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这两居然是能共存的吗 头一回见
求一个种子 要求比较特殊。想要初始星系有可燃冰直接采,8光年内有硫酸和自然结晶,最好这个硫酸星系内有一个球可以被戴森包进去,并且该星系至少2个球。最后全宇宙硅存量尽可能多。没有奇珍要求。我想整花活着玩
布雷克卡关了 我想知道体魄的全流程。债还完了,到健康卡着了,天空城也装过来了,勉强打完巫妖,感觉红血太少了,区区42点。之后怎么提升啊。刚交完第一个废墟的b+
我擦,这什么陆地神仙 本来都不打算招了,可是特性太香了。关键我还是要准备上天sos2的,高等级建造越多越好。比初始手捏的都强。说起来虚空媒介有自己获得灵梦的方式吗
依旧是红字排错 没看懂什么意思,试着删掉一,两个反而红字更多了,现在除了这两段就剩个rimpy的红字
关于帝国爵位要求 我都造了啊,王座也设置了,为什么说未满足
红字排错求助 2955824597和2954978338是什么mod啊,创意工坊怎么搜不到,红字就这一条,浑身难受。以及左边是下的那个说是能知道是哪个mod出问题的mod,我看不太懂
惊了,第一次见满血装木腿装死的 玩了千把个小时了,第一次见满血做手术做死的,上面弹个被压死我还一愣,我没人在挖矿拆建筑来着
大伙们问个事 在不搞电线杆,不吃精致食物的前提下怎么提心情?我玩vivi的,问就是蜂蜜太好使了,无储存限制无心情惩罚的营养膏。家里也没手工专家,vivi做手工专家年龄问题太大了,没搓雕塑。外面也没抓到男人,没人结婚
关于vivi 除了墙打磨完风化10天完后虽然有400多耐久但依旧可燃外我想吐槽一点,关于巨蜂袭击。明明推荐用毒火,在我使用毒后尸体直接腐烂无法获得蜂翅,一场10几只的袭击差点把我防线冲烂的情况下只给了2个风翅,考虑到15个的用量是否太少了
关于萌螈炼丹 有谁知道炉子燃料填充相关公式吗。感觉和是否新鲜腐烂风干体型都有关系。我在考虑靠畜牧业保证稳定尸体产出是否可行
发个帖子庆祝下 实在太巧了。油花完,经验正好刷完,四万十正好下水
关于3d宿舍显示问题 如图,视角往下拉一点就马赛克,根本玩不了一点,有谁知道怎么解决吗
有谁知道哪里产吗这个丹 新手村拍卖行1000块收下的,但这玩意儿居然加悟性和幸运,虽然打了mod但感觉不像mod产物啊
载具相关求助 找不到怎么解决啊,有谁知道吗,运输机怎么到去别的地图,什么意思我没看懂
大家跳帮一定要小心啊 卡在对面撤退前起飞的后果,我感觉我要崩
关于小孩的问题 阑尾炎鼠鼠长大选不了技能是什么情况啊,有3个以上特性可以选,火却一个都没有也太怪了吧
第一次见到这种完美沙发 上千小时了,这么标准的可真是第一次见,没一个优点,还有麻痹
说是工作问题,还有奇怪的rimpy和lab问题
什么头疼的小人啊 坚韧,但是无法打架,童年经历害了他啊,不然是很优秀的小人
mod红字求助,帮看下,sos加载不出来 Mono path[0] = 'D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/RimWorld/MonoBleedingEdge/etc' Initialize engine version: 2019.4.30f1 (e8c891080a1f) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184) Vendor: VRAM: 5991 MB Driver: 30.0.15.1277 Begin MonoManager ReloadAssembly - Completed reload, in 0.121 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.761700 ms RimWorld 1.5.4104 rev435 Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates. D:\SteamLibrary\steamapps\workshop\content\294100\2946350234 D:\SteamLibrary\steamapps\workshop\content\294100\2939935199 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Mod im fish is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Mod Harmony <packageId> (brrainz.harmony_copy) is not in valid format. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Mod Mod Manager <packageId> (Fluffy.ModManager_copy) is not in valid format. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates. D:\SteamLibrary\steamapps\workshop\content\294100\2946350234 D:\SteamLibrary\steamapps\workshop\content\294100\2939935199 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) ReflectionTypeLoadException getting types in assembly TDFindLibRule: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0 Loader exceptions: => System.TypeLoadException: Could not resolve type with token 0100001a (from typeref, class/assembly TD_Find_Lib.SearchEditorRevertableWindow, TD_Find_Lib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000001DE0BF54430.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000001DE0E23C0F0.dll [HugsLib] version 11.0.4 Fallback handler could not load library D:/SteamLibrary/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000001DE11700F60.dll [Analyzer] ========================================================================== [Analyzer] Analyzer Running In Debug Mode [Analyzer] ========================================================================== Parsed 0.25 as int. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Parsed 0.25 as int. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Parsed 0.5 as int. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Parsed 0.5 as int. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Parsed 0.06125 as int. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Parsed 0.06125 as int. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Parsed 0.25 as int. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Parsed 0.25 as int. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Config error in ArchotechRepairGel: is haulable, but does not have an authored mass value (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Config error in ArchotechRepairGel: is haulable, but does not have an authored mass value (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Key binding conflict: MainTab_kNumbersOverviewTab and OpenMapSearch are both bound to Z. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Key binding conflict: OpenMapSearch and MainTab_kNumbersOverviewTab are both bound to Z. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) <color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color> Translation data for language Simplified Chinese has 389 errors. Generate translation report for more info. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Damage Indicators initialized. Alien race successfully completed 251 patches with harmony. [MarkThatPawn]: Found 20 icons for GDI [MarkThatPawn]: Found 8 icons for Ideology [MarkThatPawn]: Found 19 icons for Jobs [MarkThatPawn]: Found 8 icons for Militar [MarkThatPawn]: Found 20 icons for Nod [MarkThatPawn]: Found 8 icons for Numbers [MarkThatPawn]: Found 17 icons for Skills [MarkThatPawn]: Found 16 icons for Symbols [MarkThatPawn]: Found 13 icons for Weapons [MarkThatPawn]: Found 8 icons for WOW Style [MarkThatPawn]: Found 18 icons for XCOM [MarkThatPawn]: Found 13 icons for XCOM 2 [MarkThatPawn]: Found 9 icons for XCOM Medieval [MarkThatPawn]: Found 90 loaded weapons, 6 explosive weapons and 25 thrown projectiles [MarkThatPawn]: Found 105 loaded apparel, 35 armored apparel, 11 royal apparel, 11 psycast apparel, 7 enviromental protection apparel, 6 mechanator apparel and 52 basic apparel [MarkThatPawn]: Found 0 automatic rules defined [MarkThatPawn]: Vehicle Framework detected, adding compatility patch MMP: Smart Medicine not detected Adding Basegame medsList Adding mod medicines Setting up textures Sorted meds list: 草药 医药 闪耀世界医药 Patching Mod Medicines... MMP: Pharmacist not detected Note: No modded medicines found (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Mohar CSSU - Found no definition with CompSpawnSubplant, nothing to be done MoharFW.MoharGfx patched Mote.SpawnSetup successfully. MoharFW OHFP - CompEggLayer_Patch applied MoharFW YAHA - successfuly completed 7 harmony patches. PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam. [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Save Our Ship 2</color> <color=orange>[VehicleFramework]</color> version 1.5.1587 <color=orange>[VehicleFramework]</color> <color=#008000FF>178 patches successfully applied.</color> SOS2 SteamV2.7.1 active Type Patch_UI_BackgroundMain_DoOverlay probably needs a StaticConstructorOnStartup attribute, because it has a field bgTexture of type Texture2D. All assets must be loaded in the main thread. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [HugsLib] initializing DefensivePositions, com.github.alandariva.moreplanning Starting patches: 1706 - 6/3/2024 10:20:13 AM Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates. D:\SteamLibrary\steamapps\workshop\content\294100\2946350234 D:\SteamLibrary\steamapps\workshop\content\294100\2939935199 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
水水水 水水水
打了副武器mod,征兆后列表不见了,不太懂是设置问题还是冲突
大概50个mod左右,想方法把其他红字解决了但这两条实在看不懂。有谁能告诉我怎么回事吗
疑似bug 我刚靠mod捏的三迫降小人,进图后一开始正常的,过一会一个小人突然多了个贪心。这什么情况。还是在我起步阶段结束看小人心情时发现的。之后重新建立新档,依旧存在这个问题。两小人特性设定都是一样的。苦行坚韧同性恋。之后其中一个多了贪心
什么时候核电站能用蓝棒就好了 蓝棒可是专业燃料啊,不能百分百燃烧太奇怪了。大不了和黄棒一样。砍砍功率之类的不就好了。哪怕再另外出一个建筑我觉得都可以。现在有了燃烧单元蓝棒真的没人做了。 如果可以,我觉得那会是性价比最高的能源之一。钛必定是多的,氢管子一插必定中期溢出
关于机甲设计 我很好奇关于能量有没有办法压到60以下。这么多种材料,理论上讲加点特殊材料减少能耗应该很合理吧?
求一个种子 要求比较复杂 1母星系是冰巨 2母星系有个球在帆最大轨道内 3母星系有可燃冰的同时硅矿尽可能多 4距离母星系1跳内有硫酸和自然结晶,最好还有较多的可燃冰矿 5。O星至少有一个球能包进去 其他没了,我对其他珍惜矿不怎么感兴趣
太6了。没路径还行 自律突然停下,一看捡宝箱被怪围在里面没路径了,头一次遇到,感觉比绕圈几率还小
好恨啊,真会随机 挖矿小人直接被野外的射击0格斗者在脑袋上打出剩4点的疤痕,还带了良好海军头,从头到尾就中一枪。痛苦
奴隶到底要怎么交易 在战争商人那里看到有小人卖,但说殖民者不想交易买不了。到底要怎么才能买啊,难不成只有双推崇才能买?还是非要带射击专家的文化才行?打的飞蛾mod到现在开放阵地都快起来了还一只都没见过
问大家一个事,破墙接飞螳大家怎么接
无法突破等级上限 到100级了无法突破是什么情况,有心智
这是什么啊,鼠标移上去点不了了 玩到开始卡了后经常出现,返回界面会消失,重启也会消失,但会又冒出来,这次是配船的时候跳出来的
纪念crlrisism通关 打了3次终于过了,感情到最后还是物理好使啊,一堆反魔法盾,用一次魔法暴毙一次,满血圣域都能被一回合反死
有什么有趣的高耗电mod 不想整的过于正义,像开发者模式那样,很无趣。修装备啥的也没必要,武器和防具就算修修补补最终还是应该会坏。要求就是耗电的,有趣
早战被包解法 开局政策和特质点的洁癖和合金,然后出门一看,在边缘,下面是死路,上面首都2条线全是变形虫,左边被3个附庸开的给包了,各位这种情况怎么解
拳头打囚犯竟然死人了 我的小人没有仿生臂,囚犯也没有旧伤,就这么被我方小人用拳头打死了,还是躯干,甚至囚犯还穿着'重型'太空服,我人都傻了。唯一可能导致的要素是我的小人格斗12?
问下,机械族打不过 配置是一迫击炮一堆装配,3个空投信标一个定时,怎么打
求适合的mod 有没有可以不用让小人去装填迫击炮之类的弹药的mod。边缘工厂不要,无限弹药类的不要。我嫌太吃运行。只要有这个功能就行
这友军太强了 呼叫的援军没打敌人先把我外围的精炼站爆了,我仓库直接起飞,没有灭火器,自家钢铁才300左右根本不舍得,也没研究
第一次遇到这种机械族啊,满强度袭击,没有一个单位暴露在外,没计时器,也没有探测器,有没有护盾一下子看不出来,有时候会藏的非常好
求助,各种信息都不显示 就像这样,瞎按快捷键还是能出来,但这样没法玩啊,求助怎么整
来分享一下乐事 这有个我没打的心灵飞船大概15个左右的混杂机械族,之后又投了波机械集群,我用迫击炮把集群砸了用防御塔和好兄弟解决了冲过来的机械族解决了后剩下点炮塔我没管。然后乐子来了,部落来袭击了,我没看,部落嘛,先呼叫好兄弟再说,过来一看,好家伙,部落被好兄弟和机械族包了,好兄弟的空投在一起,还都在身后,太乐了,最主要的是其实部落分了2路,正好被山隔开,不隔开人太多好兄弟还不一定打的过,我感觉我这次都不需要我自己修小机枪了
边缘世界卫生mod转移水塔的水 我装了sos2,然后卫生mod天上不是没水嘛,我想就造个补给船带着工业mod的储油罐和水塔上天,结果油行水怎么整啊,找半天找不到转移水的方法,难不成真只能带水桶?那也太难受了
论燃料小人的用处,省的偷我零件,他们人少可惜我方人输出压倒性的不够,一个背痛加白内障,还有个无法暴力,他们摸走的是一个我临时拿来当肉盾和搬运的纵火狂,我放放倒了一个防弹背心和一个防弹大衣和蘑菇布裤子小人,血赚
这mod怎么一直在下载啊 我这怎么看都是应该啥mod也没有啊,怎么一直在下,工坊里还找不到到这个mpd
问下大家有没有崩溃变野人的情况 我有个档是这样,从敌对那抓了个挖矿实习生,我有双火挖矿的小人,但这位有13级,我想抓来过渡,毕竟山顶洞人,初期多少都能要。然后过了一阵子,我双火小人10级了,这时实习生因为吃生肉崩溃了,因为我厨子之前3次袭击2次受伤2次感染就让她躺着了。然后偏偏成了野人。我看了看事件刚刷出来的正儿八经的野人。看了看位置,嗯,都在家门口,再看看性别,哦,一雌一雄。最后看了看我就1级的驯兽。嗯我除了医疗和社交各加3点其余全0加14岁开局。我就想要不成了这对吧。于是,我基地多了一天的口粮
服务器mod加载不上 大家有这问题嘛
堕落到底在早期和中期多少战力能打啊 我一直都不敢打,怕被分分钟锤爆,到最后天堂之战了才勉强打赢,但看别人经常2到3颗球就打赢了?
订阅的mod怎么不显示 我定了大概就30几的mod,都下完了,但怎么都不显示啊,我都等了快一小时了
山顶洞人如何开天窗和控制温度 我一直搞不懂岩顶怎么开,控不来温度。现在能种蘑菇了于是我又想试试了
这种情况怎么解啊
如图,到底还要什么才让我接啊
sls出蕾娜5个邪念没升级26,升了28 sls出蕾娜5个邪念没升级26,升了28
sls咸鱼dab求团本固定车啊。。。稍微打过1,2次,有个10组速
收蕾娜魔使大衣140,尾翼70,顺带出2个蕾娜邪念,1个没升级的26封好,升级的30
像这样有文本没翻译的怎样解决 如图,一些简单能想到的都勾上了
有谁知道怎么解决吗,出了0,07以后就一直这样,第一次进准备界面跳,每次在第3个迷宫必跳,第二层都到不了。
冰封3单人模式预览图无法显示,游戏下了很久了,突然出现的,怎么解决,如图
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