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oajiji
业余抽象模组制作党
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试试我的直肠枪法吧 完美避开全部内脏,吃一枪通畅一整夜
399话戒断反应第一天 大家猜少主还能活几话?
根据397图透 一楼空着
393话老东西的能力不会是…… 终于找到违和感的原因了! 船舱是不是缩小了? 我明白了,是你!Little feet!
一年的饼更新了?女角色+皮肤+新图 北京时间2022年10月27日,T家终于把饼做出来了。一切友好问候尽在不言中
回坑玩家问题多多 四年了刚回坑,完全不会玩了。开了若干新档都玩得很憋屈,感觉走了弯路,贴吧基本都是bd帖子没有找到攻略,想问点问题请大佬解惑: 1,每个月30天一般怎么合理安排?我是全用来修习武学书,但是到了100%以后或者历练没了就不知道干啥了 2,现在是不是不能满图逛学各种功法了?我跑远了就会出现红色地块提示我此地危险。 3,现在正常玩法如何提升自己(指非邪道玩法,比如董事长的雷海王)? 谢谢!
第一次双黄蛋! 非洲落泪
这是新老婆吗?
文本错误? 威力?伟力?
纳米氪第一发十连出了斗志 结果…… 没错,是绑定的。 请问现在请吃席安排几桌
【雷霆一击MORDHAU】部落模式模组TheTarnished
番外部落模组The Tarnished 褪色者哟,你的拖刀太拉了
PATCH 25 更新了 新图ARID 皮肤若干 付费语音包dlc
年中了还无更新,活都整光了 都开始打神皮了
悲,银行鸟哥变聪明了 弓箭实测十次只跳一次
【部落】Mord ring年轻环 一楼留坑
官方新图Arid 留坑
【PATCH 24】东征版本更新
Horde-mod Mysteriousland Ver8.0 updated
新做了一个服务端mod,无需下载直接玩哦 这是比目前原版部落更简单一点的模式,适合新手练习、老玩家摸鱼。另外不需要下载任何额外文件直接进服! 搜索cab或 摸鱼部落 进服
【官方逼更】雷霆MOBA指日可待 加入光荣的进化吧!
【Patch22】官更发布!更新内容一览 一楼喂制作组
【部落-魔法系MOD】采菇去咯~
20210901本周资讯(没错!官方鸽了) Weekly Feedback/Discussion: 8/31 - 9/6FEEDBACK Hello everyone! As always, we'd like to hear your feedback on Mordhau - any comments, critiques, suggestions, whatever comes to mind - your input is super helpful for us in continuing development! Like usual, please keep things on-topic and be respectful to other folks :) As for this week, again we're gonna skip meeting notes - most of our time this week was spent testing and finalizing for the update, although we have been putting in more work on maps, animations, and other long-term goals. As for the update, we expected to be done by today - unfortunately, estimates are estimates, and sometimes we're off by a bit. We ran into a few issues with some map geometry which have been fixed, but this requires us to rebuild the HLOD (hierarchical level of detail) for a map. This needs to be done we make any 'physical' changes to a level, since without HLOD being in place, your computer renders pretty much the entire map at once and you'd get something around single-digit FPS. This takes a few days, to do, pretty much a level designer clicks a button and leaves their computer on to crunch numbers and generate the needed data. Aside from this, we did quite a bit of testing today, and aside from a few simple issues that should be fixed, we're aiming for a release next week. This will give us enough time to do some final testing and make sure no unwanted changes have snuck into the build. We know that this update has taken quite a while, and we'd like to thank you all for your patience. <3
为什么sp曹操版本感觉有莫名其妙的锁血啊? sp曹养了个三火,用的盾曹。最近在测适用性。打pvp时候经常发现有锁血的情况,比如穷奇曹一个技能过去对方全部剩一丝血皮,没有护盾。甚至血皮还能硬吃一个神兵或者好几个技能。 我是抗队,测的脏水和火烧都有这个情况,对方无蓝盾无玄武盾,以前版本从来没有遇到过。有人知道吗?
20210825本周资讯 Some good news - testing is going pretty well, and we're not finding any major issues! We're tentatively planning on an update by the end of this month if things keep going smoothly, and at the moment we're mostly wrapping up a few odds and ends that need addressing. Because of this I won't be doing development notes today as we're mostly just bug fixing and optimizing.Either way, please let us know what's on your mind - any questions, comments, constructive criticism suggestions or whatever are welcome! I say this quite a bit, but we definitely read them and they're extremely helpful for us when we're looking at what to address going forwards with development.P.S. - we'll be showing off the rework of Castello either tonight or early tomorrow - check Discord or here for that!
20210811本周资讯 Weekly Feedback/Discussion: 8/10 - 8/16 Hey everyone :) As always, we're always thankful for any feedback or comments you might have about MORDHAU. Any constructive criticism, questions, feedback, comments etc. are absolutely welcome and super helpful to us! We're skipping development notes for this week - it's pretty much just the same stuff in regards to bug fixing and working on some other miscellaneous content. This being said, we're at the stage where we think that we should be able to release the engine update sometime this month, if everything goes right. We'll be doing some testing tomorrow and we think that we've fixed a decent chunk of the issues we've been having with the engine upgrade. I'd like to apologize for this update taking so long; we thought it would be quite a bit easier than we had planned, and we didn't think we'd encounter as many bugs as we have. We're hopeful that this upcoming patch should fix quite a few issues, improve the game, and let us focus on tons of content in the future. :)
B4B和L4D比来比去?大可不必 很多玩家这几天参与了喋血B测,表示这游戏和L4D没法比,甚至有“RNM退钱!”这样的声音。作为一个求生之路B测过来的玩家,我觉得大可不必。 首先,求生是一个跨时代史诗级作品,以一己之力提高了丧尸题材fps玩家的阈值。B4B尚在B测阶段,没有比较的意义。 另一方面,同样是4人合作丧尸FPS,个人觉得B4B的装备技能系统像是技能树平铺后的消逝的光芒。而卡牌玩法和任务系统则是L4D2里突变模式的重置版本。(讲真个人觉得求生的突变模式是失败的)。想想对往后三方mod的支持程度,由地图、模型以外又多了一条卡牌分支,可玩性上限会很高。 游戏内的bug确实很多,平衡性也不行,汉化么根本完全放弃了(见图)。不过毕竟是测试阶段,我觉得没有讨论的必要,beta阶段没有bug才奇怪了好吗!个人感觉最最为人诟病的是定价问题,建议财力有限的玩家保持观望,或者等某位神秘的胖子打折。让我来毒奶一下
前排等一个翻译 秘密拖鼠密秘行猪猫拖龙章猫龙鱼鱼虎马 属于B4B自己的语言!
20210803本周资讯 Weekly Feedback/Discussion: 8/3 - 8/9 FEEDBACK Hey all,As usual, we'd like to hear your thoughts on Mordhau and what you'd like to see in the game. We're aware of the general sentiment around here, and we're absolutely trying our best to get more content out to players as soon as we can. We've been talking quite a bit on how to get more information out about what's coming next, and I'll try my best to keep you all in the loop. Thanks for being patient, and we're exciting about what's coming for Mordhau in the future <3 Good news! We have brought on a new developer, Jonathan, as the Development Director. He'll be assisting with the day-to-day stuff , organization, etc. and having him on the team should help to boost our productivity :) SDK update: we've heard back from Epic, and they have verified the mod tools! Unfortunately, we're not out of the woods yet - we still need to optimize a few things and squash a few bugs. At the moment we're figuring out those problems, and we may be deciding on bundling the SDK with the upcoming update (mostly timing based). More work on SDK stuff; loading errors/misc. bugs are being squashed. Work on extra functionality and fixes for the upcoming player reporting tools. Some more work regarding console ports - fixing some gamepad issues, optimization, etc. Most of these fixes will also help with problems that are on PC as well :) Some more backend work on reporting, and fixing exploits. Some general polish and fixes for maps, eliminating some stuck spots and fixing minor issues that have been around for ages. Some work on our new brawl map (game mode setup), and then some more design changes for Castello. We've fixed some pretty gnarly bugs we've found during testing, and some decent progress is being made there. Work continues on upcoming maps, as usual! Zocky, the level designer who we brought on last week, is now up to speed and he's helping to speed up map creation.
『部落』SamuraiGo 开发中,放几张图
20210728本周资讯 Weekly Feedback/Discussion: 7/27-8/3DISCUSSIONHey all!As always, we'd love to hear what you all have to say about Mordhau. Any suggestions / comments / critiques are welcome, as long as they're constructive! As for a general update, not too much is changed. We're mostly focusing on getting some last-minute improvements in, fix issues, and fix bugs that pop up from the fixes we do. Anyway, here are some notes from this week's meeting:Right now, our main focus is testing and bug fixes. recent changes have introduced some bugs which we're smashing.In terms of the mod SDK, we've heard back and the verification process should hopefully start this week!As for these bugs, we've found quite a few navigation issues on the new Brawl map, so we're getting that sorted. Should be pretty simple to fix those issues.Some work on console stuff is ongoing. (Side note: one of our dev's main responsibility is to do console stuff, so this doesn't detract from PC development.)New mortar impact and firing sounds have been tweaked and improvements are being made.Some new audio attenuation/mixing is in progress, as well as some misc. audio additions.Some RCON fixes are done, which should help with server management.The catapult was nerfed a bit too much, so we're re-balancing. It should strike a good balance between being powerful and not being untouchable in the next update.Misc. UI fixes for the scoreboard not responding at high ping.Some experimentation with matchmaking tweaks that should prioritize filling servers is underway. Our planned solution didn't pan out, so we're looking into different methods to fix things.We're working on some tools that improve standardization for map assets, allowing us to optimize levels even further.Bug fixing for issues that have arisen on the test branch has been ongoing.
『部落』Kingdom Outpost 发布地址:mordhau.mod.io/kingdom-outpost 类型:部落 版本:6.1 服务器:国内搜cab或骑砍 因io被墙的原因,需进群下载模组,群号见服名 简介放二楼
【版本预告】官更消息(不断更新) 下一次更新包含新图和若干装备皮肤。 东征DLC将于再下一个更新面世。
【找组织】服务器/群组推广专用楼 qq群组织可在本楼发布。 请至少标注:群号/群名称/主要游戏模式 如:10000/雷霆瓜群/前线 后面请补充介绍和常驻服务器名称,便于搜寻 注意: 1.请勿在本楼发布其他内容 2.请勿同一个交流群重复发帖 3.请勿放二维码,否则可能会被系统删楼
【导航】Patch22版本常见问题答疑 1.新玩家如何加入多人游戏? 上方标签选择“服务器列表”,搜索服务器进入游戏。 大陆玩家不推荐选择下方“匹配”模式,延迟很高。 2.搜索不到服务器? 右侧搜索勾选全部去掉,延迟请填写0或400以上。 注:因官方蜜汁操作,P20版本后所有国内服务器均在列表中显示异常高的延迟。但只是显示问题,不影响实际延迟。
【要素过多】雷霆一击rts mod 群910754149
千呼万唤始出来,有没有谁能截个最新桃的图康康?
贺喜官方,modio也墙了 告***辞
万人血书改兔兔模型 现在的模型面部显得太大妈了,和宣传图完全不一致。血书求改成下图,(图是盗的
做饭小人的bug 目前发现的针对做饭最高优先级小人的bug。晚上大家都睡觉了他还在不停的搬东西做饭,死活不睡觉做到昏厥。 其他工种暂时没发现这个问题,真就小当家模拟器。
有没有勇士在宇宙中烧完能量的 飞到一半没电了,周围都是几十光年的行星,是不是就死档了?
AI的思维方式 月底,NPC走过来:道友,我有话跟你说。 (好,你说吧……) “话不投机半句多!告辞!”
有没有炼丹经验呀 化神的材料都准备好了,就那个炼丹…… 材料要的多不说,滚动条还快得一匹 炉毁人亡n次后才出了一个四品……
皮克是不是续航有点离谱
关于垃圾官方搞砸SERVERBROWSER解决方案 控制台输入m.UseOldServerBrowser=1 再点刷新 注:每次进游戏都要输一遍
农民战争mod发布 一楼喂狗
来评一评最适合打石化秘境的武器 27日更新后,第一章成了翻车重灾区。紫色圈圈吞噬了无数无知的猫猫狗狗。而石化秘境出现的时候往往玩家都没有啥密卷或者技能,难上加难。
逗比演化事件,你们能不能有点出息
元素诅咒元素猫,我太难了 贪心的元素猫第二章开头就喜提元素诅咒,幸好副手准备了一把25机率秒杀普通怪的白狙。从此开启摸鱼。 夜鸡丸很感动,最终安排门口的商人给他刷了一张驱邪护符。
横批:我好难啊 横批:我好难啊
【疑问】高级弹库是否和最后一发子弹增伤的密卷冲突? 如题,高级弹库是优先使用备弹,是不是和一些“弹夹最后一发”或者“换弹时触发”的一些增益冲突?
精英光头僧的突突突技能是不能躲的吗? 新人求教,试过溜出了红圈也被突突,隔着障碍物也被突突。太imba了吧,究竟是bug还是道德的沦丧?
补交作业,29-60,三家具生化boy
P20新增60个盔甲,钱包准备好了吗
请问建服的朋友一般去哪里下的插件?国内插件整合比较全比较新的 请问建服的朋友一般去哪里下的插件? 国内插件整合比较全比较新的在哪儿呀?
【分析贴】骚灵馆案件嫌疑人推测 一楼喂阿度,手机打字更新较慢
请问目前去亚服欧服玩,什么加速器比较好?目前裸连亚服,pin 请问目前去亚服欧服玩,什么加速器比较好? 目前裸连亚服,ping不算高但是丢包很严重。
1052话嫌疑人是白胡子老头吧?自称第一次来,见到眯眯眼却知 1052话嫌疑人 是白胡子老头吧? 自称第一次来,见到眯眯眼却知道他是死者的弟弟,脱口而出:“你哥哥……” 不过他们三个来此处的目的是啥没猜出来,难道是盗猎啥的?
新人发帖,刚才重温了第七部,冒出一个关于院长的猜想看到大总统 新人发帖,刚才重温了第七部,冒出一个关于院长的猜想 看到大总统老化的脸想起了第八部的院长,然后又考虑到遗体自带的“引力”。第八部院长会不会是第七部末尾dio残存的下半身和遗体融合了? ps: 第七部的平行世界融合和第八部的相同世界融合,在设计上也很像。
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