聪明的智商又占领高地 『HolyMadrid』
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还有在线的大佬帮忙看看红字吗 文化发展点数满了,有改革按钮,但是点改革没反应,弹不出来更改模因那个弹窗 下面是红字,有懂的帮忙看下,感谢了 Exception filling window for RimWorld.MainTabWindow_Ideos: System.ArgumentNullException: Value cannot be null. Parameter name: type [Ref 44992056] at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic, System.Boolean wrapExceptions) [0x00003] in <51fded79cd284d4d911c5949aff4cb21>:0 at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0 at System.Activator.CreateInstance (System.Type type) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0 at RimWorld.PreceptMaker.MakePrecept (RimWorld.PreceptDef def) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0 at RimWorld.Ideo.CopyTo (RimWorld.Ideo ideo) [0x00076] in <cb53cd4422904947932d33f561ad8d15>:0 RimWorld.Dialog_ReformIdeo..ctor(Ideo ideo) at RimWorld.IdeoUIUtility.DoFluidIdeo (System.Single& curY, System.Single width, RimWorld.Ideo ideo, RimWorld.IdeoEditMode editMode) [0x0039b] in <cb53cd4422904947932d33f561ad8d15>:0 at RimWorld.IdeoUIUtility.DoIdeoDetails (UnityEngine.Rect inRect, RimWorld.Ideo ideo, UnityEngine.Vector2& scrollPosition, System.Single& viewHeight, System.Boolean editMode, System.Action`1[T] ideoLoadedFromFile, System.Boolean allowLoad, System.Boolean allowSave, System.Boolean reform, System.Boolean forArchonexusRestart) [0x0010e] in <cb53cd4422904947932d33f561ad8d15>:0 at RimWorld.IdeoUIUtility.DoIdeoListAndDetails (UnityEngine.Rect fillRect, UnityEngine.Vector2& scrollPosition_list, System.Single& scrollViewHeight_list, UnityEngine.Vector2& scrollPosition_details, System.Single& scrollViewHeight_details, System.Boolean editMode, System.Boolean showCreateIdeoButton, System.Collections.Generic.List`1[T] pawns, RimWorld.Ideo onlyEditIdeo, System.Action createCustomBtnActOverride, System.Boolean forArchonexusRestart, System.Func`2[T,TResult] pawnIdeoGetter, System.Action`1[T] ideoLoadedFromFile, System.Boolean showLoadExistingIdeoBtn, System.Boolean allowLoad, System.Action createFluidBtnAct) [0x00169] in <cb53cd4422904947932d33f561ad8d15>:0 at RimWorld.MainTabWindow_Ideos.DoWindowContents (UnityEngine.Rect rect) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0 at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <cb53cd4422904947932d33f561ad8d15>:0 - TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch1 (Verse.Window,int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string) Verse.Widgets:EnsureMousePositionStackEmpty () Verse.Root:Update () Verse.Root_Play:Update ()
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