543477674
543477674
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黑罗莎必须整改 这不是我们所期望的黑罗莎,玩个屁的双修,你要做双修能不能做好一点,你纯玩战术,你还要机枪干嘛????? 多余,必须要整改,期望越大失望越大。这是你们周年庆的角色,能不能注重一点,我本来都不想说话,但是实在是不能忍了,RNM 退钱!
半个月长草期太长了 这个游戏是很喜欢,但是内容太少了,每个版本都有半个月长草期,唉。
产能越来越无法直视了 如题....一直在长草,没东西玩......cutin做的也不怎么样,活动还卡时间,一星期后才解锁....产能真的太低了..给点力吧,唉
射击狂潮不属于射击类型吗?无法被弹反 【钢岚 疑似 bug 不明确 没有弹反】 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwww.bilibili.com%2Fvideo%2FBV1vysfe5ESh%2F%3Fshare_source%3Dcopy_web%26vd_source%3Dbdaa3ac0e8bbd6d0bb4d3346f26b4ec1&urlrefer=89783817509c4a72bf9ff4e706b3bdd1
服务器又炸了? 如题........
我感觉少女前线的UI有必要再改动一下 自从玩了明日方舟看了少女前线的UI画面总是觉得少了什么好奇我就ps了下.....心理上满足了~
做了个卡面~ 这才是我想要的南丁格尔~
屏幕校正 教程 此文章给于新手学习 熟手们请勿喷 屏幕校正 BY :佐手の天下 代码复制到 -3或者-2里面 ================================================================================= [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(13)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 13 stateno = 777 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(12)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 12 stateno = 888 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 ================================================================================= 下面代码复制到系统里面 [Statedef 777] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = 5,0 屏幕x移动5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = 5 屏幕x移动5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] [Statedef 888] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 air见最底下 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = -5,0 屏幕x移动-5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = -5 屏幕x移动-5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] 下列air复制到人物里 ; [Begin Action 999] -1,0, 0,0, 1,图片来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fxiangce.baidu.com%2Fpicture%2Falbum%2Flist%2F61aa3cacc3493ba96e437a8600d623f30df10b16&urlrefer=0d8db3f76f2928ac48ff36a68e8a9740图片来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fxiangce.baidu.com%2Fpicture%2Falbum%2Flist%2F61aa3cacc3493ba96e437a8600d623f30df10b16&urlrefer=0d8db3f76f2928ac48ff36a68e8a9740
屏幕校正 此文章给于新手学习 熟手们请勿喷 屏幕校正 BY :佐手の天下 代码复制到 -3或者-2里面 ================================================================================= [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(13)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 13 stateno = 777 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(12)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 12 stateno = 888 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 ================================================================================= 下面代码复制到系统里面 [Statedef 777] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = 5,0 屏幕x移动5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = 5 屏幕x移动5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] [Statedef 888] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 air见最底下 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = -5,0 屏幕x移动-5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = -5 屏幕x移动-5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] 下列air复制到人物里 ; [Begin Action 999] -1,0, 0,0, 1,
屏幕校正教程 此文章给于新手学习 熟手们请勿喷 屏幕校正 BY :佐手の天下 代码复制到 -3或者-2里面 ================================================================================= [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(13)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 13 stateno = 777 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(12)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 12 stateno = 888 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 ================================================================================= 下面代码复制到系统里面 [Statedef 777] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = 5,0 屏幕x移动5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = 5 屏幕x移动5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] [Statedef 888] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 air见最底下 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = -5,0 屏幕x移动-5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = -5 屏幕x移动-5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] 下列air复制到人物里 ; [Begin Action 999] -1,0, 0,0, 1,
屏幕校正 教程 此文章给于新手学习 熟手们请勿喷 屏幕校正 BY :佐手の天下 代码复制到 -3或者-2里面 ================================================================================= [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(13)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 13 stateno = 777 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(12)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 12 stateno = 888 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 ================================================================================= 下面代码复制到系统里面 [Statedef 777] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = 5,0 屏幕x移动5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = 5 屏幕x移动5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] [Statedef 888] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 air见最底下 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = -5,0 屏幕x移动-5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = -5 屏幕x移动-5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] 下列air复制到人物里 ; [Begin Action 999] -1,0, 0,0, 1,
求kof98combo宣传视频里的BGM 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.tudou.com%2Fprograms%2Fview%2F7d6-db-Ds2U%2F&urlrefer=82529aedad0891e6163186bc49b52cd4求视频里面的BGM,对大神们感激不尽,本人对音乐很有爱好。。。。。。。
胡改的新版nao
风衣小古改图第八张 持续更新....
风衣小古改图----第七张 完工一张
风衣小古改图----第四张 改的还行吧 接着会持续更新,走持续发展道路 哈 先说明,没有偷懒的余地
KUSANAGI更新,看着挺刺激的 完毕....... 不容错过的 下次快的话就发整合 这样吧
发一个讨论群19773113 QQ进来的话要有点基础... 群号19773113 要来的就来 有人会做背景的更好
NAO更新 完毕....
头一会自己录的视频,八神.... 自改八神的视频 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XMjE5NTU0NTI0.html&urlrefer=04ae55bf85d28731987edcb3975f9b20 看看吧,录的不好,没声音...
各位,用什么工具录视频最好的,不卡! 各位,用什么工具录视频最好的,不卡! 我想做个视频...
整合更新.... 继续更新....
整合继续更新有图片.... 还有很多在空间里。。。。。继续更新...
ffu,要的就下 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.brsbox.com%2Ffilebox%2Fuploadcomplete%2Frandstr%2F61p9483kl48L9427u6t8971K2x%2Ffgid%2Fd223b499c8c3c4194dc81a4048076fa6%2Fdirids%2F0&urlrefer=b77b4c3b2a0cd22b26c3a57464fb499e 要的就下
kofm部分人物分享 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.brsbox.com%2Fluoxingqiu&urlrefer=5af493d6e8c386f510d42ae0853595dc 自己看吧
kyo 天从云 完成了这个,多亏大海给我提供新招,为此感激不尽,就是弄不了残影这招,弄上了不知道效果会不会好些
给kyo弄了个残影 不知道该不该往这方面发展,http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fhi.baidu.com%2F543477674%2Fblog%2Fitem%2F2f969cd7fcb8320ca08bb7fe.html&urlrefer=e1e18bf108088a3808de467ba8ed901b,投票吧,希望支持的多一点啊!
八神最终奥义完成 都是kofm的风格呢,本人喜欢kofm,喜欢的话要等我哦的整合啊,朋友们所有都是自己弄的,太疼苦了,朋友们支持我,想了解更多到 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fhi.baidu.com%2F543477674%2Fblog&urlrefer=6ff669968aff98aa60f2ae02c569295a 啊啊
在我前一年接触mugen,那是对mugen是那么的感兴趣,如今,本人感受到了mugen的真正的意思了,好了把这些话放到一边,。。。。想知道更多的话http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fhi.baidu.com%2F543477674%2Fblog&urlrefer=6ff669968aff98aa60f2ae02c569295a
还没完成的整合,我还不太懂,是高手的话,请多多指教啊,QQ543477674 名mugen佐手
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