foxwxl
foxwxl
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担心鬼服?你们好像忘记了808第一天测试的是什么 别忘记808开测,烛龙做的第一个测试项目是什么 所以该去哪个服务器就去哪个服务器,不要带节奏了
终于有机会发自己的捏脸了
新CG上线喽 出来的是相思姑娘,然后钟无痴和昊苍肛正面?
OL和3的引擎等于还是各自搞了一套,工作量不小 游民:据我所知,《古剑奇谭三》和《古剑奇谭网络版》都将《古剑奇谭二》时所使用的Havok Vision引擎沿用至今,在技术升级的过程中,网络版积累的经验和教训,对《古剑奇谭三》的研发起到了怎样的助力呢? 上海烛龙单机组:古剑OL对引擎的研究和改造升级的确是给《古剑三》带来了一些便利和积累,这一点单机组这边一直都觉得很感谢,不过有些可惜的是,原本预期共用的各种资源没有我们想象中多。 因为在实际工作里,很快就会发现古剑单机和古剑网游对于各方面的需求差异都比较大,包括研发各部的制作规范与流程,包括对引擎特性、物理运动的需求,也包括编辑工具的功能。有些东西OL不需要实现,而我们需要实现,反之亦然。 最后的结果是非常多的内容模块由单机组程序针对项目特性做引擎改造升级,在程序的底层功能上也进行了大量重构。 工作量令人哭泣2333,可以说是想偷点懒但是没能成功……
今天新人很多啊今天的帖子都是各种捧,为什么我已经有了一种7. 今天新人很多啊 今天的帖子都是各种捧,为什么我已经有了一种7.5-7.8贴吧会爆发大量喷子的预感
怀念一下以前的官设…… 早期的CG的服饰、武器的设定真心不错,后来越改越暴露,越改越失去古剑的经典特色
今天的小更新,降低了跳跳跳任务的难度? 特别是第一个饭后运动,似乎时间宽了些,扶摇直上要拿到三段跳也不是很难了 给打HOTFIX的策划加个鸡蛋
捏了巽芳公主~
现在哪儿还能买的到BENQ的海湾/海贝? RT,连淘宝上都找不见了。。。。。。 或求推荐手感类似的产品
【16-03-27-图片】VMMC-WSSS 我擦,好大的雷暴区 从澳门到李家坡一日游,哪位同好告知一下,REX里哪个云最好看? 人货装完,推开上16跑道,和澳门说88
2015年第一帖 新年快乐,小伙伴们
这TM能玩?全是加强NATO 这尼玛就是法爹的新平衡啊。。。。。。。。 DECKS : More Units are available to motorized mechanized and armored decks to make them more interesting to use. All the British Harriers are now available in marine deck MAPS : Units starting direction fixed on the map Floods. One side used to have it*s units starting with their back toward the enemy Some map texturs fixed. GENERIC : Tank aiming time vs infantry increased from 1sec to 1.4sec to ensure that infantry gets the first shot in forest. REDFOR KPVT range vs ground increased from 1225m to 1400m LOG : British CMD Chieftain speed increased to 45kmh to match its counterpart in the tank category. RECON : Soviet Spetsnaz VMF*s Dragunov changed for a suppressed VSS Vintorez. (suppressed sniper rifle) Soviet Spetsnaz VMF*s service date changed from 1975 to 1987. INFANTRY : S-Korean Haebyung *90 availability increased from 1 to 2 Chinese Lu Zhandui *90 PF-89 rocket launcher RoF increased to 20RpM match other disposable launchers TANKS : BLUFOR Leopard 1 series rate of fire increased from 8RpM to 10RpM BLUFOR Scorpion Light Tank price reduced from 25$ to 20$ French AMX-30/32/40 series rate of fire increased from 8RpM to 9RpM French AMX-40 main gun AP power increased from 18 to 19 American M60 series rate of fire increased from 8RpM to 10RpM American M60A1 USMC price increased from 30$ to 35$ American M60A2E2 Starship price reduced from 45$ to 40$ American Starship & Sheridan RoF increased from 7RpM to 8RpM American M1 Abrams price reduced from 70$ to 65$ American M1 & M1IP Abrams rate of fire reduced from 10RpM to 9RpM American M8 AGS accuracy increased from 45% to 65% and stabiliser increased from 40% to 60% British FV101 Scorpion price reduced from 30$ to 25$ British Chieftain Mk.2 can now fire on the move with an accuracy of 15% British Chieftain series rate of fire increased from 6RpM to 7RpM S-Korean K1 rate of fire reduced from 10RpM to 9RpM Japanese Nana Yon-Shiki A price increased from 30$to 35$ Swedish Strv 103C price reduced from 85$ to 80$ REDFOR T-72S availability reduced from 6 to 4 REDFOR T-72 price increased from 40$ to 45$ Czech. T-55 Dyna autonomy increased to 700km to match other T-55 N-Korean Ch*onma-ho price increased from 25$ to 30$ N-Korean Type 59-I price increased from 35$ to 40$ Chinese ZTS-63-II price reduced from 45$ to 40$ Soviet & Czech T-62 obr75 and T-62cz price reduced from 40$ to 35$ Soviet T-72A price reduced from 60$ to 55$ Soviet T-62MV-1 price reduced from 70$ to 65$ Soviet T-80B price reduced from 85$ to 80$ Soviet T-80BV price increased from 115$ to 120$ SUPPORT : British Chieftain Marksman speed increased to 45kmh to match its counterparts in the tank category. Czech. Ondava aim time reduced from 30sec to 10sec to represent it*s modern FCS Czech. Ondava availability per card reduced from 3 to 2 Chinese YW-304 & YW-381 size fixed from small to medium VEHICLES : Norwegian XA-180 fuel capacity increased from 80 to 145, autonomy from 400 to 800 and speed from 70 to 100 American M163CS aim time increased from 1sec to 1.4sec Norwegian NM113 availability per pack increased to not restrict LHV availability British FV510 Warrior *90 frontal armor increased from 4.4.2.1 to 6.5.2.2 to better represent the amount of additional armor (Chobham). Soviet Ural ZU-23-2 cannot fire on the move anymore like the polish version Soviet BTR-80 price reduced from 20$ to 15$ Soviet Afganski ammunition loadout reduced from 4000 to 2000 and aim time increased from 1sec to 1.4sec HELICOPTERS : Helicopters cannot fly upside down anymore (happened when passing a mountain edge at full speed) Helicopters reactivity when shooting their ATGM increased Helicopters able to fire on the move have a wider firing arc , they can shoot even if the target is not perfectly in front of them. Czech. Mi-24 S-24 price increased from 60$ to 65$ PLANES : American Nighthawk now carry 2 Paveway III bombs instead of 1. N-Korean Su-25 loadout changed from 8x Fab-500 to 4x Kh-23M and price reduced from 140$ to 110$
【新单位】7月22日 这是两个侦察兵????
速度开STEAM下载,V61版发布。。。。。1.2G NEW MAPS wrote: - Paddy Field - Nuclear Winter is Coming NEW FEATURES wrote: - new Rewind function in the replay player: in the replays, you can now jump back by 30secs steps. You can also jump forward, but only until the most advanced point that you have read (kind of like in a video that is buffering). A short delay will be noticeable, especially when reading the replay in x10, every 30secs for a save point is being created. We will try and improve this by adding an option to turn off the saving of those "nodes". - adding an option to turn off the automatic " Winchester" (empty munitions) evacuation of planes, in the Gameplay options. This is an option for expert players only: planes will ONLY evacuate when order, even when their full payload are gone. - better positioning of the hints, that will no longer be cut off by the screen edges. The new font is also easier to read. - faster Load order for helicopters (following the previous improvements on the Unload order) - the " check box" filters can be double-clicked in order to deselect all filters but this one. - the Anti-ship missile (SSM) now display an AP value that better reflects their power ( >60). This is a display change only. BUG FIXES wrote:- fixing a frequent crash occurring in solo Skirmish only DECKS wrote:-ANZAC now can into Airborne decks. GENERIC wrote:-CSSR & Polish Tarasnice RCL now has the [STAT] trait. -CSSR & Polish Tarasnice RC’s ACC increased from 10 to 20%. -CSSR & Polish Tarasnice RCL HE damages decreased from 3 to 2. -CSSR & Polish Tarasnice RCL AP damages increased from 6 to 12. LOG wrote:-N-Korean YW701 price decreased from 130 to 120$, as its Chinese counterpart (ZZZ-701). -CSSR T815 Kolos speed increased from 80 to 105km/h. -ANZAC Rover CP now available in Airborne decks. -ANZAC Unimog Cargo now available in Airborne decks. RECON wrote:-ANZAC Rover now available in Airborne decks. -ANZAC LRPV Rover now available in Airborne decks. -ANZAC LRPV Perentie now available in Airborne decks. -ANZAC Ferret Mk.2 now available in Airborne decks. INF wrote:- Shock light infantry speed increased from 25 to 30 km/h (Gongbobyong, Gurkhas, Hudou-Ren, Légion) -Chinese HN-5A base availability per card increased from 8 to 16. -Chinese HN-5A number of cards available increased from 1 to 2. - Polish Strzelcy Podhalanscy price increased from 15 to 20$. - N-Korean Gongbobyong number of RCL shells increased from 8 to 12. -Swedish Hemvarnsman MG loadout increased from 300 to 900 rounds. - Swedish Kustjägare's AK4 range increased from 525m to 595m. - French Légion now carry 8 rockets instead of 6. - French Légion price increased from 20 to 25$. - French Commando-Marines' SG-553 range decreased from 595m to 525m. - French RIMa '90 APILAS' RoF increased from 7RpM to 20 RpM like the other disposable launchers. - French MG AA52's range reduced from 980m to 875m. - British Gurkhas and Gurkhas '90 now carry 8 rockets instead of 6 - British Gurkhas and Gurkhas '90 price increased from 20 to 25$. - Japanese Hudou-Ren number of RCL shells increased from 8 to 12 - American Moutaineers price increased from 20 to 25$. - American Moutaineers availability increased from 12 to 16 as other regular light infantry - American Light riflemen '90 price increased from 25 to 30$. - Canadian Highlanders '90 availability increased from 8 to 12. - Danish Haer Hjemmeaernet price increased from 5$ to 10$. TANKS wrote:-ANZAC Scorpion Light Tank now available in Airborne decks. -ANZAC Scorpion 90 now available in Airborne decks. SUP wrote:-CSSR Strop 2 gun changed from vz.53/59 to 2A38M. -CSSR Strop 2 gun’s ACC increased from 40 to 50%. -CSSR Strop 2 gun’s RoF increased from 200 to 227 rpm. -CSSR Strop 2 gun’s loadout increased from 1400 to 1600 rounds. -CSSR Strop 2 service date changed from 1987 to 1989 (purely cosmetic). -Polish & E-German ZSU-23-4V1’s stats brought to Soviet V1 standard. -Polish & E-German ZSU-23-4V1 price increased from 25 to 30$. -N-Korean Shilka lose the [RAD] trait. -N-Korean Shilka air detection decreased from Very Good to Good. -N-Korean Shilka anti-airplanes range decreased from 2275m to 1750m. -N-Korean Shilka ACC decreased from 25 to 20%. -N-Korean Shilka price decreased from 25 to 20$. -N-Korean Shilka number of cards available decreased from 2 to 1. -American M163 Vulcan air detection increased from Normal to Good. - Canadian Bison's mortar fixed, it shared its weapon with the Fremantle frigate! VEH wrote:-East-German SPW-40P2 Konkurs base availability per card increased from 4 to 8, as all other BRDM-2 Konkurs. -Polish TOPAS-2AP KPVT’s range against helicopter increased from 1050 to 1400m. -Polish TOPAS-2AP KPVT’s ACC increased from 10 to 15%. -CSSR BRDM-2 Malyutka base availability per card increased from 8 to 12, as all other BRDM-2 Malyutka. -CSSR BRDM-2 Malyutka price increased from 25 to 30$, as all other BRDM-2 Malyutka. -CSSR OT-810D HE damages decreased from 3 to 2. -CSSR OT-810D RoF increased from 7 to 10 rpm. -N-Korean SU-100 model fixed (and MG removed). -N-Korean & Chinese SU-100 size set as Normal. -British Warrior family now available to (non-90) Fusiliers, hence making some available to 1985 Mechanized decks. -American Bradley family now available to (non-90) Riflemen, hence making some available to 1985 Mechanized decks. -Norwegian XA-180 available in Marines decks, allowing to select Norwegian infantry in that deck. -Danish M/113A1 is removed from Marines decks. -ANZAC Ferret ENTAC now available in Airborne decks. -ANZAC Jeep M40 now available in Airborne decks. -ANZAC Rover WOMBAT now available in Airborne decks. -ANZAC Rover MILAN now available in Airborne decks. -ANZAC Unimog now available in Airborne decks. - Canadian Chimera price increased from 100$ to 110$. HELO wrote:- Soviet Mi-24A, D and P base availability decreased to match other transport helicopters. -Swedish Hkp 4C now available in Marines decks, allowing to select Swedish infantry in that deck. -Danish Lynx now available in Marines decks, allowing to select Danish infantry in that deck. - ANZAC Bushranger's Miniguns do not rotate as a turret anymore. PLANES wrote:-Swedish J 35D Draken now available in Marines deck. -Swedish J 35F Draken now available in Marines deck. -Swedish J 35J Draken now available in Marines deck. -Danish F 35 Draken now available in Marines deck. -Danish Starfighter now available in Marines deck. - Danish Starfighter loadout changed from 4 cluster bombs to 4 napalm bombs -Danish Starfighter now available in Marines deck. -Norwegian F-104G Starfighter now available in Marines deck. -Norwegian F-16A Fighting Falcon now available in Marines deck. - S-Korean F-4ES loadout changed from 3xAGM-65C to 4xAGM-65B - American A-10 Thunderbolt loadout changed from 6xAGM-65C to 6xAGM-65B. - AGM65G accuracy increased from 50% to 60%. - French Super Etendard and Super Etendard SEM service dates swaped. - French Super Etendard SEM's AS30L range increased from 3150 to 3500m. - French Super Etendard SEM price increased from 80 to 90$ - French Super Etendard SEM availability decreased to 1 pack.
【吐槽】当我看到队友开局摆出了4部BM21,2部BM30…… 作为一名职业炮党…………当我看到队友开局摆出了4部BM21,2部BM30和4个FOB……………………我只能呵呵了………………连最近的点都没有出步兵守一下…………然后该路被对方轻松推到老家………………该同学还对我们说了…………noob teammates, no one save me……
【吐槽】运气不错。。。。。。1V4被我拖成Draw了。。。。 作为一个菜鸟。。。。。。。能在3个队友都开局5分钟就退光的情况下,还把对面4个人拖成DRAW。。。。。。真是欣慰啊。。。。。。。 对面4个一定郁闷死了,不过总的来说还是运气好,对面2个人太缩了,否则4个人一波流,我肿么也不可能挡得住的。。。。。
新版本发布了,BETA V37版本,请立即下载 这次是全版本更新,没有选择测试的玩家,也需要进行更新1.4G 基本内容还是v34的,大幅度削红方的节奏,修复了一些v34 地图上的小bug
今天新的海军视频,没人发? 我又看到亲爹的阵风逞威风了....... 《战争游戏:红龙》放出了最新的预告片,解释了游戏中地形对玩法... 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjg0NDczMzE2.html&urlrefer=7ebde76bd2a8d8aa22d0e1f6725f480f
DLC终于把MIG29A给加上啦。。。。。。良心货啊。。。。。。 东德的MIG-29A 9-12, GSH301不多说,4枚R-73;2枚R-77(居然没给R-27R,良心啊),ECM中等,速度900, 价格120大洋!绝对良心货,绝对是PACT日后的空优主力啊,Su-27要是不降价促销的话,还是放一边去吧
好吧。。。。繁中彻底发布了。。。。。 入正的同学请在STEAM更新 没入正的同学,自己去下载吧,16号补丁
有多少人现在上PTC的? 最近刚上PTC,还在开着初始小面包,正在打矿~~
【汇总】大家来开个国服485的专题贴吧~~ 大家都来汇总到一个帖子里面讲讲自己在国服485上的故事吧~~~慕尼黑的殖民站,很大、很漂亮,今天运VIP时候路过的~~
【发放福利】FREELANCER的1.0版ISO发送【QQ邮箱,2010/05/23前有效 一楼祭奠度娘
现在还有多少人在联机HAWX? 当年很红火,但是没多久大家都散了,不知道现在还有多少人在联机?啥平台?G么?
求P3窗口化程序 听说有程序可以让P3窗口化启动,不知道哪里有?谢谢
4.85 UPDATE3官方更新发布 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Figiss.net%2Ffiles%2F485update3.zip&urlrefer=259a35fc753c6d6ebdfad659c90adf34 更新内容如下,懒得翻译了,没有重大调整,多数是武器和飞船平衡性上的再调整而已 General changes: - Updated market commodities. - Updated cruise drain & no-hud modes. - Updated broken infocards. - Add Global List Server workaround to freelancer.ini. Ship changes: - Order carrier model fixed. - Junker bomber model and cockpit fixed. - Rheinland transport lights changed to yellow (affects only new ships). - Praetorian dodging slightly decreased. - Civilian bomber turning slightly decreased. - BHG BS camera moved. - CSV turret view fixed. - GMG HF mine and cm positions fixed. - Praetorian dodging slightly decreased. - Civilian bomber turning slightly decreased. Equipment changes: - Reinforced CD and Heavy CMs can now be used by heavy ships even when energy is drained. - Bomber guns changed to 4.00 refire while keeping same damage per second and energy per second. - Changed effect on bomber EMP guns. - Trefoil damage increased. - Colada damage and energy use lowered. - Inferno shield damage increased. - Skyblast damage and energy use increased. - Purple Goddess price lowered. - Basic GB turrets added on Junker bases in Gallia as well as on Montbard. - Nova torpedo ammo added on some bases. Credits: - Contributions for update 3 came from Moljnor (balance+update builds), Jinx (models), Seth Karlo (models), Cannon (packaging+dll changes) and Xoria (economy). - Thanks to Hribek, Blodo, MarvinCZ, Dab, Kress, Mule and Jure for balance, testing and other contributions that didn't make it into this update but with luck will make it into the next. - Special thanks to Curt.Remmert for helping Cannon with testing in Cannon's timezone. - Treewyrm provided the mirror for the automatic updater.
没钱无聊中。。。。。。猜猜这是啥。。。。。。。 看看这素啥。。。。。
囧了。。。。。。 本来也没打过任务3的海军。。。。。今天想打一下玩玩。。。。。。结果。。。。。。
这个素。。。。。。。。。。 点击看大图。。。。。。。
额滴神呀。。。。。。ERII终于出来了 下载ing。。。。。
上海的网络出现严重拥堵 我还以为是路由器坏了。。。。。。没想到很多人都这样了。。。。貌似是网络攻击?
走之前再推荐给大家一个乐队的音乐 有合就会有分,有分才会有合。朋友们,有缘我们还会再相聚的。感谢长久以前这么多玩家对我的支持。走之前再推荐给大家一个乐队的音乐,以前我玩FREELANCER和GTA SA的时候一直听,这个乐队也让我这个不喜欢重金属的人,喜欢上了唯一一个乐队的金属。这个乐队就是——NIGHTWISH,虽然现在也已经解散了,但他们的音乐绝对是一个经典,希望大家能够喜欢。再见了各位FREELANCER,愿我们在宇宙的某个角落还会再相会。
STARKILLER。。。。。。。。 其实STARKILLER在DNE2.2对抗NPC飞机很强,用起来很方便。关键是用得自然和洒脱就行,不要太拘束和死板。事例,中国43级K日本海军任务
昨晚战舰的PK赛 第一局,没什么悬念
江苏服本周活动时间:2月15日周五 2月15日周五晚上8:30开始内容:赛车、机炮混合格斗、全武器混合格斗、大船1VS1对抗、全员混战
[通知]服务器从2008年2月18日起正式实行RPG游戏制 服务器从2008年2月18日起正式实行RPG游戏制,请所有玩家熟悉RPG,以保护自己和他人的合法权益不受侵犯。规则参见:http://tieba.baidu.com/f?kz=321576969
DNE2.2 服务器RPG游戏规则 警告:1.这个规则很详细很复杂,请花时间仔细看2.在没有看清这个规则前,不要进行任何RPG行为 3.该规则目前尚未开始施行,但即将开始,请认真记清楚所有规则。
图片贴。。。。久等了。。。。。 HL老大的轰炸机和SP老大的战舰PK
新增服务器公敌一名 今天在服务器解决作弊问题之后,新增服务器公敌一名。现授权所有玩家可以在任何地点以任何方式击杀这名玩家。ID:kill_me行为:严重违反服务器规则情节:恶劣在NY违反服务器规定,屡次肆意攻击其它玩家,经多名玩家及服务器警察多次警告后仍然肆意妄为。后被服务器警察击杀警告后,躲入空间站,长时间持续使用星系频道对服务器警察进行人身攻击和侮辱,且无任何悔改之意。故加入服务器公敌名单。
抓了作弊的,毫无悔意。。。。。拿出来给大家亮亮像 账号ID:LONG作弊行为:使用SPEED MOD情节:恶劣在被两服务器警察发现作弊行为后,对服务器警察的要求和警告置之不理,最后在GM和众玩家的强大火力下被迫屈服,但企图逃跑一次,最后承认其作弊行为,但至最终仍毫无悔意。故作为个典型拿出来给大家亮亮像。
江苏服务器,活动纪录08-1-26 观众不少。。。。参战的。。。。。有限
江苏服务器活动公告08-1-25 兹定于明天晚上9点,组织一次PK大赛,胜利者可获得大量的奖金
江苏服务器IP变动公告: 开新档的服是58.211.239.198:2302此为主要的游戏服务器旧档案的是58.211.239.196:232不作游戏用途,仅用于申报个人资产
最终方案出台: 服务器清档,不能保留任何存档(保留了一个就有问题),总资产(5个账号)不足10E的玩家不用担心,到时会补足10E。总资产超过10E的玩家请截图申报你的资产,由GM手动补偿资金,但请不要乱申报,GM会去检查的,乱报的,一律BAN。新开号将有2E初始资金(持续1周),请不要有任何开号、删号的倒钱行为,一律BAN。
江苏服也装了FLSHELL。。。上去小玩了一下。。。 一楼喂BAIDU
江苏服务器已经更新MOD[2007.12.7] 江苏服务器更新MOD到DNE2.2版本http://www.fancy-house.org/483DNE_C22.zip.flmodH老大提供的直接下载地址
公示:DNE2.2的改进方向 一楼送BAIDU
来来来,讲配合打900W任务的问题 直接进入正题,废话不多说了。比较好的职业组合是BS+B/FB+VHF(三人组合)或者BS+FB(两人组合)原因我懒得讲了,自己去体会吧。900W的任务一般就出VHF和大船,先讲第一种如图:VHF大队的威力是相当惊人的,特别对于战舰这种不太能躲闪的大型目标,被VHF大队来这样一次的齐射,是任何大型目标都吃不消的。所以战舰绝对不能用来硬吃这类VHF齐射。对付这种齐射,有两种方法:用乙方的飞机先上前冲散对方VHF大队的阵形,战舰再上前提供火力支援;或者用X提到的用FLAK炮强行打散VHF大队,不过FLAK我个人推荐德国战舰这类战舰使用,因为炮位够多,装在灵活类战舰上比较浪费(战舰上的每一个环节都需要精心计算)。
来贴些DNE2里面的图。。。其它人快来补图 大家都来贴图。。。。这是理查的爪子
好像注意过这个表格的人不多嘛 这是个DNE2 FINAL的高级飞船性能查询表,在MOD的根目录有EXCEL的版本,既然很多人都不知道,我就先发个图片版的上来。*注:BOMBER使用的护盾类型和其它高级飞船不同
如何定位乌鸦? 改飞机中,翻到了乌鸦的模型,我KAO,8个武器挂架+5个鱼雷挂架。。。当然这么多武器挂架不可能同时出现的游戏里。。。。所以要对乌鸦进行定位,以选择使用的挂架,下面有3种方案:VHF(超重型战斗机):8GUN+1TFIGHTERBOMBER(战斗轰炸机):6GUN+2TBOMBER(轰炸机):4GUN+3T机动性、电源都会随不同方案而变化
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