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【ST情报】5月25日第二波新船:日驱和英战 Japanese destroyer Hayate, tier X 十级日驱疾風(ハヤテ) This destroyer is an unusual representative of her nation: the initial concept involves a universal ship with a good main battery and nice torpedoes. 这艘驱逐舰是日系中的一个不寻常的代表:一开始的理念是一艘同时具有良好主炮和良好鱼雷的通用船。Due to the HE shells increased damage and a high turn time of the main battery, even within the range of Japanese torpedo destroyers, the ship has now all it takes to fight classmates with intensified strength. 由于HE弹的伤害增加,主炮的转动时间就很长,日本鱼雷型驱逐舰的射程内,这艘舰艇现在也能以更强的力量与同行们战斗。Traditionally strong torpedo weapons can be strengthened by consumable “Torpedo Reload Booster”. But in this case, it will require to sacrifice Smoke Generator. 通常来说,强大的鱼雷可以通过消耗品“鱼雷再装填”来加强输出。但在这种情况下,需要牺牲发烟机。 Hit points—20800. 血量 Plating—19 mm.船壳 Main battery—3x2 127 mm.主炮配置 Firing range—11.6 km.射程 Maximum HE shell damage—2150.HE弹伤害 Chance to cause fire—9%.点火率 Maximum AP shell damage—2200. AP弹伤害 Reload time—4.0 s. 射速 180 degree turn time—10.0 s.180度转炮速度 Maximum dispersion—102 м.最大散布 HE initial velocity—915 m/s.HE弹速 AP initial velocity—915 m/s.AP弹速 Sigma—2.00.西格玛 Torpedo tubes—2x5 610 mm. 鱼雷配置(我们想多了) Maximum damage—23767.最大伤害 Range—12.0 km.雷程 Speed—67 kt.雷速 Reload time—153 s.装填时间 Launcher 180 degree turn time—7.2 s.180度鱼雷管转速 Torpedo detectability—1.7 km.鱼雷发现距离 AA defense: 8x1 25 mm. 3x2 127 mm. 5x2 40 mm.对空配置 Maximum speed—37 kt. 最大航速 Turning circle radius—750 m. 转向半径 Rudder shift time—4.6 s.舵效 Surface detectability—7.7 km.水面隐蔽 Air detectability—3.8 km.空中隐蔽 Detectability after firing main guns in smoke—2.9 km.烟雾中开炮点亮距离 Available consumables:消耗品 1 slot—Damage Control Party;损管 2 slot—Smoke Generator / Torpedo Reload Booster (torpedo tube reload time: 8 s);烟或鱼雷再装填(启用后8秒装填完毕) 3 slot—Engine Boost.引擎增压 All stats are listed without crew and upgrade modifiers. The stats are subject to change during testing. 完全体配置的全无船,测试中随时伏特加。
【ST】4月20新船的详细数据和证件照还有新地图 Soviet cruiser Smolensk, tier X 10级毛巡斯摩棱斯克; Hit points—32400.血量 Plating—13 mm.船壳 Main battery—4x4 130 mm.主炮配置 Firing range—15.6 km.射程 Maximum HE shell damage—1800.最大HE伤害 Chance to cause fire—8%. 点火率 Maximum AP shell damage—2600.最大AP伤害 Reload time—4.5 s. 装填时间 180 degree turn time—6.0 s. 转炮速度 Maximum dispersion—132 м.最大散布 HE initial velocity—950 m/s.HE弹速 AP initial velocity—950 m/s. AP弹速 Sigma—2.00.西格玛 Torpedo tubes—2x5 533 mm.鱼雷配置 Maximum damage—14400.最大伤害 Range—8.0 km. 雷程 Speed—60 kt.雷速 Reload time—131 s. 装填时间 Launcher 180 degree turn time—7.2 s.鱼雷管转速 Torpedo detectability—1.2 km.鱼雷点亮距离 AA defense short-range: 内圈 continuous damage per second—211,秒伤 hit probability—85 %, 命中率 action zone 0.1–2.3 km;范围 AA defense mid-range: 中圈 number of explosions in a salvo—7,黑云数量 damage within an explosion—1120,黑云伤害 continuous damage per second—325, 秒伤 hit probability—90 %, 命中率 action zone 2.3–3.5 km;范围 AA defense long-range: 外圈 number of explosions in a salvo—8,黑云数量 damage within an explosion—1890,黑云伤害 continuous damage per second—327,秒伤 hit probability—90 %, 命中率 action zone 3.5–6.0 km;范围 AA sector reinforcement—25 %,单侧加强度 sector reinforcement time—10 s,加强准备时间 sector reinforcement shift time—10 s.切换时间 Maximum speed—35 kt. 航速 Turning circle radius—750 m. 转向半径 Rudder shift time—8.2 s. 舵效 Surface detectability—12.8 km.水面隐蔽 Air detectability—5.6 km. 空中隐蔽 Detectability after firing main guns in smoke—5.9 km.烟雾中开炮点亮距离 Available consumables:消耗品 1 slot—Damage Control Party损管 Action time 5 s;启用时间 Reload time 90 (60) s;装填时间 2 slot—Hydroacoustic Search水听 Action time 100 s; 持续时间 Torpedo detection range 3.5 km;鱼雷点亮距离 Ship detection range 5.0 km;船只点亮距离 Reload time 180 (120) s;银币(金币)装填CD Charges 2 (3);银币/(金币)数量 2 slot—Defensive AA fire防空(换水听) Action time 40 s;持续时间 Damage per second by AA defenses+100%;秒伤加成 Damage within the explosion radius of shells fired from medium- and long- range AA defenses 100%; 黑云伤害中圈外圈加成 Reload time 120 (80) s;银币(金币)装填CD Charges 2 (3);银币/(金币)数量 3 slot—Smoke Generator 烟雾发生器 Action time 20 s;释放时间 Smoke screen dispersion time 89 s;持续时间 Reload time 240 (160) s;银币(金币)装填CD Charges 1 (2);银币/(金币)数量 Action radius 450.0 m;烟雾范围 4 slot—Repair Party大保健 Atcion time 28 s; 持续时间 HP per second 162.0; 每秒回复血量 Reload time 120 (80) s; 银币(金币)装填CD Charges 2 (3);银币/(金币)数量French cruiser Colbert, tier X 十级金币法巡科尔贝尔 Hit points—36100. 血量 Plating—13 mm.船壳 Main battery—8x2 127 mm.主炮配置 Firing range—15.5 km.射程 Maximum HE shell damage—1850.最大HE伤害 Chance to cause fire—9%.点火率 Maximum AP shell damage—2450.最大AP伤害 Reload time—3.0 s. 射速 180 degree turn time—6.0 s.180度转炮速度 Maximum dispersion—132 м.最大散布 HE initial velocity—808 m/s.HE弹速 AP initial velocity—808 m/s. AP弹速 Sigma—2.00.西格玛 AA defense mid-range:中圈防空 number of explosions in a salvo—11, 黑云数量 damage within an explosion—1260, 黑云伤害 continuous damage per second—795,秒伤 hit probability—90 %, 命中率 action zone 1.0–3.8 km;范围 AA defense long-range: 外圈 number of explosions in a salvo—6,黑云数量 damage within an explosion—1680, 黑云伤害 continuous damage per second—223, 秒伤 hit probability—90 %,命中率 action zone 3.8–6.0 km;范围 AA sector reinforcement—25 %, AA单侧加强效率 sector reinforcement time—10 s, 单侧加强准备时间 sector reinforcement shift time—10 s.加强切换时间 Maximum speed—33 kt. 航速 Turning circle radius—620 m.转向半径 Rudder shift time—9.2 s.舵效 Surface detectability—12.4 km.水面隐蔽 Air detectability—6.0 km.空中隐蔽 Detectability after firing main guns in smoke—5.6 km.烟雾中开炮点亮距离 Available consumables:消耗品 1 slot—Damage Control Party损管 Action time 5 s; 启用时间 Reload time 90 (60) s;银币(金币)装填CD 2 slot—Hydroacoustic Search 水听 Action time 100 s;启用时间 Torpedo detection range 3.5 km;鱼雷点亮距离 Ship detection range 5.0 km;船只点亮距离 Reload time 180 (120) s; 银币(金币)装填CD Charges 2 (3);银币/(金币)数量 2 slot—Defensive AA fire 防空(与水听互换) Action time 40 s;持续时间 Damage per second by AA defenses+100%;防空秒伤增加 Damage within the explosion radius of shells fired from medium- and long- range AA defenses 100%; 中圈外圈黑云伤害加成倍率 Reload time 120 (80) s; 银币(金币)装填CD Charges 2 (3);银币/(金币)数量 3 slot—Engine Boost引擎蒸鸭 Action time 180 s;启用时间 Maximum speed +20%; 航速加成 Reload time 120 (90) s; 银币(金币)装填CD Charges 2 (3);银币/(金币)数量 4 slot—Repair Party大保健 Action time 28 s;持续时间 HP per second 180.5;每秒回血量 Reload time 120 (80) s;银币(金币)装填CD Charges 2 (3);银币/(金币)数量American destroyer Somers, tier X 十级美驱索莫斯 Hit points—17300.血量 Plating—19 mm.船壳 Main battery—4x2 127 mm. 主炮配置 Firing range—11.7 km.射程 Maximum HE shell damage—1800.最大HE伤害 Chance to cause fire—5%.点火率 Maximum AP shell damage—2100.最大AP伤害 Reload time—5.0 s. 射速 180 degree turn time—12.2 s.180度转炮 Maximum dispersion—103 м.最大散布 HE initial velocity—792 m/s. HE弹速 AP initial velocity—792 m/s.AP弹速 Sigma—2.00.西格玛 Torpedo tubes—3x4 533 mm. 鱼雷配置 Maximum damage—17900.鱼雷伤害 Range—16.5 km. 雷程 Speed—66 kt. 雷速 Reload time—108 s. 装填时间 Launcher 180 degree turn time—7.2 s. 180度转向 Torpedo detectability—1.4 km.鱼雷点亮距离 AA defense short-range:内圈 continuous damage per second—31,秒伤 hit probability—95 %, 命中率 action zone 0.1–1.8 km;范围 AA sector reinforcement—50 %,防空单侧加强效率 sector reinforcement time—5 s,单侧加强准备时间 sector reinforcement shift time—5 s.切换准备时间 Maximum speed—39 kt.最高航速 Turning circle radius—620 m. 转向半径 Rudder shift time—3.9 s. 舵效 Surface detectability—7.4 km.水面隐蔽 Air detectability—3.1 km.空中隐蔽 Detectability after firing main guns in smoke—2.8 km.烟雾中开炮点亮距离 Available consumables:消耗品 1 slot—Damage Control Party损管 Action time 5 s; 启用时间 Reload time 60 (40) s;银币(金币)装填CD 2 slot—Smoke Generator烟雾 Action time 30 s;启用时间 Smoke screen dispersion time 130 s;烟雾持续时间 Reload time 240 (160) s;银币(金币)装填CD Charges 2 (3); 银币(金币)数量 Radius 450.0 m;烟雾范围 3 slot- Engine Boost引擎蒸鸭 Action time 120 s; 启用时间 Maximum speed +8%;航速加成 Reload time 180 (120) s;银币(金币)装填CD Charges 2 (3);银币(金币)数量American destroyer Hill, tier V 五级金币美驱 Hit points—12100. 血量 Plating—10 mm.船壳 Main battery—5x1 127 mm. 主炮配置 Firing range—11.3 km.射程 Maximum HE shell damage—1800.最大HE伤害 Chance to cause fire—5%.点火率 Maximum AP shell damage—2100.最大AP伤害 Reload time—4.0 s.射速 180 degree turn time—12.0 s. 180度转炮时间 Maximum dispersion—100 м.最大散布 HE initial velocity—792 m/s. HE弹速 AP initial velocity—792 m/s.AP弹速 Sigma—2.00.西格玛 Torpedo tubes—3x3 533 mm.鱼雷配置 Maximum damage—11733. 最大伤害 Range—5.5 km.雷程 Speed—56 kt.雷速 Reload time—66 s. 装填时间 Launcher 180 degree turn time—7.2 s.180度鱼雷管转速 Torpedo detectability—1.1 km.鱼雷点亮距离 AA defense short-range:内圈 continuous damage per second—31, 秒伤 hit probability—83 %, 命中率 action zone 0.1–1.8 km;范围 AA defense long-range: 外圈 number of explosions in a salvo—1,黑云数量 damage within an explosion—560,黑云伤害 continuous damage per second—48, 秒伤 hit probability—88 %,命中率 action zone 1.8–5.8 km;范围 AA sector reinforcement—50 %,防空单侧加强效率 sector reinforcement time—5 s,单侧加强准备时间 sector reinforcement shift time—5 s.切换准备时间 Maximum speed—38 kt.最大航速 Turning circle radius—560 m.转向半径 Rudder shift time—3.1 s. 舵效 Surface detectability—7.4 km.水面隐蔽 Air detectability—2.9 km.空中隐蔽 Detectability after firing main guns in smoke—2.8 km.烟雾中开炮点亮范围 Available consumables:消耗品 1 slot—Damage Control Party损管 Action time 5 s;持续时间 Reload time 60 (40) s;银币(金币)装填CD 2 slot—Smoke Generator烟雾 Action time 30 s;启用时间 Smoke screen dispersion time 115 s;持续时间 Reload time 240 (160) s; 银币(金币)装填CD Charges 2 (3); 银币(金币)数量 Radius 450.0 m;烟雾范围 3 slot—Engine Boost引擎蒸鸭 Action time 120 s; 启用时间 Maximum speed +8%;最高航速 Reload time 180 (120) s; 银币(金币)装填CD Charges 2 (3);银币(金币)数量 3 slot—Defensive AA fire 防空技能换蒸鸭 Action time 30 s; 启用时间 Damage per second by AA defenses+200%; 秒伤加成 Damage within the explosion radius of shells fired from medium- and long- range AA defenses 200%; 中圈外圈黑云伤害加成倍率 Reload time 120 (80) s;银币(金币)装填CD Charges 3 (4);;银币(金币)数量
【ST】开发博客的舰B联动预告。 We are ready to announce the details of the new Azur Lane collaboration. 我们已经准备好宣布新的舰B合作的细节。 This time new content is not limited to Commanders with original voice line packs, but also features ships, port, a new Collection and more. 这一次新的内容不止含有语音包的指挥官,还有新船、新港口、新收藏等功能。(新宝岛) We already have 7 Azur Lane Commanders, but this event will bring 8 more: Neptune, Prinz Eugen, Dunkerque, Atago, Azuma, Montpelier, Yukikaze and Kaga. 我们已经有7名舰B的指挥官,但这次活动还将带来8名:海王星、欧根、敦刻尔克、爱大狗、老婆、蒙彼利埃、雪风和加贺。 Two new ships will come into game: USN tier VIII cruiser Montpelier and Japanese tier VIII destroyer Yukikaze. 两艘新船将进入游戏骗氪:米海军八级巡洋舰蒙彼利埃和日本八级驱逐舰雪风。The room from Azur Lane will become a special port, complemented by background music. 舰B的房间将成为一个特殊的港口,辅以背景音乐。Also the Azur Lane Collection will be available, the reward for completing it—Commander Azuma. 此外,还将提供舰B砍口垒,完成它的奖励是给个老婆指挥官。(迫真)Further information will be available on the Official Portal. 更多信息将在官网上提供。 We would like to remind you that you can hide the special commanders using the Additional Content settings panel. 我们想提醒您,您可以使用附加内容设置面板隐藏特殊指挥官的纸片人。 Good luck and Fair Seas! yosoro~ (今天日本现场披露的比这个更多更详细吧…)
【ST】金币船卫星 Japanese destroyer Yudachi, tier VII 日本七级驱逐舰POI… 啊不对,是日本七级驱逐舰夕立,连图也放错了,我也太萌豚了。(想要天津风啊)Hit points—13200.血量 Plating—16 mm.船壳 Main battery—1x1 and 2x2 127 mm. 主炮配置 Firing range—11.8 km.射程 Maximum HE shell damage—2150.HE弹最高伤害 Chance to cause fire—9%. 点火率 Maximum AP shell damage—2200.AP弹最高伤害 Reload time—9.0 s. 射速 180 degree turn time—30.0 s. 180度转炮时间 Maximum dispersion—104 м.最大散布. HE initial velocity—915 m/s.HE弹速 AP initial velocity—915 m/s.AP弹速 Sigma—2.00.西格玛 Torpedo tubes—2x4 610 mm.鱼雷配置 Maximum damage—17233. 最大雷伤 Range—15.0 km. 雷程 Speed—57 kt.雷速 Reload time—101 s.装填时间 Launcher 180 degree turn time—7.2 s.鱼雷管转速 Torpedo detectability—2.5 km.鱼雷隐蔽(什么?荧光棒???) AA defense mid-range: 防空中圈 number of explosions in a salvo—1, 黑云数量 damage within an explosion—560,黑云伤害 continuous damage per second—27,秒伤 hit probability—93%,命中率 action zone 1–2 km;射程 AA sector reinforcement—50 %,防空效率 sector reinforcement time—5 s,防空选择CD时间 sector reinforcement shift time—5 s.换边CD时间 Maximum speed—34 kt. 最高航速 Turning circle radius—570 m.转向半径 Rudder shift time—3.2 s.舵效 Surface detectability—6.5 km.水面隐蔽 Air detectability—2.8 km.空中隐蔽 Detectability after firing main guns in smoke—2.4 km.烟雾中开炮点亮距离 Available consumables:消耗品 1 slot—Damage Control Party损管 Duration time 5 s; Reload time 60 s (40 s);运作5秒,装填60秒(金币40秒) 2 slot—Smoke Generator烟雾 Duration time 20 s;拉烟时间 Duration time 85 s;持续时间 Reload time 240 s (160 s);CD时间 Charges 2 (3);数量 Radius 450.0 m.烟雾范围 3 slot—Engine Boost引擎增压 Duration time 120 s;持续时间 Maximum speed +8%; 最大航速加成 Reload time 180 s (120 s); CD时间(金币) Charges 2 (3).数量(金币)
【水】日推官方统计亚服随机每级出场率最高的前三名的船只。 为了响应大家都请求,在这里公布2018年的随机各级出场率最高的前三名船只。 一级:1,黑天鹅;2,伊利;3,桥立。 二级:1,切斯特;2,筑摩;3,海风。(官方附:一级二级都是日米和强力的船的组合呢!『暗示黑天鹅避孕大佬太多了吗』) 三级:1,圣爹;2,天龙;3,南卡。 四级:1,怀俄明;2,妙义;3,球磨。 五级:1,金刚;2,奥马哈;3,古鹰。(官方付:三级到五级是日米战舰和巡洋舰人气很高的地方,但是4,5名差距不是很大今年可能会上榜,比如河内什么的) 六级:1,扶桑!(官方付:比第二名高出1.4倍的人气,果然是王wei道zhang征jian途zhu);2,新墨西哥;3,白上吹雪。 七级:1,长门;2,晓;3,妙高。 八级:1,天城;2,克爹;3,最上。(官方付:日战都是第一名,可以看到是压倒性的支持呢!) 九级:1,武藏;2,密苏里;3,鸭划。 十级:1,大和;2,岛风;3,藏王。(官方付:十级前三名这三位是全年没有变动过的排名哦!九级是金币战舰船第一次上榜呢)官方总结:感觉怎么样?想象之外?还是理所当然的? 日战的人气很高,从5级到10级都是第一名,之可惜没上榜的那些日战也在前五名哦!(指妙义河内出云) 这是限定范围内可公开的数据,类似这样排序的想看的话,请在推下面告知。 =========================================================================== 感觉日本官推应该不会注水吧…毕竟萌豚服…这数据还算预想内。玩亚服的可以参考一下(单推犬山哥啊)
【ST】2月21一堆更新,包括佐治亚号战列舰,英战核心上调等。 American battleship Georgia, tier IX 佐治亚Hit points—74100.血量 Plating—32 mm.船壳 Main battery—3x2 457 mm. 主炮配置 Firing range—21.0 km.射程 Maximum HE shell damage—6450.最大HE伤害 Chance to cause fire—43%.点火率 Maximum AP shell damage—15750.最大AP伤害 Reload time—30.0 s. 装填时间 180 degree turn time—45.0 s.180度转炮时间 Maximum dispersion—270 м.最大散布 HE initial velocity—800 m/s. HE弹速 AP initial velocity—732 m/s. AP弹速 Sigma—2.00.西格玛 Secondary Armament:副炮配置 10x2 127.0 mm, range—6.0 km.射程 Maximum HE shell damage—1800. 副炮最大伤害 Chance to cause fire—5%. 点火率 HE initial velocity—792 m/s副炮弹速 AA defense:防空 40x1 20.0 mm.内圈 10x2 127.0 mm.外圈 16x4 40.0 mm.中圈 AA defense short-range: 内圈防空 continuous damage per second—533,秒伤 hit probability—68 %,命中率 action zone 0.1–1.5 km;射程 AA defense mid-range: 中圈防空 number of explosions in a salvo—11,黑云数量 damage within an explosion—385,爆炸伤害 continuous damage per second—385, 秒伤 hit probability—73 %, 命中率 action zone 1.5–3.5 km;射程 AA defense long-range:外圈 number of explosions in a salvo—8,黑云数量 damage within an explosion—144,爆炸伤害 continuous damage per second—144,秒伤 hit probability—73 %,命中率 action zone 3.5–5.8 km;射程 AA sector reinforcement—50 %, 防空半侧增强效率 sector reinforcement and reinforcement shift time—5 s.防空切换时间 Maximum speed—33 kt. 航速 Turning circle radius—890 m.转向半径 Rudder shift time—16.5 s.舵效 Surface detectability—16.9 km.水面隐蔽 Air detectability—14.1 km.空中隐蔽 Detectability after firing main guns in smoke—18.0 km.烟雾中开炮点亮距离 Available consumables:消耗品 1 slot—Damage Control Party损管 2 slot—Repair Party大保健 3 slot—Fighter/Spotting Aircraft水战或水观 以上均为完全体船体但是无舰长旗子配件涂装,随时会有改动。
【ST】金币船的若干更动 Italian destroyer Leone, tier VI.6级意驱 The Smoke Generator is replaced with a similar consumable to the American Destroyer Farragut:烟换成类似法拉哥特的。 Сharges: 2 (Smoke Generator I) and 3 (Smoke Generator II); 银币两个烟,金币三个。 Cooldown: 240 sec (smoke Generator I) and 160 sec (smoke Generator II);银币CD240秒,金币CD160秒 Duration: 30 sec;拉烟持续时间30秒 Smoke dispersion time: 118 sec.烟雾弥留时间118秒。 The Leone guns rotate quite slowly and do have not the best aiming angles. These disadvantages will remain the distinctive characteristics of the ship, but the improved parameters of the smoke screen compensate for them and allow the destroyer to effectively utilize the main caliber guns in battle. Increased initial shell velocity from 750 to 850 m / s and improved ballistics; Increased maximum AP shell damage from 2000 to 2100. This Italian destroyer had very specific ballistic parameters, that reduced the effectiveness of firing at long ranges to almost zero. These new characteristics will alleviate this issue. 法驱转炮慢且齐射角不佳,烟加强后会弥补这些缺点,且初速从750提高到850,弹道也变好了。AP最大伤害从2000改为2100. Soviet destroyer Neustrashimy, tier IX.9级毛驱不可怕了 Main battery now can rotate 360 degrees, allowing the Neustrashimy to be more effective in maneuver battle.主炮能360度转炮了。 Torpedoes replaced by more powerful ones, emphasizing the role of the Neustrashimy as a torpedo destroyer: Cooldown reduced from 131 seconds to 125 seconds; Maximum torpedo damage increased from 14 600 to 17 933. 鱼雷CD从131秒变成125秒,伤害从14600魔法到17933. Japanese cruiser Yahagi, tier V.5级日巡矢矧。 In a separate slot added consumable “Engine Boost”;增加消耗品引擎增压。 Reduced rudder shift time from 7.4 to 5.1 sec;打舵时间从7.4秒改为5.1秒。 Torpedoes replaced with a new one:鱼雷改成新的鱼雷 Range increased from 10 to 12 km;雷距从10千米增加到12千米 Torpedo speed reduced from 67 knots to 60 knots;雷速从67节降到60节 Detectability range has been reduced from 1.7 to 1.6 km;鱼雷隐蔽从1.7降到1.6 Maximum damage reduced from 20 967 to 17 233.鱼雷伤害降低 The main problem with the torpedos of Yahagi are the restricted firing angles. In the new concept of the cruiser, we decided to focus on them, compensating for this disadvantage with the ability to launch torpedoes whilst remaining undetected, and increasing maneuverability. WG:日系轻巡特色是当DD啦! Increased initial shell velocity from 825 to 850 m / s;初速增加 Improved penetration of AP shells.改进AP弹。 The previous shells of the cruiser were very weak and did not penetrate through the armor of classmates. The replacement shells fix this issue and increase her effectiveness in combat. 以前太弱了现在BUFF一波。 German battleship Viribus Unitis, tier V.5级德战 The ship has been moved to level V. The set of characteristics of the Viribus Unitis, and in particular, the excellent armor made it overly effective at tier IV. Characteristics have been adjusted to the following: WG:4级果然太强了,就右衽了。 The firing range of the Secondary Armament has been increased to 4 km;副炮射程增加。 Detectability range increased 10.8 to 12.5 km when firing smoke from 8.4 to 9.54 km;隐蔽变差 Firing range increased from 14.7 to 16 km;主炮射程增加 The parameter Sigma is increased from 1.5 to 1.8;西格玛改进 Main battery turn time reduced from 60 to 45 seconds;主炮转速变高 Main battery cooldown reduced from 32 to 30 sec;主炮射速变快 The increased time to fuse AP shells up to the standard value 0.033;AP引信变成0.033秒。 The ship still retains it’s comparatively low visibility, and with the adjusted values of the main battery, she will be a worthy adversary at her new tier. Japanese cruiser Azuma, tier IX.我老婆到九级了! Cruiser moved to tier IX. This reallocation will allow the ship to feel more comfortable in battle. Certain values have been adjusted to reflect the tier change: WG:果然X级还是太勉强了。 Secondary Armament firing range reduced to 5 km;副炮射程变为5km Hit points reduced from 71 800 to 58 350;血量削了一大刀 The armor of the central section reduced from 30 to 25 mm, as this was a special feature of the ship at tier X;船壳削了一大刀 Removed consumable “Hydroacoustic search”;水听没了… Main battery reload increased from 18 to 20 sec;主炮装填加了两秒… Accuracy has been changed to resemble that of standard cruisers (such as the Dm. Donskoi or Roon) instead of ‘super’ cruisers.精度改为像大公和鲁恩那样的而不是战巡那种。 The removing of consumable “Hydroacoustic search” will emphasize the role of destroyers as one of the main opponents of large cruisers.WG:水听对于我老婆抓驱逐的能力太强了,不像战巡。 At the same time, the new accuracy parameter will distinguish Azuma from other similar cruisers (Stalingrad, Kronstadt, Alaska), giving the cruiser a feature of Japanese cruisers—good accuracy compared to her classmates and rivals. WG:搞一款有特色的战巡才有卖点
【ST】五级英巡埃克塞特 ST, British cruiser Exeter, tier V Hit points – 29 400.血量 Plating - 13 mm.船壳 Main battery - 3x2 203 mm.主炮配置 Firing range - 14.3 km.射程 Maximum HE shell damage – 2850.最大HE伤害 Chance to cause fire – 15%.点火率 Maximum AP shell damage - 4550.AP最大伤害 Reload time - 12.0 s. 装填时间 180 degree turn time - 22.5 s.180度转炮速度 Maximum dispersion - 131 м.最大散布 HE initial velocity - 855 m/s.HE弹速 AP initial velocity - 855 m/s. AP弹速 Sigma – 2.00.西格玛 Torpedo tubes - 2x3 533 mm. 鱼雷配置 Maximum damage - 15867.最大雷伤 Range - 8.0 km. 雷程 Speed - 61 kt.雷速 Reload time - 72 s.装填时间 Launcher 180 degree turn time – 7.2 s.180度转速 Torpedo detectability - 1.3 km.鱼雷点亮距离 Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once. 单纵雷特色 Maximum speed - 32 kt.极速 Turning circle radius - 650 m.转向半径 Rudder shift time – 8.4 s.舵效 Surface detectability – 11.0 km. 水面隐蔽 Air detectability – 7.1 km. 空中隐蔽 Detectability after firing main guns in smoke – 6.1 km.烟雾中开炮点亮距离 Available consumables:消耗品 Slot 1 - Damage Control Party损管 Slot 2 - Repair Party大保健 Slot 3 - Hydroacoustic Search水听 Slot 4 - Catapult Fighter / Smoke Generator水战或烟 All stats are listed without crew and upgrade modifiers but with the best available modules mounted. These stats are subject to change during testing.无舰长涂装插件旗子等加成然而是完全体状态,随时可能会更动 Please note that the information in the Development Blog is preliminary. 请注意开发博客的只是初步讯息
【ST】开发博客中关于CV重置砍掉579级的解释等 Commanders! Following yesterday's article about the next iteration of the carrier rework testing some questions have been asked which we had not properly addressed. We'll try to do that below and hopefully clarify the situation around odd-tiered aircraft carriers.(WG:看到你们对砍船意见那么大出来解释一下) Why did you decide to leave only even tiers of aircraft carriers in the game? There are three main reasons for that:The match-making will benefit from thisCarriers always get into battle symmetrically, so if 20 people queue up with different aircraft carriers, each at a different tier between 4 and 10, then will be standing in 7 different queues. If only even tiers are available, then the number of queues decreases to 4, which means it will be noticeably faster to get into battle. Waiting times will decrease, while the number of balanced battles will increase.(WG:容易排进去。如果20个人与不同的航母排队,每个航母在4到10之间的不同层级,那么将站在7个不同的队列中。如果只有偶数层可用,那么队列的数量将减少到4个,这意味着进入战斗将明显更快。等待时间将减少,而平衡战斗的数量将增加。【蜜汁逻辑】) Progression between carriers will be better Many significant parameters of air groups which noticeably affect what they feel like and how they perform in battle do not change smoothly, but only in discrete jumps. An example of such a parameter is the number of aircraft in a strike group (these are the aircraft that are separated from the main squadron to make an attack with torpedoes, bombs or rockets). At tier 4, there are currently two aircraft in a strike group, while at level 6 there are three. This obviously does not leave any room for progression at tier 5, within this parameter. There are a lot of such parameters and having them change noticeably and clearly contributes to a feeling of progression, which is one of the effects we wanted to achieve.(WG:我们脑子不够使,航母级别太多的话,递进增长能力的变化太难想出来了【大概就是6级只能打4个火箭弹,8级6个这样类推】) Gameplay becomes clearer Having a clear progression between carriers will also mean more clarity for a carrier's teammates and opponents. The mentioned differences in air group parameters will be more pronounced between even tiers than they are now, which will make it easier to evaluate relative carrier strength and choose how to counteract it, even just by looking at the battle loading screen.(WG:游戏更加简洁明了清晰,玩家清楚知道是啥船)(计划中的日航CV二线)WG:你以为我会浪费模型吗?
【ST】X级日本战巡 あつま ST, Japanese cruiser Azuma, tier X Hit points – 71800.血量 Plating - 25 mm.船壳 Main battery - 3x3 310 mm.主炮配置 Firing range - 19.1 km.射程 Maximum HE shell damage – 5100.最大HE伤害 Chance to cause fire – 27%.点火率 Maximum AP shell damage - 8650.最大AP伤害 Reload time - 18.0 s. 装填时间 180 degree turn time - 36.0 s.180度转炮 Maximum dispersion - 196 м.最大散布 HE initial velocity - 836 m/s. HE弹速 AP initial velocity - 836 m/s.AP弹速 Sigma – 2.0. Maximum speed - 34 kt.最大航速 Turning circle radius - 920 m.转向半径 Rudder shift time – 13.9 s.舵效 Surface detectability – 15.1 km.水面隐蔽 Air detectability – 13.4 km. 空中隐蔽 Detectability after firing main guns in smoke – 11.7 km.烟雾中开炮点亮距离 AA defense:防空 - 12x2 40.0 mm, range - 3.5 km, damage per second - 132.中圈 - 18x3 25.0 mm, range - 3.1 km, damage per second - 110.内圈? - 8x2 100.0 mm, range - 5.0 km, damage per second - 166.外圈 Available consumables:消耗品 - 1 slot - Damage Control Party 损管 - 2 slot - Hydroacoustic Search / Defensive AA fire 水听/AA - 3 slot - Spotting Aircraft 水观 - 4 slot - Repair Party 大保健 All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing. 无舰长插件旗子涂装然而是完全体,在测试中随时会改动 Please note that the information in the Development Blog is preliminary. 请注意开发博客中的只是初步讯息
【ST】八级泛亚轻巡库图佐夫级伊利安(印尼) ST, Pan-Asian cruiser Irian, tier VIII 8级伊利安 Hit points – 41200. 血量 Plating - 25 mm.船壳 Main battery - 4x3 152 mm.主炮 Firing range - 17.5 km.射程 Maximum HE shell damage – 2200.最大HE伤害 Chance to cause fire – 12%. 点火率 Maximum AP shell damage - 3300.最大AP伤害 Reload time - 8.0 s.射速 180 degree turn time - 25.0 s.转炮时间 Maximum dispersion - 154 м.最大散布 HE initial velocity - 950 m/s. HE弹速 AP initial velocity - 950 m/s. AP弹速 Sigma – 2.05.西格玛 Torpedo tubes - 2x5 533 mm. 鱼雷 Equips deep-water torpedoes that can't hit destroyers.泛亚特色深水雷 Maximum damage - 17900.最大伤害 Range - 13.5 km.雷程 Speed - 68 kt.雷速 Reload time - 136 s.装填时间 Launcher 180 degree turn time – 7.2 s.鱼雷管转速 Torpedo detectability - 0.8 km.鱼雷点亮距离 AA defense:防空 16x2 37.0 mm, range - 3.5 km, damage per second - 147.中圈 6x2 100.0 mm, range - 5.0 km, damage per second - 117.外圈 Maximum speed - 32,7 kt.最大航速 Turning circle radius - 760 m.转向半径 Rudder shift time – 10.3 s.舵效 Surface detectability – 13.7 km.水面隐蔽 Air detectability – 9.3 km. 空中隐蔽 Detectability after firing main guns in smoke – 7.0 km.烟雾中开炮点亮距离 Available consumables:消耗品 1 slot - Damage Control Party损管 2 slot - Hydroacoustic Search水听 3 slot - Torpedo Reload Booster鱼雷装填 All stats are listed without crew and upgrade modifiers. The stats are subject to change during the testing. The visual model of the ship may change too. 所有的性能均没有升级改装涂装舰长旗子的加成,测试期间连外形都可能会改动。 Please note that the information in the Development Blog is preliminary. 请注意开发博客的资料只是初步的。
【ST】万圣节吃鸡模式深海船只消耗品花样玩法? ST. Halloween Consumables. PvP mode "The Filth battle". 万圣节中的舰艇消耗品,PVP模式“污妖王大战”(大雾) Players will be able to use special consumbles in new PvP Halloween mode. The efficiency of some consumbles increases if the team is outnumbered. 玩家将能够在新的PVP万圣节模式中使用特殊消耗品。如果团队数量超过了,人越多,消耗品越给力。 Ghoul (Benson) 吸血鬼·本森 Covert repairs Reduces visibility and restores hit points, if the ship is not detected by enemies. 隐蔽修理 如果敌人没有点亮你,则降低隐蔽并恢复血量。 Immortal engine boost. Temporarily increases maximum of ship speed. The ship can't be destroyed while the engine boost is active. Gives a temporary immunity to filth. 永恒的引擎增压。 暂时增加船速的最大值。当发动机增压时,舰船无伤且对污染区免疫。 Steel Rat (Z-23) 钢鼠·Z23 Anti-inversion charge Each hit by a shell or torpedo in an ally restores hit points to him and to himself. The MG recharge time is reduced. 反转充能 每一个队友被炮弹或鱼雷击中的话都会恢复他和他自己的血量。MG(这是啥)的恢复时间减少。 Steam smoke generator. Works like a regular smoke generator. 【前方高能】 普通的烟雾而已(笑) Emergency ration All allies within a radius receive +1 charge of consumables until the end of the battle. 应急补充 一定范围内的所有队友在战斗结束前消耗品+1。 Razorworm (Kiev) 剃须虫·基辅 Reversal at anchor Instantly turns the ship 180 degrees, restoring hit points immediately. 抛锚 立即转动船180度(船头变船尾的魔法,你炮也能转过去吗),立即恢复血量。 Anti-guidance system III Opponents receive a temporary penalty to accuracy from their Main Guns. 反导系统Ⅲ 对手主炮的精度惩罚。 Scarab (Charles Martel) 圣甲虫·查理马特 The inversion charge Restores the ship's hit points for each hit on enemy ships. 反转电荷 类似恰吧的吸血。 Live armor Converts the damage received from ships to the ship's hit points. 吸能装甲 将从船上受到的损伤转化为船的血量。 Hydroacoustic search III Works like a regular hydroacoustic search. 【前方高能】 普通的水听而已 Octopus (Mogami) 克总·最上 Search radar III Works like a regular radar. 【前方高能】 普通的雷达而已(ん?日系的雷达?) Radiance III Instantly restores hit points to all allied ships. 光辉Ⅲ 立即恢复所有队友舰船的血量。(克总发糖啦!) Leviathan (North Caroline) 利维坦·北卡 Infernal concentration Increases the accuracy of the Main Guns. The maximum dispersion of shells is greatly reduced. 炼狱集合 提高主炮的准确度。最大散布大大降低。(某桶抖了一下) Repair area III Creates a repair zone around the ship, restoring hit points to itself and allied ships. 修复区域III 在船周围建立一个修复区域,恢复对自己和队友舰船的血量。(类似深海北宅) Varg (Bismark) 瓦格·俾斯麦 Energy shield III The ship temporarily invulnerable to any kind of damage except to damage from the filth. 能量盾III 无敌(除了遭受池沼的损坏之外)(类似深海北宅) A Bad Converter Improves the maneuverability of the ship and restores hit points of the ship. Creates a zone around the ship, each enemy ship in the this zone increases the recovery efficiency. 恶 臭 转 换 器 提高船的可操纵性,恢复船的血量。在船周围建立一个区域,每个敌舰在这个区域会被池沼伤的更深(致 死 量)。 Rasputin (Nicholai I) 拉丝普京·尼古拉一世 Vampirism Takes a part of the damage done to his ship's hit points. 吸血鬼 顾名思义 Eclipse III Temporarily blocks the ability of opponents to activate their consumables. 日蚀 III 暂时封印敌舰使用消耗品的能力。 Please note that the information in the Development Blog is preliminary. 请注意在博客上的仅仅是初步消息。
【ST】7级毛巡LAZO ST. Soviet cruiser Lazo, tier VII (金币肖尔斯?) Hit points – 36300.血量 Plating - 16 mm.船壳 Main battery - 4x3 152 mm.主炮配置 Firing range - 17.3 km.射程 Maximum HE shell damage – 2200.HE最大伤害 Chance to cause fire – 12%.点火率 Maximum AP shell damage - 3300.AP最大伤害 Reload time - 8.0 s. 装填 180 degree turn time - 25.0 s.180度转炮速度 Maximum dispersion - 153 м.最大散布 HE initial velocity - 950 m/s. HE弹速 AP initial velocity - 950 m/s. AP弹速 Sigma – 2.0.西格玛 Torpedo tubes - 2x3 533 mm.鱼雷配置 Maximum damage - 17933. Range - 4.0 km.鱼雷射程 Speed - 65 kt. Reload time - 74 s. 航速 Launcher 180 degree turn time – 7.2 s. 180度转雷管速度 Torpedo detectability - 1.3 km.鱼雷发现距离 Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once.可以选择英系单纵雷哦(强行特色?) AA defense:防空 4x2 12.7 mm, range - 1.2 km, damage per second - 20.内圈 6x2 37.0 mm, range - 3.5 km, damage per second - 49.中圈 4x2 100.0 mm, range - 5.0 km, damage per second - 40.外圈 Maximum speed - 34 kt. 航速 Turning circle radius - 890 m.转向半径 Rudder shift time – 9.7 s.舵效 Surface detectability – 13.2 km.水面隐蔽 Air detectability – 8.0 km. 空中隐蔽 Detectability after firing main guns in smoke – 6.7 km.烟雾中开炮被亮距离 Available consumables:消耗品 1 slot - Damage Control Party损管 2 slot - Hydroacoustic Search / Defensive AA fire水听/防空 3 slot - Spotting Aircraft 水观 All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing. 完全体船只但没有舰长旗子配件涂装 Please note that the information in the Development Blog is preliminary. 请注意,这艘船在博客上仅仅是初步阶段。
【ST】英驱改动(buff?) ST. Balance changes. British destroyers. ST.平衡变化 英系驱逐舰 On all British destroyers from Tier VI to X including Cossack, Hydroacoustic search has been added with the following characteristics: 从第六级到十级的所有英国驱逐舰(包括哥萨克)的水听增加了以下特点: Number of charges: 2 and 3 for standard and premium, respectively; Lasts for 180 seconds. Recharge time: 180 and 120 seconds for standard and premium, respectively; Range of detection of ships: 3 km; Detection range of torpedoes: 3 km. 金币3个,银币3个 持续180秒。 CD时间:银币180秒,金币120秒; 船舶点亮范围:3公里; 鱼雷点亮范围:3公里。 The purpose of the Hydroacoustic search to protect from torpedoes, rather than detecting other ships. For destroyers Jutland and Daring we improved the richochet angles of their AP shells and added the Heal consumable. These changes will increase the average lifetime of these destroyers and will allow them to inflict more damage when using armor-piercing shells. 英系声纳的目的是躲雷鱼雷,而不是探测其他船只。(素质三联是德系哒!) 对于驱逐舰日德兰和果敢,我们改进了它们的AP的跳蛋角,并增加了消耗品。这些变化将增加这些驱逐舰的平均寿命(续,是英国的特色?)并允许他们在使用穿甲炮弹时造成更多的伤害。 Number of charges: 1 and 2 for standard and premium, respectively; Lasts 14 seconds. Recharge time: 180 and 120 seconds for standard and premium, respectively; Recovery of 1% HP per second. 金币两个,银币一个 持续14秒。 CD时间:银币180秒,金币120秒; 1s/+1%血。 Penetration will occour between 30 - 90 degrees, ricochet is possible at 22.5 - 30 degrees, auto bounces will happen at 0 - 22.5 degrees. 击穿角度在30-90度之间,22.5-30度之间有概率跳蛋,强行跳蛋在0-22.5度发生。 The time taken to reload Smoke generator for British destroyers from Tiers II to X including Cossack is increased by 10 seconds. The change will increase the gap between the end of the dispersal time and the readiness of the next charge to use, thus not allowing the destroyers to continuously hide in their smokescreens. 为英国驱逐舰从第二级到十级,包括哥萨克烟雾的CD时间增加了10秒。这种变化将增加从烟消散的时间到下一次装填准备使用之间的间隙,从而不允许驱逐舰继续躲藏在烟幕中。 For the same ships, an error with their turning radius was corrected, whereby the actual radius exceeded the indicated radius in the game by approximately 40-60 meters. 对于同一艘船,修正了转弯半径的误差,从而实际转向半径超过游戏中数据的转向半径大约40-60米。sgnb镇楼(直播快一天了,tql
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