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屏幕校正 教程 此文章给于新手学习 熟手们请勿喷 屏幕校正 BY :佐手の天下 代码复制到 -3或者-2里面 ================================================================================= [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(13)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 13 stateno = 777 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(12)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 12 stateno = 888 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 ================================================================================= 下面代码复制到系统里面 [Statedef 777] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = 5,0 屏幕x移动5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = 5 屏幕x移动5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] [Statedef 888] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 air见最底下 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = -5,0 屏幕x移动-5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = -5 屏幕x移动-5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] 下列air复制到人物里 ; [Begin Action 999] -1,0, 0,0, 1,图片来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fxiangce.baidu.com%2Fpicture%2Falbum%2Flist%2F61aa3cacc3493ba96e437a8600d623f30df10b16&urlrefer=0d8db3f76f2928ac48ff36a68e8a9740图片来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fxiangce.baidu.com%2Fpicture%2Falbum%2Flist%2F61aa3cacc3493ba96e437a8600d623f30df10b16&urlrefer=0d8db3f76f2928ac48ff36a68e8a9740
屏幕校正 此文章给于新手学习 熟手们请勿喷 屏幕校正 BY :佐手の天下 代码复制到 -3或者-2里面 ================================================================================= [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(13)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 13 stateno = 777 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(12)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 12 stateno = 888 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 ================================================================================= 下面代码复制到系统里面 [Statedef 777] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = 5,0 屏幕x移动5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = 5 屏幕x移动5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] [Statedef 888] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 air见最底下 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = -5,0 屏幕x移动-5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = -5 屏幕x移动-5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] 下列air复制到人物里 ; [Begin Action 999] -1,0, 0,0, 1,
屏幕校正教程 此文章给于新手学习 熟手们请勿喷 屏幕校正 BY :佐手の天下 代码复制到 -3或者-2里面 ================================================================================= [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(13)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 13 stateno = 777 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(12)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 12 stateno = 888 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 ================================================================================= 下面代码复制到系统里面 [Statedef 777] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = 5,0 屏幕x移动5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = 5 屏幕x移动5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] [Statedef 888] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 air见最底下 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = -5,0 屏幕x移动-5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = -5 屏幕x移动-5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] 下列air复制到人物里 ; [Begin Action 999] -1,0, 0,0, 1,
屏幕校正 教程 此文章给于新手学习 熟手们请勿喷 屏幕校正 BY :佐手の天下 代码复制到 -3或者-2里面 ================================================================================= [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(13)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 13 stateno = 777 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 [State 0, Helper] type = Helper triggerall = StateNo =[180,189] 只在180到189的st有效 trigger1 = NumHelper(12)=0 不能有重复的he出现 helpertype = normal name = "屏幕校正" ID = 12 stateno = 888 pos = 0,0 postype = p1 facing = 1 keyctrl = 0 ownpal = 0 supermovetime = 0 pausemovetime = 0 ================================================================================= 下面代码复制到系统里面 [Statedef 777] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = 5,0 屏幕x移动5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = 5 屏幕x移动5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] [Statedef 888] type = S movetype = A physics = S juggle = 0 poweradd= 0 velset = 0,0 ctrl = 0 anim = 999 air见最底下 [State 0, lockCamera1] type = ScreenBound trigger1 = 1 value = 0 movecamera = -5,0 屏幕x移动-5方向 [state 2901,1] type = nothitby trigger1 = 1 value = SCA time = -1 [state a] type = velset trigger1 = 1 x = -5 屏幕x移动-5方向 [State 1000, 0] type = PlayerPush trigger1 = 1 value = 0 [state a] type = destroyself trigger1 = root,stateno != [180,189] 下列air复制到人物里 ; [Begin Action 999] -1,0, 0,0, 1,
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