无谓者一无畏
无谓者一无畏
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热乎更新,1.66版12月14号,关于1.64版本BUG修复。 We've released hotfix 1.66 [57718]. In this release, we've focused on addressing a number of world art issues found in theBleak Inlet region, as well as resolving several Predator Al and Quality of Life issues. If you encounter any issues whileplaying The Long Dark please visit our Support Portal. To stay up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and followus on Twitter (Game I Studio ). If you have any other questions or are just curious to know more about the game, please also consider joining our weeklyMilton Mailbag Q&A. CHANGELIST v1.66 [57718] GENERAL ART FIXES [Enviro] Fixed numerous areas in Bleak Inlet where the Player could become stuck. [Enviro] Polish pass on locations in Bleak Inlet where the Player could get outside of the intended play.[Enviro] Fixed clipping and floating objects located throughout the Bleak Inlet region.[Enviro] Removed various instances of invisib WINTERMUTE FIXES [WINTERMUTE] Timberwolf carcasses no longer disappear if the Player saves, then reloads.[WINTERMUTE] Fixed issue that could unintentionally cutoff dialogue. CHALLENGE MODES [Challenge] Fixed issue that rewarded the Nomad Badge when completing the Whiteout Challenge.[Challenge] Nomad Badge now correctly rewarded when completing the Nomad Challenge.[Challenge] Challenge Mastery achievement now unlocks as soon the Player has earned it. SURVIVAL MODE [Survival] Timberwolves will now hunt prey, as intended. [Custom Mode] "Revolvers" option updated to "Revolver Availability" for consistency. [Gameplay] Fixed a crash that could occur when entering the Snow Shelter, when using a controller. ALL GAME MODES [Gameplay] Sewing Kits no longer lose condition when harvesting Clothing.[AI] Predators will no longer flee from Survivors who are atop a sloped hill. [AI] Added additional line of sight check to Tim
10月29日新闻 DEV DIARY-NOVEMBER 2019 Hello community, The last six weeks have been pretty busy, with launching Episode Three on October 22nd, supporting our annual Four Daysof Night Halloween event, and finalizing our next big Survival Mode update. We said we'd do our best to deliver you onemore big update before the end of the year, and I'm here to tease out a bit more information about what to expect inDecember. The next update is called ERRANT PlL GRIM, and it features some new stuff we're pretty excited about: . A new region. This will be our first region to feature a two-part environmental puzzle of sorts - in order to unlock the region's full potential, you'l need to access it from two different locations. There's a rew area with severalindustrial buildings, and this region will be the first to feature Timberwolves in Survival Mode. Watch out! A new challenge. We've taking inspiration from the community's "Deadman" take on custom mode settings, andhave created our own version as a standalone Challenge mode which, frankly, we think is the toughest experiencewe've ever made. Nobody in the office has been able to complete it yet. (Don't worry, we're exempting this newchallenge from the Challenge Mastery achievement. We're not monsters.) New gameplay systems. Without getting into too much detail at the moment, we're intrcducing a few new gearItems, tools, and systems that should help make late-game survival a Itte more vlable for most p'ayers. YoU mightget a hint from the piece of concept art included in this dev diary. New Feats. We haven't shown the Feat system much love since we introduced it, so we're adding three new Feats, togive you some gameplay objectives to work towards as handy new buffs for your Survival Mode games. New Survival Mode music. 10+ more minutes of brand new music, from Survival mode soundtrack composer, SaschaDikiciyan, The Return of Fluffy. Hmm? Did Imention Timberwolves in Survival Mode? Relax. They're only in the new region. (For now.) There are some other tidbits here and there, some quality of life updates, and of course, lots of bug fixes. We hope thisnext update comes just in time for you to fire up The Long Dark over the cold winter holiday, when it's best appreciated! You can expect the next Survival Mode update to land around the middle of December, depending on how long it takes usto get things optimized and the bugs cleaned up. We'll launch it with our cus****ry update video, fully narrated by yourstruly. Should be fun. Keep an eye open on our social channels as we'll likely share more tidbits about the update leading up to its launch. Asusual, this will be a free update for all current owners of The Long Dark, on Steam (where the game happens to currentlybe on Sale), Xbox One, PlayStation 4, and the other platforms we're currently available on. This might also be a goodmoment to remind you to nominate The Long Dark in the Labour of Love category in the 2019 Steam Awards. Thanks for reading, and look for more bits of info over the next couple of weeks! -Raph 废话一大堆,说是年前要更新,时间定在12月中旬,然而具体时间要看bug的处理速度。别报太大希望,最后让投年度票才是真的!
打听你个消息 剧场版博人传以后会在网上播吗?就是有没有网站准备买进。当时工作忙没空去电影院看。。。
为啥都对店长实力这么没信心 好好看左下角
一天之内出了这些任务! 应该去买彩票的
找个团 找个养老团
涅大的失误 对于新卐解下的崽,涅自己说过了,神经都在体表,有几万层,然而竟然把左手吃下去了,肚子被控制了怎么办!可怜的涅大要被虐了?
虽然死吧还是来喊一嗓子 卖号
关于很多人脱坑 所谓脱坑,应该脱的是心,而不是把游戏卸载这么简单。有些人脱坑了还要发帖子数落一遍游戏。你都脱坑了,游戏与你何干了呢?脱的心不甘,游戏卸载了还在想游戏。这算脱的哪门子坑。
大家一起来找七星令 七星令走丢了,大家快来找。。。
9600元宝抽了96个签。。。 还将就吧。有点坑
又上不去了
貂蝉,我已经等晕了 无语的重生顺序。
关于蓝染出场椅子问题 蓝染出场应该还是在和春水见面的牢里,根本就没有出来,只是纯粹释放了灵压而已,而且他的眼罩应该是和剑八眼罩一样。
少年们还在为诸葛疯狂吗 重生两次
关于须佐能乎的发动条件 以前卡卡西有一个写轮眼的时候没发动过须佐,有了两个就发动了,这是什么情况?难得须佐需要2只眼?但是班一只写轮眼一样可以发动完全体的须佐,难道是班另一只轮回眼的作用?但是厂门有2只轮回眼,也没发动过。这须佐到底需要什么条件?求大婶解惑。
求伤害计算公式 看这么多帖子,又是计算出兵时间的,又是军官,又是油耗的,都有讨论,为什么就不能说下伤害的计算呢。。。肯定是有人知道的。大神这东西自己藏着不能生仔的。。。
问一个很傻的问题。顽石官方安卓版怎么申请小号。 捣鼓了半天,还是不会申请怎么办,求救。
求正版简体中文版7的免CD补丁。 今天刚买的正版,但是老光驱了噪音太大。想找个免CD补丁,游民、游侠网的都失效了。有没有好心的来个有效的。
免战后城破会爆封,伤兵吗。 如题。求大神。
求教关于劝将 怎么劝,跪的几率大。
找热血59区基友! 明天有没有去59的。之前玩过新三国,后来工作原因卖号了。最近闲来无事,看热血刷子少些,想来重新玩有没有要去的。
新人求助 从官网下的仙剑5,运行setup就是出个白框框,然后等半天未响应,试了好几次了。
请教关于e3 看吧里动不动就e3,真的用的着8线程?
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