真爱神丘比特 真爱神丘比特
关注数: 20 粉丝数: 3 发帖数: 26 关注贴吧数: 0
能编译出BSP,但是游戏里用不了? 进游戏会出现 bad surface extents 240/XXXXX请高人指点~~~hlcsg v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlcsg -----Command line: E:\VALVEH~1.5\tools\hlcsg.exe "D:\My Documents\jietong\jietong\jietong4"-= Current hlcsg Settings =-Name | Setting | Default---------------------|-----------|-------------------------threads [ 1 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]priority [ Normal ] [ Normal ]noclip [ off ] [ off ]onlyents [ off ] [ off ]wadtextures [ on ] [ on ]skyclip [ on ] [ on ]hullfile [ None ] [ None ]min surface area [ 0.500 ] [ 0.500 ]brush union threshold [ 0.000 ] [ 0.000 ]Wadinclude list :[zhlt.wad]entering D:\My Documents\jietong\jietong\jietong4.mapCreateBrush: (0.41 seconds)SetModelCenters: (0.00 seconds)CSGBrush: (0.53 seconds)Using WAD File: \cs1.5\cs1.5\cstrike\chateau.wadUsing WAD File: \cs1.5\cs1.5\cstrike\cs_assault.wadUsing WAD File: \cs1.5\cs1.5\cstrike\de_aztec.wadWarning: ::: Larger than expected texture (348972 bytes) Wad:wad[\cs1.5\cs1.5\cstrike\de_aztec.wad] Texture[180:SPECIAL_THANKS]Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\cs1.5\cs1.5\cstrike\de_aztec.wad] Texture[181:THANKS]Using WAD File: \cs1.5\cs1.5\cstrike\cstrike.wadUsing WAD File: \cs1.5\cs1.5\cstrike\prodigy.wadUsing WAD File: \cs1.5\cs1.5\valve\halflife.wadUsing WAD File: \cs1.5\cs1.5\valve\xeno.wadTexture usage is at 0.72 mb (of 4.00 mb MAX)1.06 seconds elapsed----- END hlcsg -----hlbsp v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlbsp -----Command line: E:\VALVEH~1.5\tools\hlbsp.exe "D:\My Documents\jietong\jietong\jietong4"-= Current hlbsp Settings =-Name | Setting | Default-------------------|-----------|-------------------------threads [ 1 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]priority [ Normal ] [ Normal ]noclip [ off ] [ off ]nofill [ off ] [ off ]notjunc [ off ] [ off ]subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)Warning: === LEAK in hull 0 ===Entity game_player_equip @ (3840, 64, 0)Error: A LEAK is a hole in the map, where the inside of it is exposed to the(unwanted) outside region. The entity listed in the error is just a helpfulindication of where the beginning of the leak pointfile starts, so thebeginning of the line can be quickly found and traced to until reaching theoutside. Unless this entity is accidentally on the outside of the map, itprobably should not be deleted. Some complex rotating objects entities needtheir origins outside the map. To deal with these, just enclose the originbrush with a solid world brushLeak pointfile generatedWarning: === LEAK in hull 1 ===Entity game_player_equip @ (3840, 64, 0)Warning: === LEAK in hull 2 ===Entity game_player_equip @ (3840, 64, 0)Warning: === LEAK in hull 3 ===Entity game_player_equip @ (3840, 64, 0)1.56 seconds elapsed----- END hlbsp -----hlvis v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlvis -----Command line: E:\VALVEH~1.5\tools\hlvis.exe "D:\My Documents\jietong\jietong\jietong4">> There was a problem compiling the map.>> Check the file D:\My Documents\jietong\jietong\jietong4.log for the cause.----- END hlvis -----hlrad v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlrad -----Command line: E:\VALVEH~1.5\tools\hlrad.exe -extra "D:\My Documents\jietong\jietong\jietong4">> There was a problem compiling the map.>> Check the file D:\My Documents\jietong\jietong\jietong4.log for the cause.----- END hlrad -----我还把这个图的rmf文件放到了邮箱里,请高人帮我看看~这个图对我很重要[email protected]密码123456
为什么编译不出BSP文件呢? ** Executing...** Command: Change Directory** Parameters: C:\cs1.5\cs1.5** Executing...** Command: Copy File** Parameters: "D:\My Documents\jietong\jietong.map" "D:\My Documents\jietong\jietong\jietong.map"** Executing...** Command: E:\常用工具\软件\VALVEH~1.5\tools\hlcsg.exe** Parameters: "D:\My Documents\jietong\jietong\jietong"hlcsg v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlcsg -----Command line: E:\常用工具\软件\VALVEH~1.5\tools\hlcsg.exe "D:\My Documents\jietong\jietong\jietong"-= Current hlcsg Settings =-Name | Setting | Default---------------------|-----------|-------------------------threads [ 1 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]priority [ Normal ] [ Normal ]noclip [ off ] [ off ]onlyents [ off ] [ off ]wadtextures [ on ] [ on ]skyclip [ on ] [ on ]hullfile [ None ] [ None ]min surface area [ 0.500 ] [ 0.500 ]brush union threshold [ 0.000 ] [ 0.000 ]Wadinclude list :[zhlt.wad]entering D:\My Documents\jietong\jietong\jietong.mapError: Entity 14 has no visible brushesError: No visibile brushesDescription: All brushes are CLIP or ORIGIN (at least one must be normal/visible)Howto Fix: self explanitory----- END hlcsg -----** Executing...** Command: E:\常用工具\软件\VALVEH~1.5\tools\hlbsp.exe** Parameters: "D:\My Documents\jietong\jietong\jietong"hlbsp v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlbsp -----Command line: E:\常用工具\软件\VALVEH~1.5\tools\hlbsp.exe "D:\My Documents\jietong\jietong\jietong">> There was a problem compiling the map.>> Check the file D:\My Documents\jietong\jietong\jietong.log for the cause.----- END hlbsp -----** Executing...** Command: E:\常用工具\软件\VALVEH~1.5\tools\hlvis.exe** Parameters: "D:\My Documents\jietong\jietong\jietong"hlvis v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlvis -----Command line: E:\常用工具\软件\VALVEH~1.5\tools\hlvis.exe "D:\My Documents\jietong\jietong\jietong">> There was a problem compiling the map.>> Check the file D:\My Documents\jietong\jietong\jietong.log for the cause.----- END hlvis -----** Executing...** Command: E:\常用工具\软件\VALVEH~1.5\tools\hlrad.exe** Parameters: -extra "D:\My Documents\jietong\jietong\jietong"hlrad v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlrad -----Command line: E:\常用工具\软件\VALVEH~1.5\tools\hlrad.exe -extra "D:\My Documents\jietong\jietong\jietong">> There was a problem compiling the map.>> Check the file D:\My Documents\jietong\jietong\jietong.log for the cause.----- END hlrad -----
新人,请求帮助!为什么我只能编译出MAP而没BSP呢? 我用的VHE3.5同盟社特别版hlcsg v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlcsg -----Command line: E:\常用工具\软件\VALVEH~1.5\tools\hlcsg.exe "D:\My Documents\jietong\jietong\jietong"-= Current hlcsg Settings =-Name | Setting | Default---------------------|-----------|-------------------------threads [ 1 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off ]max texture memory [ 4194304 ] [ 4194304 ]priority [ Normal ] [ Normal ]noclip [ off ] [ off ]onlyents [ off ] [ off ]wadtextures [ on ] [ on ]skyclip [ on ] [ on ]hullfile [ None ] [ None ]min surface area [ 0.500 ] [ 0.500 ]brush union threshold [ 0.000 ] [ 0.000 ]Wadinclude list :[zhlt.wad]entering D:\My Documents\jietong\jietong\jietong.mapCreateBrush: (0.03 seconds)SetModelCenters: (0.00 seconds)CSGBrush: (0.08 seconds)Error: Could not open wad file \program files\反恐精英中文站cs1.5中文硬盘版\cs1.5中文硬盘版\cstrike\cs_assault.wadError: Could not find WAD fileDescription: The compile tools could not locate a wad file that the map was referencing.Howto Fix: Make sure the wad's listed in the level editor actually all existError: Could not open wad file \program files\反恐精英中文站cs1.5中文硬盘版\cs1.5中文硬盘版\cstrike\cstrike.wadError: Could not open wad file \program files\反恐精英中文站cs1.5中文硬盘版\cs1.5中文硬盘版\cstrike\de_vegas.wadError: Could not open wad file \program files\反恐精英中文站cs1.5中文硬盘版\cs1.5中文硬盘版\valve\decals.wadError: Could not open wad file \program files\反恐精英中文站cs1.5中文硬盘版\cs1.5中文硬盘版\valve\xeno.wadError: Could not open wad file \program files\反恐精英中文站cs1.5中文硬盘版\cs1.5中文硬盘版\valve\halflife.wad----- END hlcsg -----hlbsp v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlbsp -----Command line: E:\常用工具\软件\VALVEH~1.5\tools\hlbsp.exe "D:\My Documents\jietong\jietong\jietong">> There was a problem compiling the map.>> Check the file D:\My Documents\jietong\jietong\jietong.log for the cause.----- END hlbsp -----hlvis v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlvis -----Command line: E:\常用工具\软件\VALVEH~1.5\tools\hlvis.exe "D:\My Documents\jietong\jietong\jietong">> There was a problem compiling the map.>> Check the file D:\My Documents\jietong\jietong\jietong.log for the cause.----- END hlvis -----hlrad v2.5.3 rel (May 2 2001)Based on Valve's version, modified with permission.Submit detailed bug reports to ([email protected])----- BEGIN hlrad -----Command line: E:\常用工具\软件\VALVEH~1.5\tools\hlrad.exe -extra "D:\My Documents\jietong\jietong\jietong">> There was a problem compiling the map.>> Check the file D:\My Documents\jietong\jietong\jietong.log for the cause.----- END hlrad -----谁能帮帮我,谢谢了
1 下一页