan.ResultExtensions.ThrowOnError(Result result) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\VulkanException.cs:line 20 at Ryujinx.Graphics.Vulkan.MemoryAllocatorBlockList.Allocate(UInt64 size, UInt64 alignment, Boolean map) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\MemoryAllocatorBlockList.cs:line 223 at Ryujinx.Graphics.Vulkan.MemoryAllocator.Allocate(Int32 memoryTypeIndex, UInt64 size, UInt64 alignment, Boolean map, Boolean isBuffer) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\MemoryAllocator.cs:line 55 at Ryujinx.Graphics.Vulkan.MemoryAllocator.AllocateDeviceMemory(MemoryRequirements requirements, MemoryPropertyFlags flags, Boolean isBuffer) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\MemoryAllocator.cs:line 41 at Ryujinx.Graphics.Vulkan.TextureStorage..ctor(VulkanRenderer gd, Device device, TextureCreateInfo info, Auto`1 foreignAllocation) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\TextureStorage.cs:line 120 at Ryujinx.Graphics.Vulkan.VulkanRenderer.CreateTextureStorage(TextureCreateInfo info) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\VulkanRenderer.cs:line 553 at Ryujinx.Graphics.Vulkan.VulkanRenderer.CreateTextureView(TextureCreateInfo info) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\VulkanRenderer.cs:line 547 at Ryujinx.Graphics.Vulkan.VulkanRenderer.CreateTexture(TextureCreateInfo info) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.Vulkan\VulkanRenderer.cs:line 536 at Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer.CreateTextureCommand.Run(CreateTextureCommand& command, ThreadedRenderer threaded, IRenderer renderer) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.GAL\Multithreading\Commands\Renderer\CreateTextureCommand.cs:line 20 at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_1[T](Span`1 memory, ThreadedRenderer threaded, IRenderer renderer) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.GAL\Multithreading\CommandHelper.cs:line 43 at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop() in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.GAL\Multithreading\ThreadedRenderer.cs:line 144 at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RunLoop(ThreadStart gpuLoop) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Graphics.GAL\Multithreading\ThreadedRenderer.cs:line 113 at Ryujinx.Ava.AppHost.RenderLoop() in D:\a\Ryujinx\Ryujinx\src\Ryujinx\AppHost.cs:line 987 at System.Threading.Thread.StartCallback()
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